Universal Verification Methodology
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Universal Verification Methodology
The Universal Verification Methodology (UVM) is a standardized methodology for verifying integrated circuit designs. UVM is derived mainly from the OVM ( Open Verification Methodology) which was, to a large part, based on the eRM (e Reuse Methodology) for the e Verification Language developed by Verisity Design in 2001. The UVM class library brings much automation to the SystemVerilog language such as sequences and data automation features (packing, copy, compare) etc., and unlike the previous methodologies developed independently by the simulator vendors, is an Accellera standard with support from multiple vendors: Aldec, Cadence, Mentor Graphics, Synopsys, Xilinx Simulator(XSIM). History In December 2009, a technical subcommittee of Accellera — a standards organization in the electronic design automation (EDA) industry — voted to establish the UVM and decided to base this new standard on the Open Verification Methodology (OVM-2.1.1), a verification methodology de ...
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Integrated Circuit
An integrated circuit or monolithic integrated circuit (also referred to as an IC, a chip, or a microchip) is a set of electronic circuits on one small flat piece (or "chip") of semiconductor material, usually silicon. Large numbers of tiny MOSFETs (metal–oxide–semiconductor field-effect transistors) integrate into a small chip. This results in circuits that are orders of magnitude smaller, faster, and less expensive than those constructed of discrete electronic components. The IC's mass production capability, reliability, and building-block approach to integrated circuit design has ensured the rapid adoption of standardized ICs in place of designs using discrete transistors. ICs are now used in virtually all electronic equipment and have revolutionized the world of electronics. Computers, mobile phones and other home appliances are now inextricable parts of the structure of modern societies, made possible by the small size and low cost of ICs such as modern computer ...
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Open Verification Methodology
The Open Verification Methodology (OVM) is a documented methodology with a supporting building-block library for the verification of semiconductor chip designs. The initial version, OVM 1.0, was released in January, 2008, and regular updates have expanded its functionality. The latest version is OVM 2.1.2, released in January, 2011. The reuse concepts within the OVM were derived mainly from the Universal Reuse Methodology (URM) which was, to a large part, based on the e Reuse Methodology (ERM) for the e Verification Language developed by Verisity Design in 2001. The OVM also brings in concepts from the Advanced Verification Methodology (AVM). The UVM class library brings much automation to the SystemVerilog SystemVerilog, standardized as IEEE 1800, is a hardware description and hardware verification language used to model, design, simulate, test and implement electronic systems. SystemVerilog is based on Verilog and some extensions, and since 200 ... language such as sequ ...
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ERM (e Reuse Methodology)
The e Reuse Methodology (eRM) was the first reuse methodology to emerge in the Hardware Verification Language space and was used in conjunction with the e Hardware Verification Language. It was invented in 2001 by Verisity Design and released in 2002. The methodology was composed of guidelines for topics such as: *File naming conventions *Functional partitioning of the testbench *Code packaging Guidelines *Sequence and message class libraries The e Reuse Methodology was widely accepted by verification engineers and is the most widely used and successful reuse methodology with thousands of successful projects. eRM formed the basis of the URM (Universal Reuse Methodology) developed by Cadence Design Systems for the SystemVerilog verification language. URM, together with contribution from Mentor Graphics' AVM, later became the OVM (Open Verification Methodology), and eventually becoming the UVM (Universal Verification Methodology).{{fact, date=September 2011 Further reading ...
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E (verification Language)
e is a hardware verification language (HVL) which is tailored to implementing highly flexible and reusable verification testbenches. History ''e'' was first developed in 1992 in Israel by Yoav Hollander for his Specman software. In 1995 he founded a company, ''InSpec'' (later renamed Verisity), to commercialize the software. The product was introduced at the 1996 Design Automation Conference.Samir Palnitkar: ''Design verification with e'', Prentice Hall PTR. October 5, 2003. Verisity has since been acquired by Cadence Design Systems. Features Main features of ''e'' are: * Random and constrained random stimulus generation * Functional coverage metric definition and collection * Temporal language that can be used for writing assertions * Aspect-oriented programming language with reflection capability * Language is DUT-neutral in that you can use a single ''e'' testbench to verify a SystemC/C++ model, an RTL model, a gate level model, or even a DUT residing in a hardware ...
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SystemVerilog
SystemVerilog, standardized as IEEE 1800, is a hardware description and hardware verification language used to model, design, simulate, test and implement electronic systems. SystemVerilog is based on Verilog and some extensions, and since 2008 Verilog is now part of the same IEEE standard. It is commonly used in the semiconductor and electronic design industry as an evolution of Verilog. History SystemVerilog started with the donation of the Superlog language to Accellera in 2002 by the startup company Co-Design Automation. The bulk of the verification functionality is based on the OpenVera language donated by Synopsys. In 2005, SystemVerilog was adopted as IEEE Standard 1800-2005. In 2009, the standard was merged with the base Verilog (IEEE 1364-2005) standard, creating IEEE Standard 1800-2009. The current version is IEEE standard 1800-2017. The feature-set of SystemVerilog can be divided into two distinct roles: # SystemVerilog for register-transfer level (RTL) design is a ...
