Visual Component Framework
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Visual Component Framework
The Visual Component Framework (VCF) is an abandoned open source project for development under Microsoft Windows and Apple Macintosh that is distributed under the BSD license. It is an advanced C++ application framework that makes it easier to produce GUI-based C++ applications. The framework is C++ design and has built in support for rapid application development. The framework is designed to be portable over multiple platforms and compilers. The framework runs under Windows and Mac OS X, but as of April 6, 2006, the Mac port was incomplete, and a Linux port was still pending. The project has made a large effort to support a variety of compilers and Integrated Development Environments (IDE), allowing the developer to work in whatever IDE/compiler they prefer. Compiler support on Windows covers Microsoft Visual C++ versions 6, 7, 7.1, and 8, along with the Borland C++ Compiler, the Intel C++ Compiler, and GCC. On Mac OS X GCC is supported using the Xcode IDE. A CodeWarrior po ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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BeOS
BeOS is an operating system for personal computers first developed by Be Inc. in 1990. It was first written to run on BeBox hardware. BeOS was positioned as a multimedia platform that could be used by a substantial population of desktop users and a competitor to Classic Mac OS and Microsoft Windows. It was ultimately unable to achieve a significant market share, and did not prove commercially viable for Be Inc. The company was acquired by Palm Inc. Today BeOS is mainly used, and derivatives developed, by a small population of enthusiasts. The open-source operating system Haiku is a continuation of BeOS concepts and most of the application level compatibility. The latest version, Beta 4 released December 2022, still retains BeOS 5 compatibility in its x86 32-bit images. History Initially designed to run on AT&T Hobbit-based hardware, BeOS was later modified to run on PowerPC-based processors: first Be's own systems, later Apple Computer's PowerPC Reference Platform and Commo ...
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Dynamic Cast
In computer programming, run-time type information or run-time type identification (RTTI) is a feature of some programming languages (such as C++, Object Pascal, and Ada) that exposes information about an object's data type at runtime. Run-time type information may be available for all types or only to types that explicitly have it (as is the case with Ada). Run-time type information is a specialization of a more general concept called type introspection. In the original C++ design, Bjarne Stroustrup did not include run-time type information, because he thought this mechanism was often misused. Overview In C++, RTTI can be used to do safe typecasts, using the dynamic_cast operator, and to manipulate type information at runtime, using the typeid operator and std::type_info class. In Object Pascal, RTTI can be used to perform safe type casts with the as operator, test the class to which an object belongs with the is operator, and manipulate type information at run time with classes c ...
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Standard Template Library
The Standard Template Library (STL) is a Library (computer science), software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called ''Algorithm (C++), algorithms'', ''Container (data structure), containers'', ''Function object, functions'', and ''iterators''. The STL provides a set of common C++ classes, classes for C++, such as containers and associative arrays, that can be used with any built-in type and with any user-defined type that supports some elementary operations (such as copying and assignment). STL algorithms are independent of containers, which significantly reduces the complexity of the library. The STL achieves its results through the use of template (programming), templates. This approach provides compile-time polymorphism that is often more efficient than traditional Polymorphism in object-oriented programming, run-time polymorphism. Modern C+ ...
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Model View Controller
A model is an informative representation of an object, person or system. The term originally denoted the plans of a building in late 16th-century English, and derived via French and Italian ultimately from Latin ''modulus'', a measure. Models can be divided into physical models (e.g. a model plane) and abstract models (e.g. mathematical expressions describing behavioural patterns). Abstract or conceptual models are central to philosophy of science, as almost every scientific theory effectively embeds some kind of model of the physical or human sphere. In commerce, "model" can refer to a specific design of a product as displayed in a catalogue or show room (e.g. Ford Model T), and by extension to the sold product itself. Types of models include: Physical model A physical model (most commonly referred to simply as a model but in this context distinguished from a conceptual model) is a smaller or larger physical copy of an object. The object being modelled may be small (for ...
