VAX MACRO
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VAX MACRO
--> , typing = Untyped , scope = Lexical , programming language = assembly language , discontinued = Yes , platform = Native: VAXWith translation: Alpha, Itanium, x86-64 , operating system = VMS , influenced by = MACRO-11 , influenced = MACRO-64 , website = VAX MACRO is the computer assembly language implementing the VAX instruction set architecture for the OpenVMS operating system, originally released by Digital Equipment Corporation (DEC) in 1977. A significant amount of VMS is written in VAX MACRO. The syntax, directives, macro language, and lexical substitution operators of VAX MACRO formerly appeared in MACRO-11, the assembler for the PDP-11 series of computers. The ''MACRO-32'' assembler supported the VAX processors developed and manufactured by DEC. It ran under the VMS operating system and produced object files suitable for the VMS linker. The MACRO-32 assembler and linker were bundled with the operating system. VAX MACRO on other architectures The port o ...
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Non-structured Programming
Non-structured programming is the historically earliest programming paradigm capable of creating Turing-complete algorithms. It is often contrasted with the structured programming paradigm, in particular with the use of unstructured control flow using goto statements or equivalent. The distinction was particularly stressed by the publication of the influential '' Go To Statement Considered Harmful'' open letter in 1968 by Dutch computer scientist Edsger W. Dijkstra, who coined the term ''structured programming''. Unstructured programming has been heavily criticized for producing hardly readable ("spaghetti") code. There are both high- and low-level programming languages that use non-structured programming. Some languages commonly cited as being non-structured include JOSS, FOCAL, TELCOMP, assembly languages, MS-DOS batch files, and early versions of BASIC, Fortran, COBOL, and MUMPS. Features and typical concepts Basic concepts A program in a non-structured language use ...
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Instruction Set Architecture
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation'' of that ISA. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as performance, physical size, and monetary cost (among other things), but t ...
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Systems Programming Languages
A system is a group of interacting or interrelated elements that act according to a set of rules to form a unified whole. A system, surrounded and influenced by its environment, is described by its boundaries, structure and purpose and is expressed in its functioning. Systems are the subjects of study of systems theory and other systems sciences. Systems have several common properties and characteristics, including structure, function(s), behavior and interconnectivity. Etymology The term ''system'' comes from the Latin word ''systēma'', in turn from Greek ''systēma'': "whole concept made of several parts or members, system", literary "composition"."σύστημα"
, Henry George Liddell, Robert Scott, ''

Assembly Languages
In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an '' assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book ''The Preparation of Programs for an Electronic Digi ...
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Compiler
In computing, a compiler is a computer program that Translator (computing), translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a lower level language, low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program.Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different Central processing unit, CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software ...
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Linker (computing)
A linker or link editor is a computer program that combines intermediate software build files such as object file, object and library (computing), library files into a single executable file such as a program or library. A linker is often part of a toolchain that includes a compiler and/or assembler (computing), assembler that generates intermediate files that the linker processes. The linker may be integrated with other toolchain development tool, tools such that the user does not interact with the linker directly. A simpler version that writes its Input/output, output directly to Computer memory, memory is called the ''loader'', though loader (computing), loading is typically considered a separate process. Overview Computer programs typically are composed of several parts or modules; these parts/modules do not need to be contained within a single object file, and in such cases refer to each other using symbol (computing), symbols as addresses into other modules, which are ma ...
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Operating System
An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for efficient use of the system and may also include accounting software for cost allocation of Scheduling (computing), processor time, mass storage, peripherals, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computerfrom cellular phones and video game consoles to web servers and supercomputers. , Android (operating system), Android is the most popular operating system with a 46% market share, followed ...
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PDP-11
The PDP–11 is a series of 16-bit minicomputers originally sold by Digital Equipment Corporation (DEC) from 1970 into the late 1990s, one of a set of products in the Programmed Data Processor (PDP) series. In total, around 600,000 PDP-11s of all models were sold, making it one of DEC's most successful product lines. The PDP-11 is considered by some experts to be the most popular minicomputer. The PDP–11 included a number of innovative features in its instruction set and additional general-purpose registers that made it easier to program than earlier models in the PDP series. Further, the innovative Unibus system allowed external devices to be more easily interfaced to the system using direct memory access, opening the system to a wide variety of peripherals. The PDP–11 replaced the PDP–8 in many real-time computing applications, although both product lines lived in parallel for more than 10 years. The ease of programming of the PDP–11 made it popular for general-pur ...
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MACRO-11
MACRO-11 is an assembly language with macro facilities, designed for PDP-11 minicomputer family from Digital Equipment Corporation (DEC). It is the successor to Program Assembler Loader (PAL-11R), an earlier version of the PDP-11 assembly language without macro facilities. MACRO-11 was supported on all DEC PDP-11 operating systems. PDP-11 Unix systems also include an assembler (named '' as''), structurally similar to MACRO-11, but with different syntax and fewer features. The MACRO-11 assembler (and programs created by it) could also run under the RSX-11 compatibility mode of OpenVMS on VAX. Programming example A complete "Hello, World!" program in PDP-11 macro assembler, to run under RT-11 RT-11 (Real-time 11) is a discontinued small, low-end, single-user real-time operating system for the full line of Digital Equipment Corporation PDP-11 16-bit computers. RT-11 was first implemented in 1970. It was widely used for real-time compu ...: .TITLE HELLO WORLD . ...
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Imperative Programming
In computer science, imperative programming is a programming paradigm of software that uses Statement (computer science), statements that change a program's state (computer science), state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of command (computing), commands for the computer to perform. Imperative programming focuses on describing ''how'' a program operates step by step (with general order of the steps being determined in source code by the placement of statements one below the other), rather than on high-level descriptions of its expected results. The term is often used in contrast to declarative programming, which focuses on ''what'' the program should accomplish without specifying all the details of ''how'' the program should achieve the result. Procedural programming Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed s ...
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OpenVMS
OpenVMS, often referred to as just VMS, is a multi-user, multiprocessing and virtual memory-based operating system. It is designed to support time-sharing, batch processing, transaction processing and workstation applications. Customers using OpenVMS include banks and financial services, hospitals and healthcare, telecommunications operators, network information services, and industrial manufacturers. During the 1990s and 2000s, there were approximately half a million VMS systems in operation worldwide. It was first announced by Digital Equipment Corporation (DEC) as VAX/VMS (''Virtual Address eXtension/Virtual Memory System'') alongside the VAX-11/780 minicomputer in 1977. OpenVMS has subsequently been ported to run on DEC Alpha systems, the Itanium-based HPE Integrity Servers, and select x86-64 hardware and hypervisors. Since 2014, OpenVMS is developed and supported by VMS Software Inc. (VSI). OpenVMS offers high availability through computer cluster, clustering—the ability t ...
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X86-64
x86-64 (also known as x64, x86_64, AMD64, and Intel 64) is a 64-bit extension of the x86 instruction set architecture, instruction set. It was announced in 1999 and first available in the AMD Opteron family in 2003. It introduces two new operating modes: 64-bit mode and compatibility mode, along with a new four-level paging mechanism. In 64-bit mode, x86-64 supports significantly larger amounts of virtual memory and physical memory compared to its 32-bit computing, 32-bit predecessors, allowing programs to utilize more memory for data storage. The architecture expands the number of general-purpose registers from 8 to 16, all fully general-purpose, and extends their width to 64 bits. Floating-point arithmetic is supported through mandatory SSE2 instructions in 64-bit mode. While the older x87 FPU and MMX registers are still available, they are generally superseded by a set of sixteen 128-bit Processor register, vector registers (XMM registers). Each of these vector registers ...
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