WarGames (video Game)
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WarGames (video Game)
''WarGames'' is a 1984 video game developed by Coleco for the ColecoVision, and later ported to the Atari 8-bit family and Commodore 64. The game's goal is to defend the United States against nuclear attack, much in the style of a less frantic ''Missile Command''. The principal designer was Coleco staffer Joseph Angiolillo.Jaquays, Paul. Price List for Colecovision Atari 2600, Gemini Video Game System, Mattel Intellivision, and Table Top Arcade Games by Coleco including initials and key to name game designers; December 1984.Angiolillo, Joseph. Tracking War Games (83-72LL) To: George Kiss, CC: Paul Jaquays, Lawrence Schick, March 2, 1984.Angiolillo, Joseph. Coleco WarGames Product Description 83-72LL To Eric Bromley Joseph Angiolillo presented a one-hour seminar on the creation of WarGames at the August 2011 Board Game Players Convention in Lancaster, PA where he showed a DVD of his creation process and memos and lists from Coleco showing the designers of each Coleco product. ...
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Coleco
Coleco Industries, Inc. was an American company founded in 1932 by Maurice Greenberg as The Connecticut Leather Company. It was a successful toy company in the 1980s, mass-producing versions of Cabbage Patch Kids dolls and its video game consoles, the Coleco Telstar dedicated consoles and ColecoVision. While the company ceased operations in 1988 as a result of bankruptcy, the Coleco brand was revived in 2005, and remains active to this day. Overview Coleco Industries, Inc. began in 1932 as The Connecticut Leather Company. The business supplied leather and "shoe findings" (the supplies and paraphernalia of a shoe repair shop) to shoe repairers. In 1938, the company began selling rubber footwear. During World War II demand for the company's supplies increased and by the end of the war, the company was larger and had expanded into new and used shoe machinery, hat cleaning equipment and marble shoeshine stands. By the early 1950s, and thanks to Maurice Greenberg's son, Leonard Gree ...
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Intercontinental Ballistic Missile
An intercontinental ballistic missile (ICBM) is a ballistic missile with a range greater than , primarily designed for nuclear weapons delivery (delivering one or more thermonuclear warheads). Conventional, chemical, and biological weapons can also be delivered with varying effectiveness, but have never been deployed on ICBMs. Most modern designs support multiple independently targetable reentry vehicles (MIRVs), allowing a single missile to carry several warheads, each of which can strike a different target. Russia, the United States, China, France, India, the United Kingdom, and North Korea are the only countries known to have operational ICBMs. Early ICBMs had limited precision, which made them suitable for use only against the largest targets, such as cities. They were seen as a "safe" basing option, one that would keep the deterrent force close to home where it would be difficult to attack. Attacks against military targets (especially hardened ones) still demanded th ...
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Video Games About Video Games
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games About Nuclear War And Weapons
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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Cold War Video Games
Cold is the presence of low temperature, especially in the atmosphere. In common usage, cold is often a subjective perception. A lower bound to temperature is absolute zero, defined as 0.00K on the Kelvin scale, an absolute thermodynamic temperature scale. This corresponds to on the Celsius scale, on the Fahrenheit scale, and on the Rankine scale. Since temperature relates to the thermal energy held by an object or a sample of matter, which is the kinetic energy of the random motion of the particle constituents of matter, an object will have less thermal energy when it is colder and more when it is hotter. If it were possible to cool a system to absolute zero, all motion of the particles in a sample of matter would cease and they would be at complete rest in the classical sense. The object could be described as having zero thermal energy. Microscopically in the description of quantum mechanics, however, matter still has zero-point energy even at absolute zero, because ...
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ColecoVision Games
ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision. The console offered a closer experience to more powerful arcade video games compared to competitors such as the Atari 2600 and Intellivision. The initial catalog of twelve games on ROM cartridge included the first home version of Nintendo's ''Donkey Kong'' as the pack-in game. Approximately 136 games were published between 1982 and 1984, including Sega's ''Zaxxon'' and some ports of lesser known arcade games that found a larger audience on the console, such as '' Lady Bug'', ''Cosmic Avenger'', and ''Venture''. Coleco released a series of hardware add-ons and special controllers to expand the capabilities of the console. "Expansion Module #1" allows the system to play Atari 2600 cartridges. A later module converts ColecoVision into the Coleco Adam home computer. Coleco ...
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Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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Defcon 1
The defense readiness condition (DEFCON) is an alert state used by the United States Armed Forces. (DEFCON is not mentioned in the 2010 and newer document) The DEFCON system was developed by the Joint Chiefs of Staff (JCS) and unified and specified combatant commands. It prescribes five graduated levels of readiness (or states of alert) for the U.S. military. It increases in severity from DEFCON 5 (least severe) to DEFCON 1 (most severe) to match varying military situations, with DEFCON 1 signalling the outbreak of nuclear warfare. DEFCONs are a subsystem of a series of Alert Conditions, or LERTCONs, which also include Emergency Conditions (EMERGCONs). Definition The DEFCON level is controlled primarily by the U.S. president and the U.S. Secretary of Defense through the Chairman of the Joint Chiefs of Staff and the Combatant Commanders; each level defines specific security, activation and response scenarios for the personnel in question. Different branches of the U.S. Armed ...
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DEFCON (video Game)
''DEFCON'' (stylised as ''DEFCOИ'' and sometimes subtitled ''Everybody Dies'' in the North American version and ''Global Thermonuclear War'' in the European version) is a real-time strategy game created by independent British game developer Introversion Software. The gameplay is a simulation of a global nuclear war, with the game's screen reminiscent of the "big boards" that visually represented thermonuclear war in films such as ''Dr. Strangelove'', ''Fail-Safe'', and especially ''WarGames''. The game has been available by download since September 29, 2006 through Introversion's web store and Steam. On 5 April 2007, publisher Encore announced they would be publishing the game in the United States, and had ordered an initial 50,000 copies of the game for retail. In the UK it was released for retail on 15 June 2007 and for a limited period included the developer's first game ''Uplink''. Gameplay Players are given a 1980s vector graphics computer-themed world map, a varied ar ...
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Defense Condition
The defense readiness condition (DEFCON) is an alert state used by the United States Armed Forces. (DEFCON is not mentioned in the 2010 and newer document) The DEFCON system was developed by the Joint Chiefs of Staff (JCS) and unified and specified combatant commands. It prescribes five graduated levels of readiness (or states of alert) for the U.S. military. It increases in severity from DEFCON 5 (least severe) to DEFCON 1 (most severe) to match varying military situations, with DEFCON 1 signalling the outbreak of nuclear warfare. DEFCONs are a subsystem of a series of Alert Conditions, or LERTCONs, which also include Emergency Conditions (EMERGCONs). Definition The DEFCON level is controlled primarily by the U.S. president and the U.S. Secretary of Defense through the Chairman of the Joint Chiefs of Staff and the Combatant Commanders; each level defines specific security, activation and response scenarios for the personnel in question. Different branches of the U.S. A ...
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