University Of Colorado Boulder Computer Science Department
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University Of Colorado Boulder Computer Science Department
The Computer Science Department at the University of Colorado Boulder is an academic department in the College of Engineering and Applied Science focusing on the teaching and research of Computer Science. The department was founded in 1970 and was later inducted into the College of Engineering and Applied Science in 1980. The department offers both undergraduate and graduate degree programs as well as a minor in Computer Science. Academic programs Undergraduate The department offers a Bachelor of Science in computer science as well as a minor. The four year undergraduate degree program typically culminates in a year-long senior projects course in which industry groups submit projects for groups of students to work on. The department also offers a working and studying area known as the Computer Science Educational Labs (CSEL). It is a common gathering place for students enrolled in at least one computer science course at the university, providing computing resources in the form of ...
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Boulder, Colorado
Boulder is a home rule city that is the county seat and most populous municipality of Boulder County, Colorado, United States. The city population was 108,250 at the 2020 United States census, making it the 12th most populous city in Colorado. Boulder is the principal city of the Boulder, CO Metropolitan Statistical Area and an important part of the Front Range Urban Corridor. Boulder is located at the base of the foothills of the Rocky Mountains, at an elevation of above sea level. Boulder is northwest of the Colorado state capital of Denver. It is home of the main campus of the University of Colorado, the state's largest university. History On November 7, 1861, the Colorado General Assembly passed legislation to locate the University of Colorado in Boulder. On September 20, 1875, the first cornerstone was laid for the first building (Old Main) on the CU campus. The university officially opened on September 5, 1877. In 1907, Boulder adopted an anti- saloon ordinanc ...
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Software Engineering
Software engineering is a systematic engineering approach to software development. A software engineer is a person who applies the principles of software engineering to design, develop, maintain, test, and evaluate computer software. The term '' programmer'' is sometimes used as a synonym, but may also lack connotations of engineering education or skills. Engineering techniques are used to inform the software development process which involves the definition, implementation, assessment, measurement, management, change, and improvement of the software life cycle process itself. It heavily uses software configuration management which is about systematically controlling changes to the configuration, and maintaining the integrity and traceability of the configuration and code throughout the system life cycle. Modern processes use software versioning. History Beginning in the 1960s, software engineering was seen as its own type of engineering. Additionally, the development of s ...
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Eugene Myers
Eugene Wimberly "Gene" Myers, Jr. (born December 31, 1953) is an American computer scientist and bioinformatician, who is best known for contributing to the early development of the NCBI's BLAST tool for sequence analysis. Education Myers received his Bachelor of Science in mathematics from the California Institute of Technology and a Doctor of Philosophy in computer science from the University of Colorado. Research Myers' 1990 paper (with Stephen Altschul and others) describing BLAST has received over 62,000+ citations making it amongst the most highly cited papers ever. Along with Udi Manber, Myers invented the suffix array data structure. Myers was a member of the faculty of the University of Arizona, the Vice President of Informatics Research at Celera Genomics, and a member of the faculty at UC Berkeley. At Celera Genomics, Myers was involved in the sequencing of the human genome, as well as the genomes of ''Drosophila'' and mouse. In particular, Myers advocated the use ...
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David Haussler
David Haussler (born 1953) is an American bioinformatician known for his work leading the team that assembled the first human genome sequence in the race to complete the Human Genome Project and subsequently for comparative genome analysis that deepens understanding the molecular function and evolution of the genome. Haussler was elected a member of the National Academy of Engineering in 2018 for developments in computational learning theory and bioinformatics, including first assembly of the human genome, its analysis, and data sharing. He is a distinguished professor of biomolecular engineering and founding scientific director of the UC Santa Cruz Genomics Institute at the University of California, Santa Cruz, director of the California Institute for Quantitative Biosciences (QB3) on the UC Santa Cruz campus, and a consulting professor at the Stanford University School of Medicine and the UC San Francisco Biopharmaceutical Sciences Department. Education Haussler studied ar ...
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Andrzej Ehrenfeucht
Andrzej Ehrenfeucht (, born 8 August 1932) is a Polish-American mathematician and computer scientist. Life Andrzej Ehrenfeucht formulated the Ehrenfeucht–Fraïssé game, using the back-and-forth method given in Roland Fraïssé's PhD thesis. Also named for Ehrenfeucht is the Ehrenfeucht–Mycielski sequence. In 1971 Ehrenfeucht was a founding member of the Department of Computer Science at the University of Colorado at Boulder. He currently teaches and does research at the University, where he runs a project, "breaking away", with Patricia Baggett; the project, using hands-on activities, aims at raising high-school students' interest in mathematics and technology. Two of Ehrenfeucht's students, Eugene Myers and David Haussler, contributed to the sequencing of the human genome. They, with Harold Gabow, Ross McConnell, and Grzegorz Rozenberg, spoke at a 2012 University of Colorado two-day symposium honoring Ehrenfeucht's 80th birthday. Two journal issues have come out in his ...
