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Winner (card Game)
Winner ({{zh, c=争上游, p=Zheng Shangyou) is a card game similar to the game President, the game Big Two, and other shedding games. It is the game from which Tien Len and other similar games are derived. It is popular in Shanghai, Zhejiang and Jiangsu. Rules Cards The game uses a standard 54-card deck, with thirteen cards in four suits plus two jokers, one red and one black. Diamond is the lowest suit, followed by clubs, then hearts, spades. Like Big Two, twos rank high, and the rest of the deck ranks as usual: aces above kings, kings above queens, and so on, with threes being the lowest. The Jokers are the highest singles, and the red joker ranks higher than the black joker. Two decks may be used for four or more players. Valid Combinations Cards may be played as singles, pairs, three of a kind, full house, four of a kind, straights (5 or more in a row), pair straights. etc. The leading card to a trick sets down the type of play. The allowed combinations are as follows. Di ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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President (game)
President (also commonly called Asshole, Scum, or Capitalism) is a shedding card game for three or more, in which the players race to get rid of all of the cards in their hands in order to become "president" in the following round. It is a Westernized version of Chinese climbing card games such as Zheng Shangyou, and the Japanese Daifugō. President can also be played as a drinking game,

/ref>Asshole rules at DrinksMixer.com
/ref> and commercial versions of the game with a non-standard deck exist, including ''

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Big Two
Big two (also known as deuces, capsa, pusoy dos, dai di and various other names) is a card game of Cantonese origin. It is similar to the games of winner, daifugō, president, crazy eights, cheat, and other shedding games. The game is very popular in East Asia, and in Southeast Asia (due to overseas Chinese influence), especially throughout mainland China, Hong Kong, Vietnam, Macau, Taiwan, Indonesia, the Philippines, Malaysia and Singapore. It is played both casually and as a gambling game. It is usually played with two to four players, the entire deck being dealt out in either case (or sometimes with only 13 cards per player, if there are fewer than four players). The objective of the game is to be the first to play off all of one's cards. Names This card game has many other names, including big deuce and top dog. In Mandarin Chinese it is , pinyin: ''dà lǎo èr''; in Cantonese, , ''sho tai ti'' (among other transliterations, including ''chor dai di'', and rendered in jyutp ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Tien Len
Tien may refer to: *Tian, also known as Tien or T'ien, the Chinese religious idea of God or heaven *Tian (surname), also romanized as Tien *Tien (TV channel), a Dutch television channel *Tiền, currency used in Vietnam during the 19th and 20th centuries *Tiền River, branch of the Mekong through Vietnam *Tien Shinhan or Tien, a fictional character in the ''Dragon Ball'' manga series See also *Ten (other) Ten, TEN or 10 may refer to: * 10, an even natural number following 9 and preceding 11 * one of the years 10 BC, AD 10, 1910 and 2010 * October, the tenth month of the year Places * Mount Ten, in Vietnam * Tongren Fenghuang Airport (IATA code ... * Tiens Biotech Group {{disambiguation ...
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Suit (cards)
In playing cards, a suit is one of the categories into which the cards of a deck are divided. Most often, each card bears one of several pips (symbols) showing to which suit it belongs; the suit may alternatively or additionally be indicated by the color printed on the card. The rank for each card is determined by the number of pips on it, except on face cards. Ranking indicates which cards within a suit are better, higher or more valuable than others, whereas there is no order between the suits unless defined in the rules of a specific card game. In a single deck, there is exactly one card of any given rank in any given suit. A deck may include special cards that belong to no suit, often called jokers. History Modern Western playing cards are generally divided into two or three general suit-systems. The older Latin suits are subdivided into the Italian and Spanish suit-systems. The younger Germanic suits are subdivided into the German and Swiss suit-systems. The French suits a ...
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Joker (playing Card)
The Joker is a playing card found in most modern French-suited card decks, as an addition to the standard four suits (Clubs, Diamonds, Hearts, and Spades). From the second half of the 20th century, they have also been found in Spanish- and Italian-suited decks, excluding stripped decks. The Joker originated in the United States during the Civil War, and was created as a trump card for the game of Euchre. It has since been adopted into many other card games, where it often acts as a wild card, but may have other functions such as the top trump, a skip card (forcing another player to miss a turn), the lowest-ranking card, the highest-value card or a card of a different value from the rest of the pack (see e.g. Zwickern which has 6 Jokers with this function). By contrast, a wild card is any card that may be used to represent another card or cards; it need not be a Joker. Origin The game of Euchre is credited with the introduction of the Joker into card games. However, Euchre bega ...
