Virginia (video Game)
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Virginia (video Game)
''Virginia'' is a 2016 first-person mystery adventure video game developed by Variable State and published by 505 Games. The game follows graduate FBI special agent Anne Tarver as she investigates her first case: the disappearance of a boy in rural Virginia. The game was directed by Jonathan Burroughs and Terry Kenny, with music composed by Lyndon Holland. Burroughs, Kenny and Holland co-wrote the script. The game was first announced in July 2014 and originally slated for release in 2015. A game prototype was showcased at the 2014 Future of StoryTelling summit and at the EGX Leftfield Collection that year. On August 30, 2016, it was announced that video game publisher 505 Games would be publishing the game. A game demo was released on Steam to coincide with the announcement. ''Virginia'' released on September 22, 2016 for PlayStation 4, Xbox One, Microsoft Windows and macOS. Gameplay ''Virginia'' is a first-person mystery thriller adventure game that takes place in a fic ...
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Variable State
Variable State Ltd (doing business as Variable State) is a British independent video game developer established in January 2014 by Jonathan Burroughs and Terry Kenny, who are based in London, England and Dublin, Ireland respectively. Upon forming, the company was joined by collaborator Lyndon Holland, composer and graduate of the National Film and Television School, who Burroughs and Kenny met through an internet forum. The company is owned by Jonathan Burroughs, Lyndon Holland and Terry Kenny. The team began development of what would become ''Virginia'' in early 2014. Drawing inspiration from American television shows such as ''Twin Peaks'' and ''The X-Files'' and capitalising on Kenny's experience as an animator, ''Virginia'' progressed into a period interactive drama with an emphasis on characters and setting. In August 2016 it was announced that 505 Games would be publishing ''Virginia'' and that the game would be releasing on September 22 for Microsoft Windows, macOS, PlaySt ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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Foley (filmmaking)
In filmmaking, Foley is the reproduction of everyday sound effects that are added to films, videos, and other media in post-production to enhance audio quality. These reproduced sounds, named after sound-effects artist Jack Foley, can be anything from the swishing of clothing and footsteps to squeaky doors and breaking glass. Foley sounds are used to enhance the auditory experience of the movie. Foley can also be used to cover up unwanted sounds captured on the set of a movie during filming, such as overflying airplanes or passing traffic.Singer, Philip R. "Art Of Foley". Marblehead Publishing Co. Web. 1 July 2010. Places where the Foley process takes place are often referred to as a Foley stage or Foley studio. Foley artists recreate the realistic ambient sounds that the film portrays. The props and sets of a film often do not react the same way acoustically as their real life counterparts, requiring filmmakers to Foley the sounds. The best Foley art is so well integrated in ...
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Sound Design
Sound design is the art and practice of creating sound tracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including filmmaking, television production, video game development, theatre, sound recording and reproduction, live performance, sound art, post-production, radio, new media and musical instrument development. Sound design commonly involves performing (see e.g. foley) and editing of previously composed or recorded audio, such as sound effects and dialogue for the purposes of the medium, but it can also involve creating sounds from scratch through synthesizers. A sound designer is one who practices sound design. History The use of sound to evoke emotion, reflect mood and underscore actions in plays and dances began in prehistoric times. At its earliest, it was used in religious practices for healing or recreation. In ancient Japan, theatrical ev ...
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Composer
A composer is a person who writes music. The term is especially used to indicate composers of Western classical music, or those who are composers by occupation. Many composers are, or were, also skilled performers of music. Etymology and Definition The term is descended from Latin, ''compōnō''; literally "one who puts together". The earliest use of the term in a musical context given by the ''Oxford English Dictionary'' is from Thomas Morley's 1597 ''A Plain and Easy Introduction to Practical Music'', where he says "Some wil be good descanters ..and yet wil be but bad composers". 'Composer' is a loose term that generally refers to any person who writes music. More specifically, it is often used to denote people who are composers by occupation, or those who in the tradition of Western classical music. Writers of exclusively or primarily songs may be called composers, but since the 20th century the terms 'songwriter' or ' singer-songwriter' are more often used, particularl ...