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Alan Kay
Alan Curtis Kay (born May 17, 1940) published by the Association for Computing Machinery 2012 is an American computer scientist best known for his pioneering work on object-oriented programming and windowing graphical user interface (GUI) design. At Xerox PARC he led the design and development of the first modern windowed computer desktop interface. There he also led the development of the influential object-oriented programming language Smalltalk, both personally designing most of the early versions of the language and coining the term "object-oriented." He has been elected a Fellow of the American Academy of Arts and Sciences, the National Academy of Engineering, and the Royal Society of Arts. He received the Turing award in 2003. Kay is also a former professional jazz guitarist, composer, and theatrical designer. He also is an amateur classical pipe organist. Early life and work In an interview on education in America with the Davis Group Ltd., Kay said: O ...
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Steve Wozniak
Stephen Gary Wozniak (; born August 11, 1950), also known by his nickname "Woz", is an American electronics engineer, computer programmer, philanthropist, inventor, and entrepreneur, technology entrepreneur. In 1976, with business partner Steve Jobs, he co-founded Apple Inc., Apple Computer, which later became the List of largest technology companies by revenue, world's largest technology company by revenue and the list of public corporations by market capitalization, largest company in the world by market capitalization. Through his work at Apple in the 1970s and 1980s, he is widely recognized as one of the most prominent pioneers of the personal computer revolution. In 1975, Wozniak started developing the Apple I, Apple I into the computer that launched Apple when he and Jobs first began marketing it the following year. He primarily designed the Apple II, introduced in 1977, known as one of the first highly successful mass-produced microcomputers, while Jobs oversaw the d ...
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Comparative Effectiveness
Comparative effectiveness research (CER) is the direct comparison of existing health care interventions to determine which work best for which patients and which pose the greatest benefits and harms. The core question of comparative effectiveness research is which treatment works best, for whom, and under what circumstances. Engaging various stakeholders in this process, while difficult, makes research more applicable through providing information that improves patient decision making. The Institute of Medicine committee has defined CER as "the generation and synthesis of evidence that compares the benefits and harms of alternative methods to prevent, diagnose, treat, and monitor a clinical condition or to improve the delivery of care. The purpose of CER is to assist consumers, clinicians, purchasers, and policy makers to make informed decisions that will improve health care at both the individual and population levels." Comparative effectiveness research adopts many of the same ...
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Computational Biology
Computational biology refers to the use of data analysis, mathematical modeling and Computer simulation, computational simulations to understand biological systems and relationships. An intersection of computer science, biology, and big data, the field also has foundations in applied mathematics, chemistry, and genetics. It differs from biological computing, a subfield of computer engineering which uses bioengineering to build computers. History Bioinformatics, the analysis of informatics processes in biological systems, began in the early 1970s. At this time, research in artificial intelligence was using network models of the human brain in order to generate new algorithms. This use of biological data pushed biological researchers to use computers to evaluate and compare large data sets in their own field. By 1982, researchers shared information via Punched card, punch cards. The amount of data grew exponentially by the end of the 1980s, requiring new computational method ...
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Theoretical Computer Science
computer science (TCS) is a subset of general computer science and mathematics that focuses on mathematical aspects of computer science such as the theory of computation, lambda calculus, and type theory. It is difficult to circumscribe the theoretical areas precisely. The ACM's Special Interest Group on Algorithms and Computation Theory (SIGACT) provides the following description: History While logical inference and mathematical proof had existed previously, in 1931 Kurt Gödel proved with his incompleteness theorem that there are fundamental limitations on what statements could be proved or disproved. Information theory was added to the field with a 1948 mathematical theory of communication by Claude Shannon. In the same decade, Donald Hebb introduced a mathematical model of learning in the brain. With mounting biological data supporting this hypothesis with some modification, the fields of neural networks and parallel distributed processing were established. I ...
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Computer Engineering
Computer engineering (CoE or CpE) is a branch of electrical engineering and computer science that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. Computer engineers not only require training in electronic engineering, software design, and hardware-software integration, but also in software engineering. It uses the techniques and principles of electrical engineering and computer science, but also covers areas such as artificial intelligence (AI), robotics, computer networks, computer architecture and operating systems. Computer engineers are involved in many hardware and software aspects of computing, from the design of individual microcontrollers, microprocessors, personal computers, and supercomputers, to circuit design. This field of engineering not only focuses on how computer systems themselves work, yet it also demands them to integrate into the larger picture. Robots are one of the applications ...
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Computer Network
A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialised or general-purpose hosts. They are identified by network addresses, and may have hostnames. Hostnames serve as memorable labels for the nodes, rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol. Computer networks may be classified by many criteria, including the transmission medium used to carry signals, bandwidth, communications pro ...
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