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Virtual Exchange
Virtual exchange (also referred to as telecollaboration or online intercultural exchange among other names) is an instructional approach or practice for language learning. It broadly refers to the "notion of 'connecting' language learners in pedagogically structured interaction and collaboration" through computer-mediated communication for the purpose of improving their language skills, intercultural communicative competence, and digital literacies. Although it proliferated with the advance of the internet and web 2.0 technologies in the 1990s, its roots can be traced to learning networks pioneered by Célestin Freinet in 1920s and, according to Dooly, even earlier in Jardine's work with collaborative writing at the University of Glasglow at the end of the 17th to the early 18th century. Virtual exchange is recognized as a field of computer-assisted language learning as it relates to the use of technology in language learning. Outside the field of language education, this type of ...
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Computer-mediated Communication
Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. While the term has traditionally referred to those communications that occur via computer-mediated formats (e.g., instant messaging, email, chat rooms, online forums, social network services), it has also been applied to other forms of text-based interaction such as text messaging. Research on CMC focuses largely on the social effects of different computer-supported communication technologies. Many recent studies involve Internet-based social networking supported by social software. Forms Computer-mediated communication can be broken down into two forms: synchronous and asynchronous. Synchronous computer-mediated communication refers to communication that occurs in real-time. All parties are engaged in the communication simultaneously; however, they are not necessarily all in the same location. Examples of synchronous communication are vi ...
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Science, Technology, Engineering, And Mathematics
Science, technology, engineering, and mathematics (STEM) is an umbrella term used to group together the distinct but related technical disciplines of science, technology, engineering, and mathematics. The term is typically used in the context of education policy or curriculum choices in schools. It has implications for workforce development, national security concerns (as a shortage of STEM-educated citizens can reduce effectiveness in this area) and immigration policy. There is no universal agreement on which disciplines are included in STEM; in particular whether or not the ''science'' in STEM includes social sciences, such as psychology, sociology, economics, and political science. In the United States, these are typically included by organizations such as the National Science Foundation (NSF), which deals with all matters concerning science and new discoveries in science as it affects development, research, and innovations, the Department of Labor's O*Net online database for ...
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Computer-mediated Communication
Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. While the term has traditionally referred to those communications that occur via computer-mediated formats (e.g., instant messaging, email, chat rooms, online forums, social network services), it has also been applied to other forms of text-based interaction such as text messaging. Research on CMC focuses largely on the social effects of different computer-supported communication technologies. Many recent studies involve Internet-based social networking supported by social software. Forms Computer-mediated communication can be broken down into two forms: synchronous and asynchronous. Synchronous computer-mediated communication refers to communication that occurs in real-time. All parties are engaged in the communication simultaneously; however, they are not necessarily all in the same location. Examples of synchronous communication are vi ...
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Mark Warschauer
Mark Warschauer is a professor in the Department of Education and the Department of Informatics at the University of California, Irvine, director of UCI's Ph.D. in Education program and founding director of UCI's Digital Learning Lab.
University of California at Irvine
He is the author or editor of eight books and more than 100 scholarly papers on topics related to technology use for language and literacy development, education, and .


Intellectual contribution

Warschauer's contributions fall in four areas: *technology and language learning, *technology and literacy, *the



