VT103
   HOME
*



picture info

VT103
The VT100 is a video terminal, introduced in August 1978 by Digital Equipment Corporation (DEC). It was one of the first terminals to support ANSI escape codes for cursor control and other tasks, and added a number of extended codes for special features like controlling the status lights on the keyboard. This led to rapid uptake of the ANSI standard, which became the de facto standard for hardware video terminals and later terminal emulators. The VT100 series, especially the VT102, was extremely successful in the market, and made DEC the leading terminal vendor at the time. The VT100 series was replaced by the VT200 series starting in 1983, which proved equally successful. Ultimately, over six million terminals in the VT series were sold, based largely on the success of the VT100. Description DEC's first video terminal was the VT05 (1970), succeeded by the VT50 (1974), and soon upgraded to the VT52 (1975). The VT52 featured a text display with 80 columns and 24 rows, bidirect ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

ANSI Escape Code
ANSI escape sequences are a standard for in-band signaling to control cursor location, color, font styling, and other options on video text terminals and terminal emulators. Certain sequences of bytes, most starting with an ASCII escape character and a bracket character, are embedded into text. The terminal interprets these sequences as commands, rather than text to display verbatim. ANSI sequences were introduced in the 1970s to replace vendor-specific sequences and became widespread in the computer equipment market by the early 1980s. They are used in development, scientific, commercial text-based applications as well as bulletin board systems to offer standardized functionality. Although hardware text terminals have become increasingly rare in the 21st century, the relevance of the ANSI standard persists because a great majority of terminal emulators and command consoles interpret at least a portion of the ANSI standard. History Almost all manufacturers of video termin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Digital Equipment Corporation
Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president until forced to resign in 1992, after the company had gone into precipitous decline. The company produced many different product lines over its history. It is best known for the work in the minicomputer market starting in the mid-1960s. The company produced a series of machines known as the PDP line, with the PDP-8 and PDP-11 being among the most successful minis in history. Their success was only surpassed by another DEC product, the late-1970s VAX "supermini" systems that were designed to replace the PDP-11. Although a number of competitors had successfully competed with Digital through the 1970s, the VAX cemented the company's place as a leading vendor in the computer space. As microcomputers improved in the late 1980s, especially wit ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

ADM-3A
The ADM-3A was an influential early video display terminal, introduced in 1976. It was manufactured by Lear Siegler and had a 12-inch screen displaying 12 or 24 lines of 80 characters. It set a new industry low single unit price of $995. Its "dumb terminal" nickname came from some of the original trade publication advertisements. It quickly became commercially successful because of the rapid increase of computer communications speeds, and because of new minicomputer systems released to the market which required inexpensive operator consoles. History Lear Siegler, Inc. (LSI) manufactured its first video display terminal in 1972 – the 7700A. In 1973, LSI hired a new head of engineering, Jim Placak. He and his team created the ADM-1 later that year. It set a new pricing low in the industry at $1,500. Its lower cost was primarily due to a unique single printed circuit board design. In early 1973 the LSI division in Anaheim, California that manufactured these and other products ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




VT55
The VT50 was a CRT-based computer terminal introduced by Digital Equipment Corporation (DEC) in July 1974. It provided a display with 12 rows and 80 columns of upper-case text, and used an expanded set of control characters and forward-only scrolling based on the earlier VT05. DEC documentation of the era refers to the terminals as the DECscope, a name that was otherwise almost never seen. The VT50 was sold only for a short period before it was replaced by the VT52 in September 1975. The VT52 provided a screen of 24 rows and 80 columns of text and supported all 95 ASCII characters as well as 32 graphics characters, bi-directional scrolling, and an expanded control character system. DEC produced a series of upgraded VT52's with additional hardware for various uses. The VT52 family was followed by the much more sophisticated VT100 in 1978. Description The VT50 supported asynchronous communication at baud rates up to 9600 bits per second and did not require any fill characters. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Waveform Graphics
Waveform graphics is a simple vector graphics system introduced by Digital Equipment Corporation (DEC) on the VT55 and VT105 terminals in the mid-1970s. It was used to produce graphics output from mainframes and minicomputers. DEC used the term "waveform graphics" to refer specifically to the hardware, but it was used more generally to describe the whole system. The system was designed to use as little computer memory as possible. At any given X location it could draw two dots at given Y locations, making it suitable for producing two superimposed waveforms, line charts or histograms. Text and graphics could be mixed, and there were additional tools for drawing axes and markers. The waveform graphics system was used only for a short period of time before it was replaced by the more sophisticated ReGIS system, first introduced on the VT125 in 1981. ReGIS allowed the construction of arbitrary vectors and other shapes. Whereas DEC normally provided a backward compatible solution in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


