Video Gaming In France
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Video Gaming In France
Video gaming in France is one of the largest markets in Europe. The French government give special tax breaks to video game companies. In 2014, the French diplomatic service released a report which calculates the profit generated by the French video game industry at €2.7 billion. It states that there are 300 video game companies in France. It estimates the number of jobs directly related to the video game industry at 5,000. It estimates the number of indirect jobs created by the video game industry at 10,000. The report found that in 2013, around 8 out of 10 people had played a video game in the last 12 months. In 2018, the number of players was estimated at 32.8 million. In France video games have equal status as an artform, alongside more traditional formats like painting and theatre. In 2016, the French Minister of State for Digital Affairs, Axelle Lemaire, held talks with various French video game industry figureheads to find solutions to the problem of misogyny in video games. ...
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France 24
France 24 ( in French) is a French state-owned international news television network based in Paris. Its channels broadcast in French, English, Arabic, and Spanish and are aimed at the overseas market. Based in the Paris suburb of Issy-les-Moulineaux, the service started on 6 December 2006. It is aimed at a worldwide market and is generally broadcast by pay television providers around the world, but additionally, in 2010, France 24 began broadcasting online through its own iPhone and Android apps. It is a provider of live streaming world news which can be viewed via its website, YouTube, and various mobile devices and digital media players. The stated mission of the channels is to "provide a global public service and a common editorial stance". Since 2008 the channel has been wholly owned by the French government, via its holding company France Médias Monde, having bought out the minority share of the former partners: Groupe TF1 and France Télévisions. The budget is appro ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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Yves Guillemot
Yves Guillemot (born July 21, 1960) is a French businessperson and co-founder of Ubisoft with his brothers Claude, Michel, Gérard and Christian in March 1986. Early life Yves Guillemot grew up in a small village in Brittany. Guillemot's parents owned a farming business, where he and his brothers provided support in accounting, shipping, and delivery. As the business declined with challenging profit margins, he and his brothers looked for ways to diversify. Guillemot's older brother found some success selling compact disc audio. Where the family business was selling chemicals and parts to farmers, they also began selling computers, which soon included game software. When they realized that their French supplier was charging them twice the cost of what they could find in the United Kingdom, they started a mail order video games business in 1984. The mail order business grew quickly. In time, they were distributing games to retail stores, who were eager to acquire games at a more ...
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Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ''For Honor'', '' Just Dance'', '' Prince of Persia'', ''Rabbids'', ''Rayman'', ''Tom Clancy's'', and ''Watch Dogs''. History Origins and first decade (1986–1996) By the 1980s, the Guillemot family had established themselves as a support business for farmers in the Brittany province of France and other regions, including into the United Kingdom. The five sons of the family – Christian, Claude, Gérard, Michel, and Yves – helped with the company's sales, distribution, accounting, and management with their parents before university. All 5 gained business experience while at university, which they brought back to the family business after graduating. The brothers came up with the idea of diversification to sell other products of use ...
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Life Is Strange
''Life Is Strange'' (abbreviated ''LIS'') is a series of primarily episodic graphic adventure games published by Square Enix's European subsidiary. Created by Dontnod Entertainment, the series debuted with the eponymous first installment, which released in five episodes throughout 2015. It was followed by prequel, '' Life Is Strange: Before the Storm'', which was developed by Deck Nine and released in three episodes throughout 2017, with a downloadable content (DLC) bonus episode released in early 2018. The sequel '' Life Is Strange 2'' and its spin-off '' The Awesome Adventures of Captain Spirit'' were developed by Dontnod and released between 2018 and 2019. A third main installment, '' Life Is Strange: True Colors'', released in its entirety on 10 September 2021. Additionally, a remastered collection of the original game and its prequel, was released in February 2022. The series has spawned a comic series set after one of the original game's possible endings, and an in- ...
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Dontnod Entertainment
Don't Nod Entertainment SA (trade name: Don't Nod, formerly Dontnod Entertainment) is a French video game developer based in Paris. Founded in June 2008, it started development on '' Remember Me'' (2013). Because of its poor return on investment, Don't Nod entered "judicial reorganisation" in 2013. With the help of French agency funding, it signed ''Life Is Strange'' (2015) with publisher Square Enix Europe in 2014, whose successful release raised Don't Nod's industry status. In May 2018, Don't Nod went public on the Euronext Growth market. Other games they have developed include ''Vampyr'', ''The Awesome Adventures of Captain Spirit'', ''Life Is Strange 2'', ''Twin Mirror'', and '' Tell Me Why''. History Dontnod Entertainment was founded by Hervé Bonin, Aleksi Briclot, Alain Damasio, Oskar Guilbert and Jean-Maxime Moris on 1 May 2008, alongside other former Criterion Games, Ubisoft and Electronic Arts staff. Originally based in Quartier des Quinze-Vingts in the 12th arro ...
