Vale Of The Mage
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Vale Of The Mage
''Vale of the Mage'' is an adventure module published by TSR in 1989 for the fantasy role-playing game ''Advanced Dungeons & Dragons'' . Plot summary ''Vale of the Mage'' is an adventure scenario in which the player characters pursue renegade wizards that have fled across the Barrier Peaks to the Vale of the Mage, where the characters must seek assistance from the Vale's master against the wizards. Publication history WG12 ''Vale of the Mage'' was the twelfth and last module in the ''World of Greyhawk'' line of adventures, published by TSR in 1989 as a 64-page booklet with an outer folder. It was written by Jean Rabe, with interior art by Frey Graphics, David C. Sutherland III, and Valerie Valusek, and cover art by Roger Loveless. Reception In the June 1990 edition of ''Games International'' (Issue 15), the reviewer compared this adventure to its predecessor, WG 11 ''Puppets'', and said ''Vale of the Mage'' was "beefier, featuring ..a lot of dodgy goings on involving Dark Elve ...
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Frey Graphics
Freyr (Old Norse: 'Lord'), sometimes anglicized as Frey, is a widely attested god in Norse mythology, associated with kingship, fertility, peace, and weather. Freyr, sometimes referred to as Yngvi-Freyr, was especially associated with Sweden and seen as an ancestor of the Swedish royal house. According to Adam of Bremen, Freyr was associated with peace and pleasure, and was represented with a phallic statue in the Temple at Uppsala. According to Snorri Sturluson, Freyr was "the most renowned of the æsir", and was venerated for good harvest and peace. In the mythological stories in the Icelandic books the ''Poetic Edda'' and the ''Prose Edda'', Freyr is presented as one of the Vanir, the son of the god Njörðr and his sister-wife, as well as the twin brother of the goddess Freyja. The gods gave him Álfheimr, the realm of the Elves, as a teething present. He rides the shining dwarf-made boar Gullinbursti and possesses the ship Skíðblaðnir which always has a favorable breeze ...
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GamesMaster International
''GamesMaster International'', or GMI, was a roleplaying game magazine in the UK published by Newsfield Publications starting in July 1990. It was subtitled the Independent Fantasy Gaming Monthly. The magazine featured the same editorial team as ''G.M. The Independent Fantasy Roleplaying Magazine ''GM – The Independent Fantasy Roleplaying Magazine'' was first published in September 1988 by Croftward Publishing. The editorial team of Tim Metcalfe, Paul Boughton and Wayne worked together previously on '' Computer and Video Games magaz ...''. The team approached Newsfield in 1990 to take over the publication after Croftward Publishing ceased trading. Newsfield added the word International to the title. With the knowledge of its former circulation and advertisement income history, Newsfield decided to launch the magazine on a low budget, and the first issue hit newsstands in July 1990. However, the gaming market was in deep recession and both circulation and advertisement in ...
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Puppets (module)
''Puppets'' is an adventure module published by TSR in 1989 for the fantasy role-playing game ''Advanced Dungeons & Dragons''. Plot summary The module details a linear, cross-country, convoy-guard adventure. ''Puppets'' is a two-part scenario, in which the player characters first encounter an evil leprechaun while in the Gnarley Wood, and then must investigate tiny burglars in the Free City of Dyvers. This small-town adventure takes place as the PCs hunt for clues to the plot's central mystery. Publication history WG11 ''Puppets'' was the 11th scenario in the ''World of Greyhawk'' adventure line, adapted from two scenarios previously run as RPGA (Role Playing Game Association) tournaments. It was written by Vince Garcia and Bruce Rabe, with artwork by Clyde Caldwell, Allen Nunis, and David Sutherland III and cover art by Clyde Caldwell, and editing and development by Jim Lowder. It was published by TSR in 1989 as a 32-page booklet with an outer folder. Reception In the June 1 ...
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Games International
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind ''Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, '' ...
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Roger Loveless
Roger Loveless is an American fantasy artist whose work has appeared in role-playing games. Career Loveless graduated from Utah State University, then moved to Los Angeles to begin a freelance career in illustration. He has worked for clients from the entertainment industry, publishing, and advertising, including Milton Bradley, Nickelodeon, and Paramount Studios. He has created packaging illustrations for some Super NES and Genesis games and for G.I. Joe products.(January 6, 1998). "Illustrations on display", '' The Salt Lake Tribune'', p. B2. His ''Dungeons & Dragons'' work includes '' Vale of the Mage'' (1989), ''Legends & Lore'' (1990), ''Castles'' (1990), ''Tome of Magic ''Tome of Magic'' (abbreviated ToM) is a handbook of rules and guidelines for the ''Dungeons & Dragons'' role-playing game. As its name implies, it is a supplement to be used to expand the magical options available in the game. It was first releas ...'' (1991), ''Slayers of Lankhmar'' (1992), ''Cities o ...
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Valerie Valusek
Valerie A. Valusek is an artist whose work has appeared in role-playing games. She is the sister of Jay E. Valusek, author of Museum of Voices: An Autobiographical Miscellany, where she is mentioned briefly. Works Valerie Valusek has produced interior illustrations for many ''Dungeons & Dragons'' books and '' Dragon'' magazine since 1985, as well as interior art for several Dragonlance novels, and cover art for the 1992 module '' Rary the Traitor''. Her interior art has been featured in '' Wizards and Rogues of the Realms'' (1995). She has also produced some artwork for other games including ''Paranoia'' (West End Games), ''Torg'' (West End Games), '' Changeling: The Dreaming'' (White Wolf), and ''Legend of the Five Rings'' (Alderac Entertainment Group). Published works *"Lady of the Winds: Pick a Path to Romance and Adventure", (1983) (book) *'' Advanced Dungeons & Dragons 2nd Edition The Complete Fighter's Handbook'', (1989) (source book) *'' Rary the Traitor'', (1992) (sou ...
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David C
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and Lyre, harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges David and Jonathan, a notably close friendship with Jonathan (1 Samuel), Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of History of ...
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World Of Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneson's ''Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for ...
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Jean Rabe
Jean Rabe is an American journalist, editor, gamer and writer of fantasy and mystery. After a career as a newspaper reporter, she was employed by TSR, Inc. for several years as head of the Role Playing Game Association and editor of the ''Polyhedron'' magazine. Rabe began a career as a novelist for TSR and Wizards of the Coast, and over the last 30 years has produced over three dozen books and scores of short stories, at first in the genres of game-related fantasy and science fiction and later as an author of mystery novels. Rabe wrote game accessories and novels for the ''Dungeons & Dragons'' fantasy worlds of ''Greyhawk'', ''Forgotten Realms'' and ''Dragonlance'', and contributed to West End Games' '' Star Wars: The Roleplaying Game'' and FASA's ''BattleTech'' product lines. She served the Science Fiction and Fantasy Writers of America as business manager and editor of the association's ''SFWA Bulletin'' until 2013. Rabe has become known for collaborations with Andre Norton a ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Advanced Dungeons & Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the ''Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3r ...
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