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Web Of Things
Web of Things (WoT) describes a set of standards by the World Wide Web Consortium (W3C) for the interoperability of different Internet of things (IoT) platforms and application domains. Building blocks The WoT building blocks provide a way to implement systems that conform with the WoT architecture. Each of these blocks is described below in this section. Thing Description (TD) The key component of the WoT building blocks is the WoT Thing Description. A Thing Description describes a virtual or a physical device (Thing). It defines an information model of a Thing based on semantic vocabulary and a serialization based on JSON. TD can be considered as the main entry point for a Thing, like an index.html page for a website. TDs foster interoperability by providing both human and machine-readable (and understandable) metadata about a Thing, such as a title, ID, descriptions, etc. A Thing Description also describes all available actions, events, and properties of a Thing, as well ...
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World Wide Web Consortium
The World Wide Web Consortium (W3C) is the main international standards organization for the World Wide Web. Founded in 1994 and led by Tim Berners-Lee, the consortium is made up of member organizations that maintain full-time staff working together in the development of standards for the World Wide Web. , W3C had 459 members. W3C also engages in education and outreach, develops software and serves as an open forum for discussion about the Web. History The World Wide Web Consortium (W3C) was founded in 1994 by Tim Berners-Lee after he left the European Organization for Nuclear Research (CERN) in October 1994. It was founded at the Massachusetts Institute of Technology (MIT) Laboratory for Computer Science with support from the European Commission, and the Defense Advanced Research Projects Agency, which had pioneered the ARPANET, one of the predecessors to the Internet. It was located in Technology Square until 2004, when it moved, with the MIT Computer Science and Artif ...
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Dave Raggett
Dave Raggett is an English computer specialist who has played a major role in implementing the World Wide Web since 1992. He has been a W3C Fellow at the World Wide Web Consortium since 1995 and worked on many of the key web protocols, including HTTP, HTML, XHTML, MathML, XForms, and VoiceXML. Raggett also wrote HTML Tidy and is currently pioneering W3C's work on the Web of Things. He lives in the west of England. Career From 1981 to 1984, Dave Raggett worked at Research Machines, designing and developing software for local networking of Z80 machines for use in schools. The following year, as a software developer in Hewlett-Packard's Office Productivity Division, he worked on remote printing solutions. From 1985 to 2000, Raggett worked as a researcher at Hewlett-Packard Labs in Bristol, England, where he pursued a variety of projects, including expert systems, hypertext, networking, Web browsers, and servers, embedded systems, interactive voice response systems. After ...
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Web 2
Web 2.0 (also known as participative (or participatory) web and social web) refers to websites that emphasize user-generated content, ease of use, participatory culture and interoperability (i.e., compatibility with other products, systems, and devices) for end users. The term was coined by Darcy DiNucci in 1999 and later popularized by Tim O'Reilly and Dale Dougherty at the first Web 2.0 Conference in 2004. Although the term mimics the numbering of software versions, it does not denote a formal change in the nature of the World Wide Web, but merely describes a general change that occurred during this period as interactive websites proliferated and came to overshadow the older, more static websites of the original Web. A Web 2.0 website allows users to interact and collaborate with each other through social media dialogue as creators of user-generated content in a virtual community. This contrasts the first generation of Web 1.0-era websites where people were limited to ...
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Cloud Standards
Cloud computing is the on-demand availability of computer system resources, especially data storage (cloud storage) and computing power, without direct active management by the user. Large clouds often have functions distributed over multiple locations, each of which is a data center. Cloud computing relies on sharing of resources to achieve coherence and typically uses a "pay as you go" model, which can help in reducing capital expenses but may also lead to unexpected operating expenses for users. Value proposition Advocates of public and hybrid clouds claim that cloud computing allows companies to avoid or minimize up-front IT infrastructure costs. Proponents also claim that cloud computing allows enterprises to get their applications up and running faster, with improved manageability and less maintenance, and that it enables IT teams to more rapidly adjust resources to meet fluctuating and unpredictable demand, providing burst computing capability: high computing ...
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Smart Grid
A smart grid is an electrical grid which includes a variety of operation and energy measures including: *Advanced metering infrastructure (of which smart meters are a generic name for any utility side device even if it is more capable e.g. a fiber optic router) *Smart distribution boards and circuit breakers integrated with home control and demand response (''behind the meter'' from a utility perspective) **Load control switches and smart appliances, often financed by efficiency gains on municipal programs (e.g. PACE financing) *Renewable energy resources, including the capacity to charge parked (electric vehicle) batteries or larger arrays of batteries recycled from these, or other energy storage. *Energy efficient resources *Sufficient utility grade fiber broadband to connect and monitor the above, with wireless as a backup. Sufficient spare if "dark" capacity to ensure failover, often leased for revenue. Electronic power conditioning and control of the production and distri ...
