Wireless Village
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Wireless Village
Wireless Village is a set of specifications for mobile instant messaging and presence services. It is intended to be a standard for cellphones and mobile devices to use these services across platforms. Many wireless phones now include mobile instant messaging capabilities designed to hook into messaging services using IMPS on a carrier's network, formerly known as the Wireless Village protocol. Those phones implement it as an ''IM'' icon on the phone, which is typically renamed and customized by the cellphone carrier or removed completely if not supported at the network level. Most Nokia and Motorola phones have that feature, as do many Sony Ericsson phones. Description The white paper describes the service: ''"Where possible, the protocol makes use of existing Internet and Web technologies. These technologies are implemented widely and are well tested, so their use within the protocol ensure easy implementation and interoperability testing. XML, the Extensible Markup Language, ...
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Instant Messaging
Instant messaging (IM) technology is a type of online chat allowing real-time text transmission over the Internet or another computer network. Messages are typically transmitted between two or more parties, when each user inputs text and triggers a transmission to the recipient(s), who are all connected on a common network. It differs from email in that conversations over instant messaging happen in real-time (hence "instant"). Most modern IM application (computing), applications (sometimes called "social messengers", "messaging apps" or "chat apps") use push technology and also add other features such as emojis (or graphical smileys), file transfer, chatbots, voice over IP, or Videotelephony, video chat capabilities. Instant messaging systems tend to facilitate connections between specified known users (often using a contact list also known as a "buddy list" or "friend list"), and can be standalone applications or integrated into e.g. a wider social media platform, or a website ...
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Chat Client
Instant messaging (IM) technology is a type of online chat allowing real-time text transmission over the Internet or another computer network. Messages are typically transmitted between two or more parties, when each user inputs text and triggers a transmission to the recipient(s), who are all connected on a common network. It differs from email in that conversations over instant messaging happen in real-time (hence "instant"). Most modern IM applications (sometimes called "social messengers", "messaging apps" or "chat apps") use push technology and also add other features such as emojis (or graphical smileys), file transfer, chatbots, voice over IP, or video chat capabilities. Instant messaging systems tend to facilitate connections between specified known users (often using a contact list also known as a "buddy list" or "friend list"), and can be standalone applications or integrated into e.g. a wider social media platform, or a website where it can for instance be used for co ...
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Open Mobile Alliance Standards
Open or OPEN may refer to: Music * Open (band), Australian pop/rock band * The Open (band), English indie rock band * ''Open'' (Blues Image album), 1969 * ''Open'' (Gotthard album), 1999 * ''Open'' (Cowboy Junkies album), 2001 * ''Open'' (YFriday album), 2001 * ''Open'' (Shaznay Lewis album), 2004 * ''Open'' (Jon Anderson EP), 2011 * ''Open'' (Stick Men album), 2012 * ''Open'' (The Necks album), 2013 * ''Open'', a 1967 album by Julie Driscoll, Brian Auger and the Trinity * ''Open'', a 1979 album by Steve Hillage * "Open" (Queensrÿche song) * "Open" (Mýa song) * "Open", the first song on The Cure album '' Wish'' Literature * ''Open'' (Mexican magazine), a lifestyle Mexican publication * ''Open'' (Indian magazine), an Indian weekly English language magazine featuring current affairs * ''OPEN'' (North Dakota magazine), an out-of-print magazine that was printed in the Fargo, North Dakota area of the U.S. * Open: An Autobiography, Andre Agassi's 2009 memoir Computi ...
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Standards Organisation
A standards organization, standards body, standards developing organization (SDO), or standards setting organization (SSO) is an organization whose primary function is developing, coordinating, promulgating, revising, amending, reissuing, interpreting, or otherwise contributing to the usefulness of technical standards to those who employ them. Such an organization works to create uniformity across producers, consumers, government agencies, and other relevant parties regarding terminology, product specifications (e.g. size, including units of measure), protocols, and more. Its goals could include ensuring that Company A's external hard drive works on Company B's computer, an individual's blood pressure measures the same with Company C's sphygmomanometer as it does with Company D's, or that all shirts that should not be ironed have the same icon (a clothes iron crossed out with an X) on the label. Most standards are voluntary in the sense that they are offered for adoption by people ...
