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Videoball
''Videoball'' is a minimalist sports video game by Action Button Entertainment. Up to six human and Artificial intelligence (video games), computer-controlled players form two teams. Each uses an analog stick and a single button to control triangles that shoot charged projectiles at a ball and other players. The objective is to knock the ball into the opposing team's goal. Apart from exhibition matches, the game has a scenario challenge-based Arcade mode, and supports online team and ranked multiplayer matchmaking (video games), matchmaking. ''Videoball'' has a simple visual style with bright colors, basic shapes, and many customization options. The game originated in a dare to make a "one-button ''StarCraft''. ''Videoball'' designer and Action Button founder Tim Rogers (journalist), Tim Rogers prototyped the game and challenged himself to keep its game mechanics spartan and accessible, yet challenging for competitive players. Action Button and publisher Iron Galaxy released ''V ...
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Action Button Entertainment
Action Button Entertainment is a video game development studio consisting of Tim Rogers, Brent Porter, Michael Kerwin, and Nicholas Wasilewski that has produced five games: ''Ziggurat'' (2012), ''TNNS'' (2013), ''Ten by Eight'' (2013), ''Tuffy the Corgi'' (2014), and '' Videoball'' (2016). The group convened in 2010 as Rogers worked on ''Ziggurat'' based on an idea he had while playing ''Angry Birds'' that he could not complete on his own. Porter joined Action Button after responding to a call for artists Rogers made via Twitter, and Kerwin joined based on a connection he had with Rogers from producing a mockup of a game concept Rogers outlined in his ''Kotaku'' column. History Action Button Entertainment was founded by Tim Rogers. The studio consists of Tim Rogers, Brent Porter, Michael Kerwin, and Nicholas Wasilewski, who have built all of the studio's four games from ''Ziggurat'' through '' Videoball''. Their games are consistently "simple" in their aesthetics and control ...
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Tim Rogers (journalist)
William Timothy Rogers Jr. (born June 7, 1979) is an American video game journalist, developer, and video essayist. His work is associated with mid-2000s New Games Journalism, a style of video game journalism that emphasizes the author's subjective and personal experiences in relation to the game world. ''The Guardian'' cited his 2005 opinion piece "Dreaming in an Empty Room: A Defense of ''Metal Gear Solid 2''" as a core example of the genre. Rogers is additionally known for his verbose writing style and his video game reviews website ''ActionButton.net''. He has also written for '' Next Generation'', '' GamesTM'', ''Play'', ''Game Developer'', and '' Kotaku''. He later edited videos for ''Kotaku'' before resigning from the site and becoming an independent YouTuber. Rogers co-founded Action Button Entertainment, where he designed games including ''Ziggurat'' and '' Videoball''. The four-person studio specializes in simple aesthetics and controls, following from Rogers's own ...
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Iron Galaxy
Iron Galaxy Studios, LLC is an American video game developer studio founded on August 14, 2008, and based in Chicago, Illinois, with a second studio in Orlando, Florida that was opened in 2012 and a third studio in Austin, Texas. Iron Galaxy does contract work for larger developers to perform "technical consulting", and to port games to different platforms. Iron Galaxy debuted with their first original property with '' Wreckateer'' in 2012, their second with '' Divekick'' in 2013 and their third with '' Videoball'' in 2016. In July 2016, Adam Boyes Adam Boyes may refer to: * Adam Boyes (footballer) * Adam Boyes (entrepreneur) {{hndis, Boyes, Adam ... became CEO of Iron Galaxy, with Dave Lang staying around to manage prototypes and business development. Games Original works Published games Ports References External links * Companies based in Chicago Video game companies established in 2008 Video game companies of the United States Video game deve ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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Gordon Ramsay's Kitchen Nightmares
''Ramsay’s Kitchen Nightmares'' is a television programme featuring British celebrity chef Gordon Ramsay first broadcast on Channel 4 in 2004. In each episode, Ramsay visits a failing restaurant and acts as a troubleshooter to help improve the establishment in just one week. Ramsay revisits the restaurant a few months later to see how business has fared in his absence. Episodes from series one and two have been re-edited with additional new material as ''Ramsay’s Kitchen Nightmares Revisited''; they featured Ramsay checking up on restaurants a year or more after he attended to them. An American adaptation of this show, titled ''Kitchen Nightmares'', debuted 19 September 2007 on Fox. It is broadcast in the UK on Channel 4 as ''Ramsay’s Kitchen Nightmares USA'' to avoid confusion with the original title. Its run ended on 12 September 2014. In October 2009, Ramsay announced that after his four-year contract expired in 2011 he would not continue with ''Kitchen Nightmares ...
