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Windows Driver Model
In computing, the Windows Driver Model (WDM) also known at one point as the Win32 Driver Model is a framework for device drivers that was introduced with Windows 98 and Windows 2000 to replace VxD, which was used on older versions of Windows such as Windows 95 and Windows 3.1, as well as the Windows NT Driver Model. Overview WDM drivers are layered in a stack and communicate with each other via I/O request packets (IRPs). The Microsoft Windows Driver Model unified driver models for the Windows 9x and Windows NT product lines by standardizing requirements and reducing the amount of code that needed to be written. WDM drivers will not run on operating systems earlier than Windows 98 or Windows 2000, such as Windows 95 (before the OSR2 update that sideloads the WDM model), Windows NT 4.0 and Windows 3.1. By conforming to WDM, drivers can be binary compatible and source-compatible across Windows 98, Windows 98 Second Edition, Windows Me, Windows 2000, Windows XP and Windows Se ...
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Windows Display Driver Model
Windows Display Driver Model (WDDM, initially LDDM as Longhorn Display Driver Model and then WVDDM in times of Windows Vista) is the graphic driver architecture for video card device driver, drivers running Microsoft Windows versions beginning with Windows Vista. It is a replacement for the previous Windows 2000 and Windows XP display driver model XDDM/XPDM and is aimed at enabling better performance graphics and new graphics functionality and stability. Display drivers in Windows Vista and Windows 7 can choose to either adhere to WDDM or to XDDM. With the removal of XDDM from Windows 8, however, WDDM became the only option. WDDM provides the functionality required to render the desktop and applications using Desktop Window Manager, a compositing window manager, compositing window manager running on top of Direct3D. It also supports new DirectX Graphics Infrastructure, DXGI interfaces required for basic device management and creation. The WDDM specification requires at least Direct ...
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Kernel-mode
In computer science, hierarchical protection domains, often called protection rings, are mechanisms to protect data and functionality from faults (by improving fault tolerance) and malicious behavior (by providing computer security). Computer operating systems provide different levels of access to resources. A protection ring is one of two or more hierarchical ''levels'' or ''layers'' of privilege within the architecture of a computer system. This is generally hardware-enforced by some CPU architectures that provide different CPU modes at the hardware or microcode level. Rings are arranged in a hierarchy from most privileged (most trusted, usually numbered zero) to least privileged (least trusted, usually with the highest ring number). On most operating systems, Ring 0 is the level with the most privileges and interacts most directly with the physical hardware such as certain CPU functionality (e.g. the control registers) and I/O controllers. Special mechanisms are provided ...
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PS/2
The Personal System/2 or PS/2 is IBM's second generation of personal computers. Released in 1987, it officially replaced the IBM PC, XT, AT, and PC Convertible in IBM's lineup. Many of the PS/2's innovations, such as the 16550 UART (serial port), 1440 KB 3.5-inch floppy disk format, 72-pin SIMMs, PS/2 port, and VGA video standard, went on to become standards in the broader PC market. The PS/2 line was created by IBM partly in an attempt to recapture control of the PC market by introducing the advanced yet proprietary Micro Channel architecture (MCA) on higher-end models. These models were in the strange position of being incompatible with the hardware standards previously established by IBM and adopted in the IBM PC compatible industry. Most major PC manufacturers balked at IBM's licensing terms for MCA-compatible hardware, particularly the per-machine royalties. The OS/2 operating system was announced at the same time as the PS/2 line and was intended to be the primary operat ...
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Input/output
In computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, such as another computer system, peripherals, or a human operator. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer. For instance, a keyboard or computer mouse is an input device for a computer, while monitors and printers are output devices. Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by an interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depend ...
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FireWire
IEEE 1394 is an interface standard for a serial bus for high-speed communications and isochronous real-time data transfer. It was developed in the late 1980s and early 1990s by Apple in cooperation with a number of companies, primarily Sony and Panasonic. It is most commonly known by the name FireWire (Apple), though other brand names exist such as i.LINK (Sony), and Lynx ( Texas Instruments). The copper cable used in its most common implementation can be up to long. Power and data is carried over this cable, allowing devices with moderate power requirements to operate without a separate power supply. FireWire is also available in Cat 5 and optical fiber versions. The 1394 interface is comparable to USB. USB was developed subsequently and gained much greater market share. USB requires a host controller whereas IEEE 1394 is cooperatively managed by the connected devices. History and development FireWire is Apple's name for the IEEE 1394 High Speed Serial Bus. Its d ...
