Variable Neighborhood Search
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Variable Neighborhood Search
Variable neighborhood search (VNS), proposed by Mladenović & Hansen in 1997, is a metaheuristic method for solving a set of combinatorial optimization and global optimization problems. It explores distant neighborhoods of the current incumbent solution, and moves from there to a new one if and only if an improvement was made. The local search method is applied repeatedly to get from solutions in the neighborhood to local optima. VNS was designed for approximating solutions of discrete and continuous optimization problems and according to these, it is aimed for solving linear program problems, integer program problems, mixed integer program problems, nonlinear program problems, etc. Introduction VNS systematically changes the neighborhood in two phases: firstly, descent to find a local optimum and finally, a perturbation phase to get out of the corresponding valley. Applications are rapidly increasing in number and pertain to many fields: location theory, cluster analysis, sched ...
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Metaheuristic
In computer science and mathematical optimization, a metaheuristic is a higher-level procedure or heuristic designed to find, generate, or select a heuristic (partial search algorithm) that may provide a sufficiently good solution to an optimization problem, especially with incomplete or imperfect information or limited computation capacity. Metaheuristics sample a subset of solutions which is otherwise too large to be completely enumerated or otherwise explored. Metaheuristics may make relatively few assumptions about the optimization problem being solved and so may be usable for a variety of problems. Compared to optimization algorithms and iterative methods, metaheuristics do not guarantee that a globally optimal solution can be found on some class of problems. Many metaheuristics implement some form of stochastic optimization, so that the solution found is dependent on the set of random variables generated. In combinatorial optimization, by searching over a large set of feas ...
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Stochastic
Stochastic (, ) refers to the property of being well described by a random probability distribution. Although stochasticity and randomness are distinct in that the former refers to a modeling approach and the latter refers to phenomena themselves, these two terms are often used synonymously. Furthermore, in probability theory, the formal concept of a '' stochastic process'' is also referred to as a ''random process''. Stochasticity is used in many different fields, including the natural sciences such as biology, chemistry, ecology, neuroscience, and physics, as well as technology and engineering fields such as image processing, signal processing, information theory, computer science, cryptography, and telecommunications. It is also used in finance, due to seemingly random changes in financial markets as well as in medicine, linguistics, music, media, colour theory, botany, manufacturing, and geomorphology. Etymology The word ''stochastic'' in English was originally used as ...
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Scheduling
A schedule or a timetable, as a basic time-management tool, consists of a list of times at which possible tasks, events, or actions are intended to take place, or of a sequence of events in the chronological order in which such things are intended to take place. The process of creating a schedule — deciding how to order these tasks and how to commit resources between the variety of possible tasks — is called scheduling,Ofer Zwikael, John Smyrk, ''Project Management for the Creation of Organisational Value'' (2011), p. 196: "The process is called scheduling, the output from which is a timetable of some form". and a person responsible for making a particular schedule may be called a scheduler. Making and following schedules is an ancient human activity. Some scenarios associate this kind of planning with learning life skills. Schedules are necessary, or at least useful, in situations where individuals need to know what time they must be at a specific location to receive ...
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Knapsack Problem
The knapsack problem is a problem in combinatorial optimization: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as large as possible. It derives its name from the problem faced by someone who is constrained by a fixed-size knapsack and must fill it with the most valuable items. The problem often arises in resource allocation where the decision-makers have to choose from a set of non-divisible projects or tasks under a fixed budget or time constraint, respectively. The knapsack problem has been studied for more than a century, with early works dating as far back as 1897. The name "knapsack problem" dates back to the early works of the mathematician Tobias Dantzig (1884–1956), and refers to the commonplace problem of packing the most valuable or useful items without overloading the luggage. Applications Knapsack problems ...
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Graph Theory
In mathematics, graph theory is the study of ''graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of '' vertices'' (also called ''nodes'' or ''points'') which are connected by '' edges'' (also called ''links'' or ''lines''). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics. Definitions Definitions in graph theory vary. The following are some of the more basic ways of defining graphs and related mathematical structures. Graph In one restricted but very common sense of the term, a graph is an ordered pair G=(V,E) comprising: * V, a set of vertices (also called nodes or points); * E \subseteq \, a set of edges (also called links or lines), which are unordered pairs of vertices (that is, an edge is associated wi ...
