Vanguard Princess
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Vanguard Princess
, also known as ''Vanguard Princess: Senjin no Himegimi'' (ヴァンガードプリンセス 先陣の姫君) is a Japanese dōjin 2D fighting game for Windows and Linux, developed by a single programmer and illustrator Tomoaki Sugeno nicknamed Suge9. The game was created using Fighter Maker 2nd was released for PC on June 26, 2009, and April 10, 2013, for OnLive. Gameplay ''Vanguard Princess'' is a 2D fighting game featuring an all-female cast. The player selects both a fighter and a support character, who follows the fighter and can assist her. Plot A mysterious woman with supernatural powers (the game's boss) is captured by the government. Her powers are accidentally unleashed, bestowing various young women with magical powers. Development and release ''Vanguard Princess w''as fully developed by Tomoaki Sugeno (or Suge9), an ex-Capcom sprite designer who worked in games like '' Resident Evil 3: Nemesis'' and made character sprites for '' The King of Fighters EX: Neo Blood''. ...
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Fighter Maker
''Fighter Maker'' is a series of games for PlayStation consoles and Microsoft Windows. It features a robust character creation system, letting players even create animations. There are two versions of the games, ''Fighter Maker'' (''FM'' series) and ''2D Fighter Maker'' (''2DFM'' series). Games 3D series Fighter Maker Part of Agetec Inc.'s Designer Series, ''Fighter Maker'' is 3D-based and allows users to create custom moves for their fighters. The music for the game was composed by the U.K. banINTELLIGENTSIA who also created the in-game FX; MIRAI, one of the band's 2 members, is a playable character in the game. The Japanese edition of the first ''FM'' game is also known for having one licensed character, ''Street Fighter EX''s Skullomania, complete with the original move list. =Reception= The game received average reviews according to the review aggregation website GameRankings. ''IGN'' said, "When you actually put the character into the game, controls are pretty tight ...
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Neo Blood
Neo or NEO may refer to: Arts and entertainment Fictional entities * Neo (''The Matrix''), the alias of Thomas Anderson, a hacker and the protagonist of the Matrix film series * Neo (''Marvel Comics'' species), a fictional race of superhumans * Neo Saiba , a character from ''Digimon Adventure V-Tamer 01'' * Mettaton NEO, a character in ''Undertale'' * Spamton NEO, a character in ''Deltarune'' * NEO, a character from ''Digimon Next'' * Neo, short for Neopolitan, a character from the animated series ''RWBY'' Music * N.E.O. (band), a Lithuanian band * Neo (British band), a post-punk band * Neo (Hungarian band), a Hungarian group * Neo (Italian band), a prog-jazz group * Ne Obliviscaris, sometimes abbreviated NeO, an Australian heavy metal band * ''Neo'' (album), a 1979 album by Ian North * NCT (band), Neo Culture Technology, a K-pop boy band *"N.E.O.", a song by Chai Other entertainment * ''Neo'' (magazine), an anime, manga and Asian film magazine published in the UK * Neo ( ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Freeware Games
This is a selected list of freeware video games implemented as traditional executable files that must be downloaded and installed. Freeware games are games that are released as freeware and can be downloaded and played, free of charge, for an unlimited amount of time. This list does not include: *Open source games (see List of open-source video games). *Games that were previously sold commercially (see List of commercial video games released as freeware). * Shareware or Free-to-play games that require purchase for play time, game items, new content or features. * Browser games alias browser-based games. * Mods: software that cannot be played as stand-alone game. A *''Aleph One'' is a modified version of the ''Marathon 2'' engine *'' Ahriman's Prophecy'' is a prequel to the '' Aveyond'' RPG series. *''Alien Swarm'' is a free top down shooter from Valve used to test the Source 2010 beta. *''America's Army'' is the official United States Army game. *'' Anchorhead'' is a horror ...
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Fighting Games
A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into " combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting was '' Heavyweight Champ'' in 1976, but it was ''Karate Champ'' that popularized ...
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Doujin Video Games
In Japan, is a group of people who share an interest, activity, or hobby. The word is sometimes translated into English as "clique", "fandom", "coterie", "society", or "circle" (as in " sewing circle"). Self-published creative works produced by these groups are also called ''doujin'', including manga, magazines, novels, music ( ''doujin'' music), anime, and video games ( ''doujin'' soft). Print ''doujin'' works are collectively called ''doujinshi''. ''Doujin'' works are typically amateur and derivative in nature, though some professional artists participate in ''doujin'' culture as a way to publish material outside the regular publishing industry. Annual research by the research agency Media Create indicated that of the US$1.65 billion of the otaku industry in 2007, ''doujin'' sales made up 48% (US$792 million). Literary societies Literary circles first appeared in the Meiji period when groups of like-minded ''waka'' writers, poets and novelists met and published ...
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2009 Video Games
The year 2009 saw many sequels and prequels in video games. New intellectual properties include '' Batman: Arkham Asylum'', ''Bayonetta'', ''Borderlands'', ''Demon's Souls'', '' Dragon Age: Origins'', ''Infamous'', '' Just Dance'', ''Minecraft'', and ''Prototype''. Best-selling games The following are the top ten best-selling games of 2009 in terms of worldwide retail sales. Events Console releases The list of game consoles released in 2009 in North America. Game releases List of games released in 2009 in North America. Critically acclaimed titles Metacritic (MC) and GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ... (GR) are aggregators of video game journalism reviews. See also * 2009 in games Notes References {{History of Video Games Video ...
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List Of Fighting Games
Fighting games are characterized by close combat between two fighters or groups of fighters of comparable strength, often broken into rounds or stocks. If multiple players are involved, players generally fight against each other. Note: Games are listed in a "common English title/alternate title - developer" format, where applicable. General 2D Fighting games that use 2D sprites. Games tend to emphasize the height of attacks (high, medium, or low), and jumping. *''Aggressors of Dark Kombat'' - ADK *'' Tōkidenshō Angel Eyes'' - Tecmo *'' Akatsuki EN-Eins'' series - Subtle Style **''Akatsuki Shisei Ichigō'' **''Akatsuki Blitzkampf'' **''Akatsuki Blitzkampf Ausf. Achse'' **''EN-Eins Perfektewelt'' **''EN-Eins Perfektewelt Anastasis'' *'' Aquapazza: Aquaplus Dream Match'' / Examu *'' Arcana Heart'' series - Examu **''Arcana Heart'' **''Arcana Heart Full!'' **''Arcana Heart 2'' **''Suggoi! Arcana Heart 2'' **''Arcana Heart 3'' **''Arcana Heart 3: Love MAX!!!!!'' **''Arcana Hear ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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Onlive
OnLive was a Mountain View, California-based provider of cloud virtualization technologies. OnLive's flagship product was its cloud gaming service, which allowed subscribers to rent or demo computer games without installing them on their device. Games were delivered to OnLive's client software as streaming video rendered by the service's servers, rather than rendered locally by the device. This setup allowed the games to run on computers and devices that would normally be unable to run them due to insufficient hardware, and also enabled other features such as the ability for players to record gameplay and to spectate. The service was available through clients for personal computers and mobile devices, as well as through smart TVs and a dedicated video game console-styled device known as the OnLive Game System. OnLive also expanded into the cloud desktop market with a sister product, OnLive Desktop—a subscription service offering a cloud-based instance of Windows Server 2008 ...
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