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Accellera
Accellera Systems Initiative (Accellera) is a standards organization that supports a mix of user and vendor standards and open interfaces development in the area of electronic design automation (EDA) and integrated circuit (IC) design and manufacturing. It is less constrained than the Institute of Electrical and Electronics Engineers (IEEE) and is therefore the starting place for many standards. Once mature and adopted by the broader community, the standards are usually transferred to the IEEE. History In 2000, Accellera was founded from the merger of Open Verilog International (OVI) and VHDL International, the developers of Verilog and VHDL respectively. Both were originally formed nine years earlier in 1991. In June 2009, a merger was announced between Accellera and The SPIRIT Consortium, another major EDA standards organization focused on IP deployment and reuse. The SPIRIT Consortium obtained SystemRDL from the SystemRDL Alliance and then developed IP-XACT. The merger was com ...
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Electronic Design Automation
Electronic design automation (EDA), also referred to as electronic computer-aided design (ECAD), is a category of software tools for designing Electronics, electronic systems such as integrated circuits and printed circuit boards. The tools work together in a Design flow (EDA), design flow that chip designers use to design and analyze entire semiconductor chips. Since a modern semiconductor chip can have billions of components, EDA tools are essential for their design; this article in particular describes EDA specifically with respect to integrated circuits (ICs). History Early days Prior to the development of EDA, integrated circuits were designed by hand and manually laid out. Some advanced shops used geometric software to generate tapes for a Gerber format, Gerber photoplotter, responsible for generating a monochromatic exposure image, but even those copied digital recordings of mechanically drawn components. The process was fundamentally graphic, with the translation f ...
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Cadence Design Systems
Cadence Design Systems, Inc. (stylized as cādence), headquartered in San Jose, California, is an American multinational corporation, multinational computational software company, founded in 1988 by the merger of SDA Systems and ECAD, Inc. The company produces software, Electronic hardware, hardware and silicon structures for designing integrated circuits, System on chip, systems on chips (SoCs) and printed circuit boards. History Origins Cadence Design Systems began as an Electronic design automation, electronic design automation (EDA) company, formed by the 1988 merger of Solomon Design Automation (SDA), co-founded in 1983 by A. Richard Newton, Richard Newton, Alberto Sangiovanni-Vincentelli and James Solomon, and ECAD, Inc., ECAD, a public company co-founded by Ping Chao, Glen Antle and Paul Huang in 1982. SDA's CEO Joseph Costello (software executive), Joseph Costello was appointed as CEO of the newly combined company. Executive leadership Following the resignation of Cadenc ...
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Mentor Graphics
Siemens EDA is a US-based electronic design automation (EDA) multinational corporation for electrical engineering and electronics, headquartered in Wilsonville, Oregon. Founded in 1981 as Mentor Graphics, the company was acquired by Siemens in 2017. The company distributes products that assist in electronic design automation, simulation tools for analog mixed-signal design, VPN solutions, and fluid dynamics and heat transfer tools. The company leveraged Apollo Computer workstations to differentiate itself within the computer-aided engineering (CAE) market with its software and hardware. History Siemens EDA was founded as Mentor Graphics in 1981 by Tom Bruggere, Gerry Langeler, and Dave Moffenbeier, all formerly of Tektronix. The company raised $55 million in funding through an initial public offering in 1984. Mentor initially wrote software that ran only in Apollo workstations. When Mentor entered the CAE market the company had two technical differentiators: the first ...
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Factory (object-oriented Programming)
In object-oriented programming, a factory is an object for creating other objects; formally, it is a function or method that returns objects of a varying prototype or class from some method call, which is assumed to be "new". More broadly, a subroutine that returns a "new" object may be referred to as a "factory", as in ''factory method'' or ''factory function''. The factory pattern is the basis for a number of related software design patterns. Motivation In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of a single class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other allocation schemes such as an object pool. A prototype object is concrete in that it is used to create objects by being cloned, while a ...
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Object (computer Science)
In computer science, an object can be a variable, a data structure, a function, or a method. As regions of memory, they contain value and are referenced by identifiers. In the object-oriented programming paradigm, ''object'' can be a combination of variables, functions, and data structures; in particular in class-based variations of the paradigm it refers to a particular instance of a class. In the relational model of database management, an object can be a table or column, or an association between data and a database entity (such as relating a person's age to a specific person). Object-based languages An important distinction in programming languages is the difference between an object-oriented language and an object-based language. A language is usually considered object-based if it includes the basic capabilities for an object: identity, properties, and attributes. A language is considered object-oriented if it is object-based and also has the capability of polymorphism, ...
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