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Presence Information
In computer and telecommunications networks, presence information is a status indicator that conveys ability and willingness of a potential communication partner—for example a user—to communicate. A user's client provides presence information (presence state) via a network connection to a presence service, which is stored in what constitutes his personal availability record (called a presentity) and can be made available for distribution to other users (called ''watchers'') to convey their availability for communication. Presence information has wide application in many communication services and is one of the innovations driving the popularity of instant messaging or recent implementations of voice over IP clients. Presence state A user client may publish a presence state to indicate its current communication status. This published state informs others that wish to contact the user of his availability and willingness to communicate. The most common use of presence today is to di ...
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Instant Messaging
Instant messaging (IM) technology is a type of online chat allowing real-time text transmission over the Internet or another computer network. Messages are typically transmitted between two or more parties, when each user inputs text and triggers a transmission to the recipient(s), who are all connected on a common network. It differs from email in that conversations over instant messaging happen in real-time (hence "instant"). Most modern IM application (computing), applications (sometimes called "social messengers", "messaging apps" or "chat apps") use push technology and also add other features such as emojis (or graphical smileys), file transfer, chatbots, voice over IP, or Videotelephony, video chat capabilities. Instant messaging systems tend to facilitate connections between specified known users (often using a contact list also known as a "buddy list" or "friend list"), and can be standalone applications or integrated into e.g. a wider social media platform, or a website ...
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Wireless Application Protocol
Wireless Application Protocol (WAP) is a technical standard for accessing information over a mobile wireless network. A WAP browser is a web browser for mobile devices such as mobile phones that use the protocol. Introduced in 1999, WAP achieved some popularity in the early 2000s, but by the 2010s it had been largely superseded by more modern standards. Almost all modern handset internet browsers now fully support HTML, so they do not need to use WAP markup for web page compatibility, and therefore, most are no longer able to render and display pages written in WML, WAP's markup language. Before the introduction of WAP, mobile service providers had limited opportunities to offer interactive data services, but needed interactivity to support Internet and Web applications such as email, stock prices, news and sports headlines. The Japanese i-mode system offered another major competing wireless data protocol. Technical specifications WAP stack The WAP standard described a pr ...
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Contact List
A contact list is a collection of User (computing), screen names. It is a commonplace feature of Instant Messaging and Presence Service, instant messaging, Email clients, online games and mobile phones. It has various trademarked and proprietary names in different contexts. Contacts lists' windows show screen names that represent actual other people. To communicate with someone on the list, the user can select a name and act upon it, for example open a new E-mail editing session, instant message, or telephone call. In some programs, if your contact list shows someone, their list will show yours. Contact lists for mobile operating systems are often shared among several mobile apps. Some text message clients allow you to change your display name at will while others only allow you to reformat your screen name (Add/remove spaces and capitalize letters). Generally, it makes no difference other than how it's displayed. With most programs, the contact list can be minimized to k ...
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AOL Instant Messenger
AIM (AOL Instant Messenger) was an instant messaging and presence computer program created by AOL, which used the proprietary OSCAR instant messaging protocol and the TOC protocol to allow registered users to communicate in real time. AIM was popular by the late 1990s, in United States and other countries, and was the leading instant messaging application in that region into the following decade. Teens and college students were known to use the messenger's away message feature to keep in touch with friends, often frequently changing their away message throughout a day or leaving a message up with one's computer left on to inform buddies of their ongoings, location, parties, thoughts, or jokes. AIM's popularity declined as AOL subscribers started decreasing and steeply towards the 2010s, as Gmail's Google Talk, SMS, and Internet social networks, like Facebook gained popularity. Its fall has often been compared with other once-popular Internet services, such as Myspace. In J ...
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MSN Messenger
MSN Messenger (also known colloquially simply as "Messenger"), later rebranded as Windows Live Messenger, was a cross-platform instant messaging client, instant-messaging client developed by Microsoft. It connected to the Microsoft Messenger service and, in later versions, was compatible with Yahoo! Messenger and Facebook Messenger. Versions were developed for Windows, Xbox 360, Mac OS X (later under the name Microsoft Messenger for Mac), BlackBerry OS, iOS, Java ME, S60 (software platform), S60 on Symbian OS 9.x, MSN TV, Zune HD, Windows Phone, Windows Mobile and Windows CE. The client was first released as MSN Messenger Service on July 22, 1999, and was marketed under the MSN brand until 2005, when it was rebranded under the Windows Live name. It has since been officially known by the latter name, although its first name remained in common use. In June 2009, Microsoft reported the service attracted over 330 million active users each month, placing it among the most widely used ...
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