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Windows Embedded Ce 6
Windows Embedded CE 6.0 (codenamed "''Yamazaki''") is the sixth major release of the Microsoft Windows embedded operating system targeted to enterprise-specific tools such as industrial controllers and consumer electronics devices like digital cameras. CE 6.0 features a kernel that supports 32,768 processes, up from the 32-process limit of prior versions. Each process receives 2 GB of virtual address space, up from 32 MB. Windows Embedded CE is commonly used in supermarket self-checkouts and cars as a display. Windows Embedded CE is a background system on most devices that have it. Windows Embedded CE 6.0 was released on November 1, 2006, and includes partial source code. The OS currently serves as the basis for the Zune HD portable media player. Windows Mobile 6.5 is based on Windows CE 5.2. Windows Phone 7, the first major release of the Windows Phone operating system, is based on Windows Embedded CE 6.0 R3; although Windows Phone 7 is also using Windows Embedded Compact 7 f ...
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Windows Embedded Compact
Windows CE, later known as Windows Embedded CE and Windows Embedded Compact, is a discontinued operating system developed by Microsoft for Mobile device, mobile and Embedded system, embedded devices. It was part of the Windows Embedded family and served as the software foundation of several products including the Handheld PC, Pocket PC, Windows Embedded Automotive, Auto PC, Windows Mobile, Windows Phone 7 and others. Unlike Windows Embedded Standard, Windows For Embedded Systems, Windows Embedded Industry and Windows IoT, which are based on Windows NT, Windows CE uses a different hybrid kernel. Microsoft licensed it to original equipment manufacturers (OEMs), who could modify and create their own user interfaces and experiences, with Windows Embedded Compact providing the technical foundation to do so. Earlier versions of Windows CE worked on MIPS architecture, MIPS and SuperH, SHx architectures, but in Windows CE 7.0, version 7.0 released in 2011—when the product was also ren ...
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Zune HD
The Zune HD is a portable media player in the Zune product family released on September 15, 2009, by Microsoft. It was a direct competitor with Apple's iPod Touch series of mobile devices. It was initially released in 16 and 32 GB capacities. A 64 GB version was released on April 9, 2010. It has a touchscreen interface for navigation and included Wi-Fi for synchronization, access to the Zune Marketplace and Web browsing. The Zune HD utilized the Nvidia Tegra APX 2600 chip, allowing it to play 720p video through the optional HDMI Zune dock on a high-definition television. Otherwise, content would be scaled down to 480×272 pixels on the player's OLED touchscreen. History Soon after Apple released the iPod Touch, Microsoft R&D department head, Robbie Bach, began work on a touchscreen Zune player to combat it. The department started immediately on reworking the Windows CE–based OS of the older Zune to suit the new multitouch PMP. Astro Studios was contracted to design the ...
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Microsoft Visual Studio
Visual Studio is an integrated development environment (IDE) developed by Microsoft. It is used to develop computer programs including websites, web apps, web services and mobile apps. Visual Studio uses Microsoft software development platforms including Windows API, Windows Forms, Windows Presentation Foundation (WPF), Microsoft Store and Microsoft Silverlight. It can produce both native code and managed code. Visual Studio includes a code editor supporting IntelliSense (the code completion component) as well as code refactoring. The integrated debugger works as both a source-level debugger and as a machine-level debugger. Other built-in tools include a code profiler, designer for building GUI applications, web designer, class designer, and database schema designer. It accepts plug-ins that expand the functionality at almost every level—including adding support for source control systems (like Subversion and Git) and adding new toolsets like editors and visual des ...
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Integrated Development Environment
An integrated development environment (IDE) is a Application software, software application that provides comprehensive facilities for software development. An IDE normally consists of at least a source-code editor, build automation tools, and a debugger. Some IDEs, such as IntelliJ IDEA, Eclipse (software), Eclipse and Lazarus (software), Lazarus contain the necessary compiler, interpreter (computing), interpreter or both; others, such as SharpDevelop and NetBeans, do not. The boundary between an IDE and other parts of the broader software development environment is not well-defined; sometimes a version control system or various tools to simplify the construction of a graphical user interface (GUI) are integrated. Many modern IDEs also have a class browser, an object browser, and a class diagram, class hierarchy diagram for use in object-oriented programming, object-oriented software development. Overview Integrated development environments are designed to maximize progra ...
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Platform Builder
Windows CE, later known as Windows Embedded CE and Windows Embedded Compact, is a discontinued operating system developed by Microsoft for mobile and embedded devices. It was part of the Windows Embedded family and served as the software foundation of several products including the Handheld PC, Pocket PC, Auto PC, Windows Mobile, Windows Phone 7 and others. Unlike Windows Embedded Standard, Windows For Embedded Systems, Windows Embedded Industry and Windows IoT, which are based on Windows NT, Windows CE uses a different hybrid kernel. Microsoft licensed it to original equipment manufacturers (OEMs), who could modify and create their own user interfaces and experiences, with Windows Embedded Compact providing the technical foundation to do so. Earlier versions of Windows CE worked on MIPS and SHx architectures, but in version 7.0 released in 2011—when the product was also renamed to Embedded Compact—support for these were dropped but remained for MIPS II architecture. T ...
