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Waveform Monitor
A waveform monitor is a special type of oscilloscope used in television production applications. It is typically used to measure and display the level, or voltage, of a video signal with respect to time. The level of a video signal usually corresponds to the brightness, or luminance, of the part of the image being drawn onto a regular video screen at the same point in time. A waveform monitor can be used to display the overall brightness of a television picture, or it can zoom in to show one or two individual lines of the video signal. It can also be used to visualize and observe special signals in the vertical blanking interval of a video signal, as well as the colorburst between each line of video. Waveform monitors are used for the following purposes: * To assist with the calibration of professional video cameras, and to "line up" multiple-camera setups being used at the same location in order to ensure that the same scene shot under the same conditions will produce the same ...
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Waveform Monitor
A waveform monitor is a special type of oscilloscope used in television production applications. It is typically used to measure and display the level, or voltage, of a video signal with respect to time. The level of a video signal usually corresponds to the brightness, or luminance, of the part of the image being drawn onto a regular video screen at the same point in time. A waveform monitor can be used to display the overall brightness of a television picture, or it can zoom in to show one or two individual lines of the video signal. It can also be used to visualize and observe special signals in the vertical blanking interval of a video signal, as well as the colorburst between each line of video. Waveform monitors are used for the following purposes: * To assist with the calibration of professional video cameras, and to "line up" multiple-camera setups being used at the same location in order to ensure that the same scene shot under the same conditions will produce the same ...
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Cathode Ray Tube
A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms ( oscilloscope), pictures (television set, computer monitor), radar targets, or other phenomena. A CRT on a television set is commonly called a picture tube. CRTs have also been used as memory devices, in which case the screen is not intended to be visible to an observer. The term ''cathode ray'' was used to describe electron beams when they were first discovered, before it was understood that what was emitted from the cathode was a beam of electrons. In CRT television sets and computer monitors, the entire front area of the tube is scanned repeatedly and systematically in a fixed pattern called a raster. In color devices, an image is produced by controlling the intensity of each of three electron beams, one for each additive primary color (red, green, and bl ...
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Ancillary Data
Ancillary data is data that has been added to given data and uses the same form of transport. Common examples are cover art images for media files or streams, or digital data added to radio or television broadcasts. Television Ancillary data (commonly abbreviated as ANC data), in the context of television systems, refers to a means which by non-video information (such as audio, other forms of essence, and metadata) may be ''embedded'' within the serial digital interface. Ancillary data is standardized by SMPTE as ''SMPTE 291M: Ancillary Data Packet and Space Formatting''. Ancillary data can be located in non-picture portions of horizontal scan lines. This is known as horizontal ancillary data (HANC). Ancillary data can also be located in non-picture regions of the frame, This is known as vertical ancillary data (VANC). Technical details Location Ancillary data packets may be located anywhere within a serial digital data stream, with the following exceptions: * They should no ...
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Protocol Layer
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are to ...
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Physical Layer
In the seven-layer OSI model of computer networking, the physical layer or layer 1 is the first and lowest layer; The layer most closely associated with the physical connection between devices. This layer may be implemented by a PHY chip. The physical layer provides an electrical, mechanical, and procedural interface to the transmission medium. The shapes and properties of the electrical connectors, the frequencies to broadcast on, the line code to use and similar low-level parameters, are specified by the physical layer. Role The physical layer defines the means of transmitting a stream of raw bits over a physical data link connecting network nodes. The bitstream may be grouped into code words or symbols and converted to a physical signal that is transmitted over a transmission medium. The physical layer consists of the electronic circuit transmission technologies of a network. It is a fundamental layer underlying the higher level functions in a network, and can be imple ...