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Cut (cards)
In card games, to cut the cards (also "cut the deck" or "cut the pack") is to split the deck into two packets by lifting one packet from the top and placing it face down beside the remainder; before placing the lower packet on top of it. This is typically done after the cards have already been shuffled, and the procedure is used just prior to the cards being dealt to the players. The aim of this is to reduce the possibility of cheating, for example, by knowing the bottom card. Cutting the cards is also a common way of determining the seating order at a card table, the partnerships or the first dealer. Purpose The practice of cutting is primarily a method of reducing the likelihood of someone cheating by manipulating the order of cards to gain advantage. Even if the dealer (or the shuffler, if he is not the dealer) does not plan on cheating, cutting will prevent suspicions, thus many rules require it. Some players also consider the cut to be lucky. Parlett says the purpose of cu ...
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Dou Dizhu
''Dou dizhu'' () is a card game in the genre of shedding and gambling. It is one of the most popular card games played in China. ''Dou dizhu'' is described as easy to learn but hard to master, requiring mathematical and strategic thinking as well as carefully planned execution. Suits are irrelevant in playing ''dou dizhu''. Players can easily play the game with a set of ''dou dizhu'' playing cards, without the suits printed on the cards. Less popular variations of the game do exist in China, such as four-player and five-player ''dou dizhu'' played with two packs of cards. Culture The class struggle during the land reform in the 1950s after the Chinese Communist Party took over China encouraged peasants to take up arms against the landlords, hence the name ''dou dizhu''. China's Generation Y, who are among the most enthusiastic player groups, has no personal experience of this specific overt class struggle (compare with the covert contemporary property bubble). Nowadays, t ...
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Big Two
Big two (also known as deuces, capsa, pusoy dos, dai di and various other names) is a card game of Cantonese origin. It is similar to the games of winner, daifugō, president, crazy eights, cheat, and other shedding games. The game is very popular in East Asia, and in Southeast Asia (due to overseas Chinese influence), especially throughout mainland China, Hong Kong, Vietnam, Macau, Taiwan, Indonesia, the Philippines, Malaysia and Singapore. It is played both casually and as a gambling game. It is usually played with two to four players, the entire deck being dealt out in either case (or sometimes with only 13 cards per player, if there are fewer than four players). The objective of the game is to be the first to play off all of one's cards. Names This card game has many other names, including big deuce and top dog. In Mandarin Chinese it is , pinyin: ''dà lǎo èr''; in Cantonese, , ''sho tai ti'' (among other transliterations, including ''chor dai di'', and rendered in jyutp ...
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Chinese Card Games
Chinese can refer to: * Something related to China * Chinese people, people of Chinese nationality, citizenship, and/or ethnicity **''Zhonghua minzu'', the supra-ethnic concept of the Chinese nation ** List of ethnic groups in China, people of various ethnicities in contemporary China ** Han Chinese, the largest ethnic group in the world and the majority ethnic group in Mainland China, Hong Kong, Macau, Taiwan, and Singapore ** Ethnic minorities in China, people of non-Han Chinese ethnicities in modern China ** Ethnic groups in Chinese history, people of various ethnicities in historical China ** Nationals of the People's Republic of China ** Nationals of the Republic of China ** Overseas Chinese, Chinese people residing outside the territories of Mainland China, Hong Kong, Macau, and Taiwan * Sinitic languages, the major branch of the Sino-Tibetan language family ** Chinese language, a group of related languages spoken predominantly in China, sharing a written script (Chinese c ...
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Climbing Games
Climbing is the activity of using one's hands, feet, or any other part of the body to ascend a steep topographical object that can range from the world's tallest mountains (e.g. the eight thousanders), to small boulders. Climbing is done for locomotion, sporting recreation, and for competition, and is also done in trades that rely on ascension; such as emergency rescue and military operations. Climbing is done indoors and outdoors and on natural (e.g. rock and ice) and artificial surfaces. Professional mountain guides or rock climbing guides (e.g. the UIAGM), were a significant element in developing the popularity of the sport in the natural environment, and remain so today. Since the 1980s, the development of competition climbing and the availability of artificial climbing walls have dramatically increased the popularity of rock climbing as a sport and led to the emergence of professional rock climbers, such as Wolfgang Güllich, Chris Sharma, Lynn Hill and Catherine D ...
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