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Sports Game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport (such as ''FIFA (video game series), FIFA'', ''Pro Evolution Soccer'' and ''Madden NFL''), whilst others emphasize strategy and sport management (such as ''Football Manager'' and ''Out of the Park Baseball''). Some, such as ''Need for Speed'', ''Arch Rivals'' and ''Punch-Out!!'', satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history. Game design Sports games involve physical and tactical challenges, and test the player's precision and acc ...
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Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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Bennett Foddy
Bennett Foddy is an Australian video game designer based in New York. Raised in Australia and trained as a moral philosopher on topics of drug addiction, Foddy was a bassist in the electronic music group Cut Copy and a hobbyist game designer while he finished his dissertation. During his postdoctoral research at Princeton University and time on staff at Oxford University, Foddy developed games of very high difficulty including ''QWOP'' (2008), which became an Internet sensation at the end of 2010 with the rise of new online social sharing tools. He later became an instructor at the NYU Game Center. His most famous game aside from ''QWOP'' is '' Getting Over It with Bennett Foddy'', a philosophical, physics-based platform game released in 2017. Early life and education Bennett Foddy was raised in Australia. His parents were academics. He studied philosophy in college and was working as a research assistant in the field when his childhood friend, Dan Whitford, started the Aus ...
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QWOP
''QWOP'' () is a 2008 ragdoll-based browser video game created by Bennett Foddy, formerly the bassist of Cut Copy. Players control an athlete named "Qwop" using only the Q, W, O, and P keys. The game became an internet meme in December 2010. The game helped Foddy's site (Foddy.net) reach 30 million hits. Background ''QWOP'' was created in November 2008 by Bennett Foddy for his site Foddy.net, when Foddy was a deputy director and senior research fellow of the Programme on the Ethics of the New Biosciences, The Oxford Martin School, part of the University of Oxford. He taught himself to make games while he was procrastinating from finishing his dissertation in philosophy. Foddy had been playing games ever since he got his first computer (a ZX Spectrum 48K) at age 5. Foddy stated: Gameplay and reception Players play as an athlete named "Qwop", who is participating in a 100-meter event at the Olympic Games. Using only the Q, W, O and P keys, players must control the movemen ...
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Level (video Gaming)
In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penultimate chapter, "Interloper", featured multip ...
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Online Multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's ''Tennis For Two'' and 1972's ''Pong''), earl ...
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Local Multiplayer
Local may refer to: Geography and transportation * Local (train), a train serving local traffic demand * Local, Missouri, a community in the United States * Local government, a form of public administration, usually the lowest tier of administration * Local news, coverage of events in a local context which would not normally be of interest to those of other localities * Local union, a locally based trade union organization which forms part of a larger union Arts, entertainment, and media * ''Local'' (comics), a limited series comic book by Brian Wood and Ryan Kelly * ''Local'' (novel), a 2001 novel by Jaideep Varma * Local TV LLC, an American television broadcasting company * Locast, a non-profit streaming service offering local, over-the-air television * ''The Local'' (film), a 2008 action-drama film * '' The Local'', English-language news websites in several European countries Computing * .local, a network address component * Local variable, a variable that is given loca ...
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