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Jitter
In electronics and telecommunications, jitter is the deviation from true periodicity of a presumably periodic signal, often in relation to a reference clock signal. In clock recovery applications it is called timing jitter. Jitter is a significant, and usually undesired, factor in the design of almost all communications links. Jitter can be quantified in the same terms as all time-varying signals, e.g., root mean square (RMS), or peak-to-peak displacement. Also, like other time-varying signals, jitter can be expressed in terms of spectral density. Jitter period is the interval between two times of maximum effect (or minimum effect) of a signal characteristic that varies regularly with time. Jitter frequency, the more commonly quoted figure, is its inverse. ITU-T G.810 classifies jitter frequencies below 10 Hz as wander and frequencies at or above 10 Hz as jitter. Jitter may be caused by electromagnetic interference and crosstalk with carriers of other signals. Jitte ...
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Eye Pattern
In telecommunication, an eye pattern, also known as an eye diagram, is an oscilloscope display in which a digital signal from a receiver is repetitively sampled and applied to the vertical input, while the data rate is used to trigger the horizontal sweep. It is so called because, for several types of coding, the pattern looks like a series of eyes between a pair of rails. It is a tool for the evaluation of the combined effects of channel noise, dispersion and intersymbol interference on the performance of a baseband pulse-transmission system. The technique was first used with the WWII SIGSALY secure speech transmission system. From a mathematical perspective, an eye pattern is a visualization of the probability density function (PDF) of the signal, modulo the unit interval (UI). In other words, it shows the probability of the signal being at each possible voltage across the duration of the UI. Typically a color ramp is applied to the PDF in order to make small brightness dif ...
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Digital Signal Processing
Digital signal processing (DSP) is the use of digital processing, such as by computers or more specialized digital signal processors, to perform a wide variety of signal processing operations. The digital signals processed in this manner are a sequence of numbers that represent samples of a continuous variable in a domain such as time, space, or frequency. In digital electronics, a digital signal is represented as a pulse train, which is typically generated by the switching of a transistor. Digital signal processing and analog signal processing are subfields of signal processing. DSP applications include audio and speech processing, sonar, radar and other sensor array processing, spectral density estimation, statistical signal processing, digital image processing, data compression, video coding, audio coding, image compression, signal processing for telecommunications, control systems, biomedical engineering, and seismology, among others. DSP can involve linear or nonli ...
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Digital Television
Digital television (DTV) is the transmission of television signals using digital encoding, in contrast to the earlier analog television technology which used analog signals. At the time of its development it was considered an innovative advancement and represented the first significant evolution in television technology since color television in the 1950s. Modern digital television is transmitted in high-definition television (HDTV) with greater resolution than analog TV. It typically uses a widescreen aspect ratio (commonly 16:9) in contrast to the narrower format of analog TV. It makes more economical use of scarce radio spectrum space; it can transmit up to seven channels in the same bandwidth as a single analog channel, and provides many new features that analog television cannot. A transition from analog to digital broadcasting began around 2000. Different digital television broadcasting standards have been adopted in different parts of the world; below are the more widel ...
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Genlocking
Genlock (generator locking) is a common technique where the video output of one source (or a specific reference signal from a signal generator) is used to synchronize other picture sources together. The aim in video applications is to ensure the coincidence of signals in time at a combining or switching point. When video instruments are synchronized in this way, they are said to be ''generator-locked'', or ''genlocked''. Possible problems Video signals generated and output by generator-locked instruments are said to be syntonized. Syntonized video signals will be precisely frequency-locked, but because of delays caused by the unequal transmission path lengths, the synchronized signals will exhibit differing phases at various points in the television system. Modern video equipment such as production switchers that have multiple video inputs often include a variable delay on each input to compensate for the phase differences and time all the input signals to precise phase coinci ...
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External Reference
External may refer to: * External (mathematics), a concept in abstract algebra * Externality, in economics, the cost or benefit that affects a party who did not choose to incur that cost or benefit * Externals, a fictional group of X-Men antagonists See also * *Internal (other) Internal may refer to: *Internality as a concept in behavioural economics *Neijia, internal styles of Chinese martial arts *Neigong or "internal skills", a type of exercise in meditation associated with Daoism *''Internal (album)'' by Safia (band), ...
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Video Trigger
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practic ...
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