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Polar Coordinate System
In mathematics, the polar coordinate system is a two-dimensional coordinate system in which each point on a plane is determined by a distance from a reference point and an angle from a reference direction. The reference point (analogous to the origin of a Cartesian coordinate system) is called the ''pole'', and the ray from the pole in the reference direction is the ''polar axis''. The distance from the pole is called the ''radial coordinate'', ''radial distance'' or simply ''radius'', and the angle is called the ''angular coordinate'', ''polar angle'', or ''azimuth''. Angles in polar notation are generally expressed in either degrees or radians (2 rad being equal to 360°). Grégoire de Saint-Vincent and Bonaventura Cavalieri independently introduced the concepts in the mid-17th century, though the actual term "polar coordinates" has been attributed to Gregorio Fontana in the 18th century. The initial motivation for the introduction of the polar system was the study of ...
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Cartesian Coordinate System
A Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, measured in the same unit of length. Each reference coordinate line is called a ''coordinate axis'' or just ''axis'' (plural ''axes'') of the system, and the point where they meet is its ''origin'', at ordered pair . The coordinates can also be defined as the positions of the perpendicular projections of the point onto the two axes, expressed as signed distances from the origin. One can use the same principle to specify the position of any point in three-dimensional space by three Cartesian coordinates, its signed distances to three mutually perpendicular planes (or, equivalently, by its perpendicular projection onto three mutually perpendicular lines). In general, ''n'' Cartesian coordinates (an element of real ''n''-space) specify the point in an ...
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Stationary Point
In mathematics, particularly in calculus, a stationary point of a differentiable function of one variable is a point on the graph of the function where the function's derivative is zero. Informally, it is a point where the function "stops" increasing or decreasing (hence the name). For a differentiable function of several real variables, a stationary point is a point on the surface of the graph where all its partial derivatives are zero (equivalently, the gradient is zero). Stationary points are easy to visualize on the graph of a function of one variable: they correspond to the points on the graph where the tangent is horizontal (i.e., parallel to the -axis). For a function of two variables, they correspond to the points on the graph where the tangent plane is parallel to the plane. Turning points A turning point is a point at which the derivative changes sign. A turning point may be either a relative maximum or a relative minimum (also known as local minimum and maximu ...
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Circle Packing In A Circle
Circle packing in a circle is a two-dimensional packing problem with the objective of packing unit circles into the smallest possible larger circle. Table of solutions, 1 ≤ ''n'' ≤ 20 If more than one equivalent solution exists, all are shown. Special cases Only 26 optimal packings are thought to be rigid (with no circles able to "rattle"). Numbers in bold are prime: * Proven for ''n'' = 1, 2, 3, 4, 5, 6, 7, 10, 11, 12, 13, 19 * Conjectured for ''n'' = 14, 15, 16, 17, 18, 22, 23, 27, 30, 31, 33, 37, 61, 91 Of these, solutions for ''n'' = 2, 3, 4, 7, 19, and 37 achieve a packing density greater than any smaller number > 1. (Higher density records all have rattles.) See also * Disk covering problem * Square packing in a circle References F. Fodor, ''The Densest Packing of 12 Congruent Circles in a Circle'', Beiträge zur Algebra und Geometrie, Contributions to Algebra and Geometry 41 (2000) ?, 401–409. F. Fodor, ''The Densest Packing of 13 Congruent Circles in a Circl ...
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Upper And Lower Bounds
In mathematics, particularly in order theory, an upper bound or majorant of a subset of some preordered set is an element of that is greater than or equal to every element of . Dually, a lower bound or minorant of is defined to be an element of that is less than or equal to every element of . A set with an upper (respectively, lower) bound is said to be bounded from above or majorized (respectively bounded from below or minorized) by that bound. The terms bounded above (bounded below) are also used in the mathematical literature for sets that have upper (respectively lower) bounds. Examples For example, is a lower bound for the set (as a subset of the integers or of the real numbers, etc.), and so is . On the other hand, is not a lower bound for since it is not smaller than every element in . The set has as both an upper bound and a lower bound; all other numbers are either an upper bound or a lower bound for that . Every subset of the natural numbers has a l ...
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Travelling Purchaser Problem
The traveling purchaser problem (TPP) is an NP-hard problem studied in theoretical computer science. Given a list of marketplaces, the cost of travelling between different marketplaces, and a list of available goods together with the price of each such good at each marketplace, the task is to find, for a given list of articles, the route with the minimum combined cost of purchases and traveling. The traveling salesman problem (TSP) is a special case of this problem. Relation to traveling salesman problem (TSP) The problem can be seen as a generalization of the traveling salesman problem, which can be viewed as the special case of TPP where each article is available at one market only and each market sells only one item. Since TSP is NP-hard, TPP is NP-hard. Solving TPP Approaches for solving the traveling purchaser problem include dynamic programming and tabu search algorithms. See also * Vehicle routing problem The vehicle routing problem (VRP) is a combinatorial optimiza ...
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