Computer-assisted Language Learning
Computer-assisted language learning (CALL), British, or Computer-Aided Instruction (CAI)/Computer-Aided Language Instruction (CALI), American, is briefly defined in a seminal work by Levy (1997: p. 1) as "the search for and study of applications of the computer in language teaching and learning".Levy M. (1997) ''CALL: context and conceptualisation'', Oxford: Oxford University Press. CALL embraces a wide range of information and communications technology applications and approaches to teaching and learning foreign languages, from the "traditional" drill-and-practice programs that characterised CALL in the 1960s and 1970s to more recent manifestations of CALL, e.g. as used in a virtual learning environment and Web-based distance learning. It also extends to the use of corpora and concordancers, interactive whiteboards,Schmid Euline Cutrim (2009) ''Interactive whiteboard technology in the language classroom: exploring new pedagogical opportunities'', Saarbrücken, Germany: VDM V ...
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Global Education
Global education is a mental development program that seeks to improve global human development based on the understanding of global dynamics, through the various sectors of human development delivery. In formal education, as a mode of human development delivery, it is integrated into formal educational programs, as an advanced program where global dimensions to local problems are appreciated through interconnectivity. Its first phase began as an undertaking to restructure education and society in the 1960s and 1970s, through the initiatives of educationalists, NGOs and intergovernmental organizations. The program evolves with the internet, and is in its virtual interconnectivity phase, through social media and other global public spheres. This global approach to mental development, seeks to fix the failing curriculum-based global education program that is: stuck in limited subject knowledge, based on theories that have failed the world (ref. Climate change);hinged on memorization w ...
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The My Hero Project
The My Hero Project is a U.S.-based nonprofit organization established in 1995 by philanthropist Karen Pritzker, Jeanne Meyers and Rita Stern Milch that promotes the sharing of positive role models from around the world for the online digital storytelling project. By 2013, it reached 194 countries. Its primary focus is education. Its resources are used in classrooms and after school programs. The organization offers free media arts education resources for people who want to learn digital filmmaking. The annual MY HERO International Film Festival showcases hero-themed films and offers prizes and awards. The board of directors consists of Jeanne Meyers, Mark Cavanagh, Cynthia Costas Cohen, Judith Zucker Anderson, Ph.D., Carolyn Hodge-West, Eva Haller, Elena Corchero, Kathleen Duhl, Jennifer Borland, M.A., Sandy Factor, Barbara MacGillivray, Mohamed Sidibay, Rita Stern Milch, Greg Stamos, Ellen Freeberg, and Nikki D. Pope. History The My Hero Project was co-founded by philanthropist ...
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Cold War
The Cold War is a term commonly used to refer to a period of geopolitical tension between the United States and the Soviet Union and their respective allies, the Western Bloc and the Eastern Bloc. The term '' cold war'' is used because there was no large-scale fighting directly between the two superpowers, but they each supported major regional conflicts known as proxy wars. The conflict was based around the ideological and geopolitical struggle for global influence by these two superpowers, following their temporary alliance and victory against Nazi Germany and Imperial Japan in 1945. Aside from the nuclear arsenal development and conventional military deployment, the struggle for dominance was expressed via indirect means such as psychological warfare, propaganda campaigns, espionage, far-reaching embargoes, rivalry at sports events, and technological competitions such as the Space Race. The Western Bloc was led by the United States as well as a number of other First W ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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3D Food Printing
3D food printing is the process of manufacturing food products using a variety of additive manufacturing techniques. Most commonly, food grade syringes hold the printing material, which is then deposited through a food grade nozzle layer by layer. The most advanced 3D food printers have pre-loaded recipes on board and also allow the user to remotely design their food on their computers, phones or some IoT device. The food can be customized in shape, color, texture, flavor or nutrition, which makes it very useful in various fields such as space exploration and healthcare. History General principles There are three general areas that impact precise and accurate food printing: materials/ingredients (viscosity, powder size), process parameters (nozzle diameter, printing speed, printing distance), and post-processing methods (baking, microwaving, frying). Materials and ingredients The type of food available to print is limited by the printing technique.Sun, J., Peng, Z., Zho ...
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Sentosa
Sentosa Island, known mononymously as Sentosa, and formerly ''Pulau Belakang Mati'', is an island located off the southern coast of Singapore's main island. The island is separated from the main island of Singapore by a channel of water, the Keppel Harbour, and is adjacent to Pulau Brani, a smaller island wedged between Sentosa and the main island. Formerly used as a British military base and afterwards as a Japanese prisoner-of-war camp, the island was renamed Sentosa and was planned to be a popular tourist destination. It is now home to a popular resort that receives more than twenty million visitors per year. Attractions include a long sheltered beach, Madame Tussauds Singapore, an extensive Cable Car network, Fort Siloso, two golf courses, 14 hotels and the Resorts World Sentosa, which features the Universal Studios Singapore theme park and one of Singapore's two casinos, the other being in Marina Bay Sands. Sentosa is also widely known as being the location of the 2018 ...
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