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Mutex
In computer science, a lock or mutex (from mutual exclusion) is a synchronization primitive: a mechanism that enforces limits on access to a resource when there are many threads of execution. A lock is designed to enforce a mutual exclusion concurrency control policy, and with a variety of possible methods there exists multiple unique implementations for different applications. Types Generally, locks are ''advisory locks'', where each thread cooperates by acquiring the lock before accessing the corresponding data. Some systems also implement ''mandatory locks'', where attempting unauthorized access to a locked resource will force an exception in the entity attempting to make the access. The simplest type of lock is a binary semaphore. It provides exclusive access to the locked data. Other schemes also provide shared access for reading data. Other widely implemented access modes are exclusive, intend-to-exclude and intend-to-upgrade. Another way to classify locks is by what happ ...
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Borland Delphi
Delphi is a general-purpose programming language and a software product that uses the Delphi dialect of the Object Pascal programming language and provides an integrated development environment (IDE) for rapid application development of desktop, mobile, web, and console software, currently developed and maintained by Embarcadero Technologies. Delphi's compilers generate native code for Microsoft Windows, macOS, iOS, Android and Linux (x64). Delphi includes a code editor, a visual designer, an integrated debugger, a source code control component, and support for third-party plugins. The code editor features Code Insight (code completion), Error Insight (real-time error-checking), and refactoring. The visual forms designer has the option of using either the Visual Component Library (VCL) for pure Windows development or the FireMonkey (FMX) framework for cross-platform development. Database support is a key feature and is provided by FireDAC (Database Access Components). Delphi ...
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User Interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls. The design considerations applicable when creating user interfaces are related to, or involve such disciplines as, ergonomics and psychology. Generally, the goal of user interface design is to produce a user interface that makes it easy, efficient, and enjoyable (user-friendly) to operate a machine in the way which produces the desired result (i.e. maximum usability). This generally means that the operator needs to provide minimal input ...
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Reflection (computer Science)
In computer science, reflective programming or reflection is the ability of a process to examine, introspect, and modify its own structure and behavior. Historical background The earliest computers were programmed in their native assembly languages, which were inherently reflective, as these original architectures could be programmed by defining instructions as data and using self-modifying code. As the bulk of programming moved to higher-level compiled languages such as Algol, Cobol, Fortran, Pascal, and C, this reflective ability largely disappeared until new programming languages with reflection built into their type systems appeared. Brian Cantwell Smith's 1982 doctoral dissertation introduced the notion of computational reflection in procedural programming languages and the notion of the meta-circular interpreter as a component of 3-Lisp. Uses Reflection helps programmers make generic software libraries to display data, process different formats of data, perform seri ...
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RTTI
In computer programming, run-time type information or run-time type identification (RTTI) is a feature of some programming languages (such as C++, Object Pascal, and Ada) that exposes information about an object's data type at runtime. Run-time type information may be available for all types or only to types that explicitly have it (as is the case with Ada). Run-time type information is a specialization of a more general concept called type introspection. In the original C++ design, Bjarne Stroustrup did not include run-time type information, because he thought this mechanism was often misused. Overview In C++, RTTI can be used to do safe typecasts, using the dynamic_cast operator, and to manipulate type information at runtime, using the typeid operator and std::type_info class. In Object Pascal, RTTI can be used to perform safe type casts with the as operator, test the class to which an object belongs with the is operator, and manipulate type information at run time with classes ...
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Objective-C
Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. Originally developed by Brad Cox and Tom Love in the early 1980s, it was selected by NeXT for its NeXTSTEP operating system. Due to Apple macOS’s direct lineage from NeXTSTEP, Objective-C was the standard programming language used, supported, and promoted by Apple for developing macOS and iOS applications (via their respective APIs, Cocoa and Cocoa Touch) until the introduction of the Swift programming language in 2014. Objective-C programs developed for non-Apple operating systems or that are not dependent on Apple's APIs may also be compiled for any platform supported by GNU GCC or LLVM/Clang. Objective-C source code 'messaging/implementation' program files usually have filename extensions, while Objective-C 'header/interface' files have extensions, the same as C header files. Objective-C++ files are denoted with a file extension. ...
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Java (programming Language)
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers ''write once, run anywhere'' ( WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax of Java is similar to C and C++, but has fewer low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as reflection and runtime code modification) that are typically not available in traditional compiled languages. , Java was one of the most popular programming languages in use according to GitHub, particularly for client–server web applications, with a reported 9 million developers. Java was originally developed ...
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