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Home Automation
Home automation or domotics is building automation for a home, called a smart home or smart house. A home automation system will monitor and/or control home attributes such as lighting, climate, entertainment systems, and appliances. It may also include home security such as access control and alarm systems. When connected with the Internet, home devices are an important constituent of the Internet of Things ("IoT"). A home automation system typically connects controlled devices to a central smart home hub (sometimes called a " gateway"). The user interface for control of the system uses either wall-mounted terminals, tablet or desktop computers, a mobile phone application, or a Web interface that may also be accessible off-site through the Internet. While there are many competing vendors, there are increasing efforts towards open source systems. However, there are issues with the current state of home automation including a lack of standardized security measures and d ...
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Connected Devices (other)
Connected devices may refer to: * Smart device, an autonomous electronic device that may be connect to others in a network * Mobile device, a computing device typically small enough to be handheld ** Mobile Internet device, a multimedia-capable mobile device providing wireless Internet access * Wearable computer A wearable computer, also known as a body-borne computer, is a computing device worn on the body. The definition of 'wearable computer' may be narrow or broad, extending to smartphones or even ordinary wristwatches. Wearables may be for general ...
, also known as body-borne computer or wearable, a smart device worn like clothing or jewelry {{disambiguation ...
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Smart Device
A smart device is an electronic device, generally connected to other devices or networks via different wireless protocols (such as Bluetooth, Zigbee, near-field communication, Wi-Fi, LiFi, or 5G) that can operate to some extent interactively and autonomously. Several notable types of smart devices are smartphones, smart speakers, smart cars, smart thermostats, smart doorbells, smart locks, smart refrigerators, phablets and tablets, smartwatches, smart bands, smart keychains, smart glasses, and many others. The term can also refer to a device that exhibits some properties of ubiquitous computing, including—although not necessarily—machine learning. Smart devices can be designed to support a variety of form factors, a range of properties pertaining to ubiquitous computing and to be used in three main system environments: physical world, human-centered environments, and distributed computing environments. Smart homes indicate the presence of sensors and some detectio ...
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Internet Of Things
The Internet of things (IoT) describes physical objects (or groups of such objects) with sensors, processing ability, software and other technologies that connect and exchange data with other devices and systems over the Internet or other communications networks. Internet of things has been considered a misnomer because devices do not need to be connected to the public internet, they only need to be connected to a network and be individually addressable. The field has evolved due to the convergence of multiple technologies, including ubiquitous computing, commodity sensors, increasingly powerful embedded systems, as well as machine learning.Hu, J.; Niu, H.; Carrasco, J.; Lennox, B.; Arvin, F.,Fault-tolerant cooperative navigation of networked UAV swarms for forest fire monitoring Aerospace Science and Technology, 2022. Traditional fields of embedded systems, wireless sensor networks, control systems, automation (including home and building automation), independently ...
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Siemens
Siemens AG ( ) is a German multinational conglomerate corporation and the largest industrial manufacturing company in Europe headquartered in Munich with branch offices abroad. The principal divisions of the corporation are ''Industry'', ''Energy'', ''Healthcare'' ( Siemens Healthineers), and ''Infrastructure & Cities'', which represent the main activities of the corporation. The corporation is a prominent maker of medical diagnostics equipment and its medical health-care division, which generates about 12 percent of the corporation's total sales, is its second-most profitable unit, after the industrial automation division. In this area, it is regarded as a pioneer and the company with the highest revenue in the world. The corporation is a component of the Euro Stoxx 50 stock market index. Siemens and its subsidiaries employ approximately 303,000 people worldwide and reported global revenue of around €62 billion in 2021 according to its earnings release. History 1847 to ...
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HATEOAS
Hypermedia as the Engine of Application State (HATEOAS) is a constraint of the REST application architecture that distinguishes it from other network application architectures. With HATEOAS, a client interacts with a network application whose application servers provide information dynamically through hypermedia. A REST client needs little to no prior knowledge about how to interact with an application or server beyond a generic understanding of hypermedia. By contrast, clients and servers in Common Object Request Broker Architecture (CORBA) interact through a fixed interface shared through documentation or an interface description language (IDL). The restrictions imposed by HATEOAS decouple client and server. This enables server functionality to evolve independently. Example A user-agent that implements HTTP makes an HTTP request of a REST API through a simple URL. All subsequent requests the user-agent may make are discovered inside the responses to each request. The me ...
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Vlad Trifa
Vlad Trifa is a computer scientist, researcher and Chief Product Officer aAmbrosuswho played a key role in defining and implementing the application layer of the Internet of Things. He is particularly known for his early contributions to the Web of Things along with other researchers such as Dominique Guinard, Erik Wilde and Friedemann Mattern. Vlad is widely published author and a recognized expert in distributed embedded sensing and interactive devices, and their integration with enterprise applications using Web technologies. Career Vlad studied Computer Science at École Polytechnique Fédérale de Lausanne. After graduating from EPFL, he went on to get his PhD in Computer Science at ETH Zurich. During his time as a PhD he also worked as a Research Associate for SAP where he met Dominique Guinard. Both focused on the Internet of Things at SAP especially looking at the integration of real-world devices such as wireless sensor networks to business processes and enterprise sof ...
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