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SCSI
Small Computer System Interface (SCSI, ) is a set of standards for physically connecting and transferring data between computers and peripheral devices, best known for its use with storage devices such as hard disk drives. SCSI was introduced in the 1980s and has seen widespread use on servers and high-end workstations, with new SCSI standards being published as recently as SAS-4 in 2017. The SCSI standards define commands, protocols, electrical, optical and logical interfaces. The SCSI standard defines command sets for specific peripheral device types; the presence of "unknown" as one of these types means that in theory it can be used as an interface to almost any device, but the standard is highly pragmatic and addressed toward commercial requirements. The initial Parallel SCSI was most commonly used for hard disk drives and tape drives, but it can connect a wide range of other devices, including scanners and optical disc drives, although not all controllers can handle ...
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Plug-And-Play
In computing, a plug and play (PnP) device or computer bus is one with a specification that facilitates the recognition of a hardware component in a system without the need for physical device configuration or user intervention in resolving resource conflicts. The term "plug and play" has since been expanded to a wide variety of applications to which the same lack of user setup applies. Expansion devices are controlled and exchange data with the host system through defined memory or I/O space port addresses, direct memory access channels, interrupt request lines and other mechanisms, which must be uniquely associated with a particular device to operate. Some computers provided unique combinations of these resources to each slot of a motherboard or backplane. Other designs provided all resources to all slots, and each peripheral device had its own address decoding for the registers or memory blocks it needed to communicate with the host system. Since fixed assignments made expansi ...
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Peripheral Component Interconnect
Peripheral Component Interconnect (PCI) is a local computer bus for attaching hardware devices in a computer and is part of the PCI Local Bus standard. The PCI bus supports the functions found on a processor bus but in a standardized format that is independent of any given processor's native bus. Devices connected to the PCI bus appear to a bus master to be connected directly to its own bus and are assigned addresses in the processor's address space. It is a parallel bus, synchronous to a single bus clock. Attached devices can take either the form of an integrated circuit fitted onto the motherboard (called a ''planar device'' in the PCI specification) or an expansion card that fits into a slot. The PCI Local Bus was first implemented in IBM PC compatibles, where it displaced the combination of several slow Industry Standard Architecture (ISA) slots and one fast VESA Local Bus (VLB) slot as the bus configuration. It has subsequently been adopted for other computer types ...
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Bus (computing)
In computer architecture, a bus (historically also called a data highway or databus) is a communication system that transfers Data (computing), data between components inside a computer or between computers. It encompasses both Computer hardware, hardware (e.g., wires, optical fiber) and software, including communication protocols. At its core, a bus is a shared physical pathway, typically composed of wires, traces on a circuit board, or busbars, that allows multiple devices to communicate. To prevent conflicts and ensure orderly data exchange, buses rely on a communication protocol to manage which device can transmit data at a given time. Buses are categorized based on their role, such as system buses (also known as internal buses, internal data buses, or memory buses) connecting the Central processing unit, CPU and Computer memory, memory. Expansion buses, also called peripheral buses, extend the system to connect additional devices, including peripherals. Examples of widely ...
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Transmission Control Protocol
The Transmission Control Protocol (TCP) is one of the main communications protocol, protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliability (computer networking), reliable, ordered, and error detection and correction, error-checked delivery of a reliable byte stream, stream of octet (computing), octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the transport layer of the TCP/IP suite. Transport Layer Security, SSL/TLS often runs on top of TCP. TCP is Connection-oriented communication, connection-oriented, meaning that sender and receiver firstly need to establish a connection based on agreed parameters; they do this through three-way Ha ...
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Network Driver Interface Specification
The Network Driver Interface Specification (NDIS) is an application programming interface (API) for network interface controllers (NICs). Specification It was jointly developed by Microsoft and 3Com Corporation and is mostly used in Microsoft Windows. However, the open-source NDISwrapper and Project Evil driver wrapper projects allow many NDIS-compliant NICs to be used with Linux, FreeBSD and NetBSD. magnussoft ZETA, a derivative of BeOS, supports a number of NDIS drivers. The NDIS forms the logical link control (LLC) sublayer, which is the upper sublayer of the OSI data link layer (layer 2). Therefore, the NDIS acts as the interface between the media access control (MAC) sublayer, which is the lower sublayer of the data link layer, and the network layer (layer 3). The NDIS is a library of functions often referred to as a " wrapper" that hides the underlying complexity of the NIC hardware and serves as a standard interface for level 3 network protocol drivers and hardwa ...
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Network Card
A network interface controller (NIC, also known as a network interface card, network adapter, LAN adapter and physical network interface) is a computer hardware component that connects a computer to a computer network. Early network interface controllers were commonly implemented on expansion cards that plugged into a computer bus. The low cost and ubiquity of the Ethernet standard means that most newer computers have a network interface built into the motherboard, or is contained into a USB-connected dongle, although network cards remain available. Modern network interface controllers offer advanced features such as interrupt and DMA interfaces to the host processors, support for multiple receive and transmit queues, partitioning into multiple logical interfaces, and on-controller network traffic processing such as the TCP offload engine. Purpose The network controller implements the electronic circuitry required to communicate using a specific physical layer and data link ...
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