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Heavy Rain
''Heavy Rain'' is a 2010 adventure game developed by Quantic Dream and published by Sony Computer Entertainment. The game features four protagonists involved with the mystery of the Origami Killer, a serial murderer who uses extended periods of rainfall to drown his victims. The player interacts with the game by performing actions highlighted on screen related to motions on the controller, and in some cases, performing a series of quick time events. The player's decisions and actions during the game affect the narrative. Game developer David Cage wrote the 2,000-page script, acted as director for the four years of development, travelled to Philadelphia to research the setting, and intended to improve upon what was flawed in his 2005 game ''Fahrenheit''. Composer Normand Corbeil wrote the score, which was recorded at Abbey Road Studios. The game was released for PlayStation 3 in February 2010, PlayStation 4 in 2016, and Windows in 2019. ''Heavy Rain'' was a critical and comm ...
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Become Human
Seventh Wonder is a Swedish progressive metal band from Stockholm, formed in 2000. History Seventh Wonder was formed in 2000 by bass player Andreas Blomqvist, guitarist Johan Liefvendahl and drummer Johnny Sandin after their previous band fell apart. Their music started to develop in the direction of progressive metal and as the band was joined by keyboard player Andreas Kyrt Söderin late 2000, the new sound was cemented further. Two demos were recorded, the first in 2001 (''Seventh Wonder'') and the second in 2003 (''Temple In The Storm''). Many singers have come and gone in Seventh Wonder over the years, among others Ola Halén of power metal band Insania Sthlm. The longest lasting member in the past was Andi Kravljaca (ex: Heave, Elsesphere, now Silent Call), and it was with Kravljaca at the microphone that the band recorded their debut album ''Become'' (released in 2005), after landing a record deal with Finland's Lion Music. Prior to the release of ''Become'' in 2005, Tomm ...
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David Cage
David De Gruttola (born June 9, 1969), known by his pseudonym David Cage, is a French video game designer, writer and musician. He is the founder of the game development studio Quantic Dream. Cage both wrote and directed the video games ''Heavy Rain'' and '' Beyond: Two Souls'' for the PlayStation 3, and '' Detroit: Become Human'' for the PlayStation 4 and Microsoft Windows. Biography Born in Mulhouse, France, Cage is the head of the game developer studio Quantic Dream. Cage plays a central role in the company and the development of the games, being founder, co-CEO (with Guillaume de Fondaumière), director, lead game designer, and screenwriter. As a professional musician, he created the company ''Totem Interactive'' in 1993, which worked in music and sound productions. He worked as a freelance musician on several television, film and video game projects, involved with original soundtrack work. His earlier works include the music in the video games ''Super Dany'' (1994, cre ...
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Quantic Dream
Quantic Dream SA is a French video game developer and publisher based in Paris. Founded in May 1997, Quantic Dream has developed five video games: ''The Nomad Soul'' (1999), ''Fahrenheit'' (2005), ''Heavy Rain'' (2010), '' Beyond: Two Souls'' (2013), and '' Detroit: Become Human'' (2018). The company is known for promoting interactive storytelling, with founder David Cage as the primary creative force. The studio was acquired by NetEase in August 2022 to act as its first European studio. History David Cage, after fifteen years as a composer, started writing the concept and story of ''The Nomad Soul'' in 1994. He sent the script to contacts he had acquired during his time making music, who noted that it was not technically feasible. To prove them wrong, Cage hired a team of friends and made an office out of a sound booth, with a financial deadline of six months to come up with a game engine and prototype. In the final week, Cage travelled to London and met with publisher E ...
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Id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. id Software made important technological developments in video game technologies for the PC (running MS-DOS and Windows), including work done for the '' Wolfenstein'', ''Doom'', and '' Quake'' franchises. id's work was particularly important in 3D computer graphics technology and in game engines that are used throughout the video game industry. The company was involved in the creation of the first-person shooter (FPS) genre: ''Wolfenstein 3D'' is often considered to be the first true FPS; ''Doom'' is a game that popularized the genre and PC gaming in general; and '' Quake'' was id's first true 3D FPS. On June 24, 2009, ZeniMax Media acquired the company. In 2015, they opened a second studio in Frankfurt, Germany. ...
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Id Tech 5
id Tech 5 is a proprietary game engine developed by id Software. It followed its predecessors, id Tech 1, 2, 3 and 4, all of which had subsequently been published under the GNU General Public License. It was seen as a major advancement over id Tech 4. The engine was first demonstrated at the WWDC 2007 by John D. Carmack on an eight-core computer; however, the demo used only a single core with single-threaded OpenGL implementation running on a 512 MB 7000 class Quadro video card. id Tech 5 was first used in the video game '' Rage'', followed by '' Wolfenstein: The New Order'', ''The Evil Within'' and '' Wolfenstein: The Old Blood''. It was followed up by id Tech 6. Features The initial demonstration of the engine featured 20 GB of texture data (using a more advanced MegaTexture approach called ''Virtual Texturing'', which supports textures with resolutions up to 128,000 × 128,000 pixels), and a completely dynamic and changeable world. This technique allows the e ...
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