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Kernel Mode
In computer science, hierarchical protection domains, often called protection rings, are mechanisms to protect data and functionality from faults (by improving fault tolerance) and malicious behavior (by providing computer security). Computer operating systems provide different levels of access to resources. A protection ring is one of two or more hierarchical ''levels'' or ''layers'' of privilege within the architecture of a computer system. This is generally hardware-enforced by some CPU architectures that provide different CPU modes at the hardware or microcode level. Rings are arranged in a hierarchy from most privileged (most trusted, usually numbered zero) to least privileged (least trusted, usually with the highest ring number). On most operating systems, Ring 0 is the level with the most privileges and interacts most directly with the physical hardware such as certain CPU functionality (e.g. the control registers) and I/O controllers. Special mechanisms are provided ...
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User Mode
A modern computer operating system usually uses virtual memory to provide separate address spaces or regions of a single address space, called user space and kernel space. This separation primarily provides memory protection and hardware protection from malicious or errant software behaviour. Kernel space is strictly reserved for running a privileged operating system kernel, kernel extensions, and most device drivers. In contrast, user space is the memory area where application software and some drivers execute, typically with one address space per process. Overview The term user space (or userland) refers to all code that runs outside the operating system's kernel. User space usually refers to the various programs and libraries that the operating system uses to interact with the kernel: software that performs input/output, manipulates file system objects, application software, etc. Each user space process usually runs in its own virtual memory space, and, unless expli ...
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Virtual Memory
In computing, virtual memory, or virtual storage, is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" which "creates the illusion to users of a very large (main) memory". The computer's operating system, using a combination of hardware and software, maps memory addresses used by a program, called '' virtual addresses'', into ''physical addresses'' in computer memory. Main storage, as seen by a process or task, appears as a contiguous address space or collection of contiguous segments. The operating system manages virtual address spaces and the assignment of real memory to virtual memory. Address translation hardware in the CPU, often referred to as a memory management unit (MMU), automatically translates virtual addresses to physical addresses. Software within the operating system may extend these capabilities, utilizing, e.g., disk storage, to provide a virtual address space ...
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Dynamic-link Library
A dynamic-link library (DLL) is a shared library in the Microsoft Windows or OS/2 operating system. A DLL can contain executable code (functions), data, and resources. A DLL file often has file extension .dll even though this is not required. The extension is sometimes used to describe the content of the file. For example, .ocx is a common extension for an ActiveX control and .drv for a legacy (16-bit) device driver. A DLL that contains only resources can be called a ''resource DLL''. Examples include an icon library, with common extension .icl, and a font library with common extensions .fon and .fot. The file format of a DLL is the same as for an executable (a.k.a. EXE). The main difference between a DLL file and an EXE file is that a DLL cannot be run directly since the operating system requires an entry point to start execution. Windows provides a utility program (RUNDLL.EXE/RUNDLL32.EXE) to execute a function exposed by a DLL. Since they have the same format, an EXE can ...
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Architecture Of Windows NT
The architecture of Windows NT, a line of operating systems produced and sold by Microsoft, is a layered design that consists of two main components, user mode and kernel mode. It is a preemptive, reentrant multitasking operating system, which has been designed to work with uniprocessor and symmetrical multiprocessor (SMP)-based computers. To process input/output In computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, such as another computer system, peripherals, or a human operator. Inputs a ... (I/O) requests, it uses packet-driven I/O, which utilizes I/O request packets (IRPs) and asynchronous I/O. Starting with Windows XP, Microsoft began making 64-bit computing, 64-bit versions of Windows available; before this, there were only 32-bit versions of these operating systems. Programs and subsystems in user mode are limited in terms of what system resources ...
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Device Driver
In the context of an operating system, a device driver is a computer program that operates or controls a particular type of device that is attached to a computer or automaton. A driver provides a software interface to hardware devices, enabling operating systems and other computer programs to access hardware functions without needing to know precise details about the hardware being used. A driver communicates with the device through the computer bus or communications subsystem to which the hardware connects. When a calling program invokes a routine in the driver, the driver issues commands to the device (drives it). Once the device sends data back to the driver, the driver may invoke routines in the original calling program. Drivers are hardware dependent and operating-system-specific. They usually provide the interrupt handling required for any necessary asynchronous time-dependent hardware interface. Purpose The main purpose of device drivers is to provide abstraction b ...
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