VT 131
VT or Vt may refer to: Businesses and organizations * Verlag Technik, a former German publishing house * VT F.C. (Vospers Thornycroft FC), a UK football club * VT Group, a British defence company * Air Tahiti (IATA airline designator VT), a French airline * Valley Transit (Washington), the public transit service of Walla Walla, Washington * Valley Transit (Wisconsin), the public transit service of Wisconsin's Fox Cities * The Vanguard Group, investment company in Pennsylvania * Versement transport, a French local corporation tax * National Rail code for UK train operator Virgin Trains West Coast and its successor Avanti West Coast * Virginia and Truckee Railroad, a short line railroad in Nevada * Virginia Tech, common name of the Virginia Polytechnic Institute and State University, Blacksburg, Virginia * VolgaTelecom, Russian telecommunications company * VT, a news and entertainment platform; see Jungle Creations Science and technology Computing * Ventrilo, a voice-chatting pr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Non-volatile Memory
Non-volatile memory (NVM) or non-volatile storage is a type of computer memory that can retain stored information even after power is removed. In contrast, volatile memory needs constant power in order to retain data. Non-volatile memory typically refers to storage in semiconductor memory chips, which store data in floating-gate memory cells consisting of floating-gate MOSFETs (metal–oxide–semiconductor field-effect transistors), including flash memory storage such as NAND flash and solid-state drives (SSD). Other examples of non-volatile memory include read-only memory (ROM), EPROM (erasable programmable ROM) and EEPROM (electrically erasable programmable ROM), ferroelectric RAM, most types of computer data storage devices (e.g. disk storage, hard disk drives, optical discs, floppy disks, and magnetic tape), and early computer storage methods such as punched tape and cards. Overview Non-volatile memory is typically used for the task of secondary storage or long-term ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Box-drawing Character
Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. Box-drawing characters typically only work well with monospaced fonts. In graphical user interfaces, these characters are much less useful as it is more simple and appropriate to draw lines and rectangles directly with graphical APIs. However, they are still useful for command-line interfaces and plaintext comments within source code. Used along with box-drawing characters are block elements, shade characters, and terminal graphic characters, these can be used for filling regions of the screen and portraying drop shadows. Encodings Unicode Box Drawing Unicode includes 128 such characters in the Box Drawing block. In many Unicode fonts only the subset that is also available in the IBM PC character set (see below) will exist, due to it being defined as part of the WGL4 character set. The image below is provi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Reverse Video
Reverse video (or invert video or inverse video or reverse screen) is a computer display technique whereby the background and text color values are inverted. On older computers, displays were usually designed to display text on a black background by default. For emphasis, the color scheme was swapped to bright background with dark text. Nowadays the two tend to be switched, since most computers today default to white as a background color. The opposite of reverse video is known as ''true video''. Video is usually reversed by inverting the brightness values of the pixels of the involved region of the display. If there are 256 levels of brightness, encoded as 0 to 255, the 255 value becomes 0 and vice versa. A value of 1 becomes 254, 2 of 253, and so on: ''n'' is swapped for ''r'' - ''n'', for ''r'' levels of brightness. This is occasionally called a ones' complement. If the source image is of middle brightness, reverse video can be difficult to see, 127 becomes 128 for example, w ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Backwards Compatibility
Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in telecommunications and computing. Modifying a system in a way that does not allow backward compatibility is sometimes called " breaking" backward compatibility. A complementary concept is forward compatibility. A design that is forward-compatible usually has a roadmap for compatibility with future standards and products. A related term from programming jargon is hysterical reasons or hysterical raisins (near-homophones for "historical reasons"), as the purpose of some software features may be solely to support older hardware or software versions. Usage In hardware A simple example of both backward and forward compatibility is the introduction of FM radio in stereo. FM radio was initially mono, with only one audio channel represented ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Computer Memory
In computing, memory is a device or system that is used to store information for immediate use in a computer or related computer hardware and digital electronic devices. The term ''memory'' is often synonymous with the term ''primary storage'' or '' main memory''. An archaic synonym for memory is store. Computer memory operates at a high speed compared to storage that is slower but less expensive and higher in capacity. Besides storing opened programs, computer memory serves as disk cache and write buffer to improve both reading and writing performance. Operating systems borrow RAM capacity for caching so long as not needed by running software. If needed, contents of the computer memory can be transferred to storage; a common way of doing this is through a memory management technique called ''virtual memory''. Modern memory is implemented as semiconductor memory, where data is stored within memory cells built from MOS transistors and other components on an integrated c ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]