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Google DeepMind
DeepMind Technologies is a British artificial intelligence subsidiary of Alphabet Inc. and research laboratory founded in 2010. DeepMind was acquired by Google in 2014 and became a wholly owned subsidiary of Alphabet Inc, after Google's restructuring in 2015. The company is based in London, with research centres in Canada, France, and the United States. DeepMind has created a neural network that learns how to play video games in a fashion similar to that of humans, as well as a Neural Turing machine, or a neural network that may be able to access an external memory like a conventional Turing machine, resulting in a computer that mimics the short-term memory of the human brain. DeepMind made headlines in 2016 after its AlphaGo program beat a human professional Go player Lee Sedol, a world champion, in a five-game match, which was the subject of a documentary film. A more general program, AlphaZero, beat the most powerful programs playing go, chess and shogi (Japanese chess ...
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Independent Video Game Development
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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Catharsis
Catharsis (from Greek , , meaning "purification" or "cleansing" or "clarification") is the purification and purgation of emotions through dramatic art, or it may be any extreme emotional state that results in renewal and restoration. In its literal medical sense, it refers to the evacuation of the '' catamenia''—the menstrual fluid or other reproductive material from the patient. But as a metaphor it was originally used by Aristotle in the ''Poetics'', comparing the effects of tragedy on the mind of a spectator to the effect of catharsis on the body. In psychology, the term is associated with Freudian psychoanalysis and specifically relates to the expression of buried trauma, bringing it into consciousness and thereby releasing it permanently. However, there is considerable debate as to its therapeutic usefulness. Social catharsis may be regarded as the collective expression of extreme emotion. Dramatic uses Catharsis is a term in dramatic art that describes the effect of tra ...
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Dissolve (filmmaking)
In the post-production process of film editing and video editing, a dissolve (sometimes called a lap dissolve) is a type of film transition in which one sequence fades over another. The terms fade-out (also called fade to black) and fade-in are used to describe a transition to and from a blank image. This is in contrast to a cut, where there is no such transition. A dissolve overlaps two shots for the duration of the effect, usually at the end of one scene and the beginning of the next, but may be used in montage sequences also. Generally, but not always, the use of a dissolve is held to indicate that a period of time has passed between the two scenes. Also, it may indicate a change of location or the start of a flashback. Creation of effect In film, this effect is usually created with an optical printer by controlled double exposure from frame to frame. In linear video editing or a live television production, the same effect is created by interpolating voltages of the video ...
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Cut (editing)
Film editing is both a creative and a technical part of the post-production process of filmmaking. The term is derived from the traditional process of working with film which increasingly involves the use of digital technology. The film editor works with raw footage, selecting shots and combining them into sequences which create a finished motion picture. Film editing is described as an art or skill, the only art that is unique to cinema, separating filmmaking from other art forms that preceded it, although there are close parallels to the editing process in other art forms such as poetry and novel writing. Film editing is often referred to as the "invisible art" because when it is well-practiced, the viewer can become so engaged that they are not aware of the editor's work. On its most fundamental level, film editing is the art, technique and practice of assembling shots into a coherent sequence. The job of an editor is not simply to mechanically put pieces of a film togeth ...
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Film Editing
Film editing is both a creative and a technical part of the post-production process of filmmaking. The term is derived from the traditional process of working with film stock, film which increasingly involves the use Digital cinema, of digital technology. The film editor works with raw footage, selecting Shot (filming), shots and combining them into Sequence (filmmaking), sequences which create a finished Film, motion picture. Film editing is described as an art or skill, the only art that is unique to cinema, separating filmmaking from other art forms that preceded it, although there are close parallels to the editing process in other art forms such as poetry and novel writing. Film editing is often referred to as the "invisible art" because when it is well-practiced, the viewer can become so engaged that they are not aware of the editor's work. On its most fundamental level, film editing is the art, technique and practice of assembling shots into a coherent sequence. The job ...
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