Unicode Character Property
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Unicode Character Property
The Unicode Standard assigns various properties to each Unicode character and code point. The properties can be used to handle characters (code points) in processes, like in line-breaking, script direction right-to-left or applying controls. Some "character properties" are also defined for code points that have no character assigned and code points that are labeled like "<not a character>". The character properties are described in Standard Annex #44. Properties have levels of forcefulness: normative, informative, contributory, or provisional. For simplicity of specification, a character property can be assigned by specifying a continuous range of code points that have the same property. Semantic elements Properties are displayed in the following order: odeame c c c ecomposition;; v mlias;;; *'alias' = corrected name *'bc' = bidi (bidirectional) category , R etc*'bm' = bidi mirrored or Y*'cc' = combining class osition of diacritic*decomposition = letter + diacritic, lig ...
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Unicode Standard
Unicode, formally The Unicode Standard,The formal version reference is is an information technology standard for the consistent encoding, representation, and handling of text expressed in most of the world's writing systems. The standard, which is maintained by the Unicode Consortium, defines as of the current version (15.0) 149,186 characters covering 161 modern and historic scripts, as well as symbols, emoji (including in colors), and non-visual control and formatting codes. Unicode's success at unifying character sets has led to its widespread and predominant use in the internationalization and localization of computer software. The standard has been implemented in many recent technologies, including modern operating systems, XML, and most modern programming languages. The Unicode character repertoire is synchronized with ISO/IEC 10646, each being code-for-code identical with the other. ''The Unicode Standard'', however, includes more than just the base code. Alongside the ...
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Intersection (set Theory)
In set theory, the intersection of two sets A and B, denoted by A \cap B, is the set containing all elements of A that also belong to B or equivalently, all elements of B that also belong to A. Notation and terminology Intersection is written using the symbol "\cap" between the terms; that is, in infix notation. For example: \\cap\=\ \\cap\=\varnothing \Z\cap\N=\N \\cap\N=\ The intersection of more than two sets (generalized intersection) can be written as: \bigcap_^n A_i which is similar to capital-sigma notation. For an explanation of the symbols used in this article, refer to the table of mathematical symbols. Definition The intersection of two sets A and B, denoted by A \cap B, is the set of all objects that are members of both the sets A and B. In symbols: A \cap B = \. That is, x is an element of the intersection A \cap B if and only if x is both an element of A and an element of B. For example: * The intersection of the sets and is . * The number 9 is in t ...
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Reference Mark
The reference mark or reference symbol "※" is a typographic mark or word used in Chinese, Japanese and Korean (CJK) writing. The symbol was used historically to call attention to an important sentence or idea, such as a prologue or footnote. As an indicator of a note, the mark serves the exact same purpose as the asterisk in English. However, in Japanese usage, the note text is placed directly into the main text immediately after the ''komejirushi'' symbol, rather than at the bottom of the page or end of chapter as is the case in English writing. Names The Japanese name, ( ja, こめじるし; , , ), refers to the symbol's visual similarity to the for "rice" (). In Korean, the symbol's name, ( ko, 参考表; 참고표), simply means "reference mark". Informally, the symbol is often called (; ), as it is often used to indicate the presence of pool halls, due to its visual similarity to two crossed cue sticks and four billiard balls. In Chinese, the symbol is called () ...
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CJK Symbols And Punctuation
CJK Symbols and Punctuation is a Unicode block containing symbols and punctuation used for writing the Chinese, Japanese and Korean languages. It also contains one Chinese character. Block The block has variation sequences defined for East Asian punctuation positional variants. They use (VS01) and (VS02): Chinese character The CJK Symbols and Punctuation block contains one Chinese character: . Although it is not covered under "Unified Ideographs", it is treated as a CJK character for all other intents and purposes. Emoji The CJK Symbols and Punctuation block contains two emoji: U+3030 and U+303D. The block has four standardized variants defined to specify emoji-style (U+FE0F VS16) or text presentation (U+FE0E VS15) for the two emoji, both of which default to a text presentation. History In Unicode 1.0.1, two changes were made to this block in order to make Unicode 1.0.1 a proper subset of ISO 10646: *U+3004 IDEOGRAPHIC DITTO MARK was merged with U+4EDD (仝) in t ...
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Control Character
In computing and telecommunication, a control Character (computing), character or non-printing character (NPC) is a code point (a number) in a character encoding, character set, that does not represent a written symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text. All other characters are mainly printing, printable, or graphic characters, except perhaps for the "space (punctuation), space" character (see ASCII printable characters). History Prosigns for Morse code, Procedural signs in Morse code are a form of control character. A form of control characters were introduced in the 1870 Baudot code: NUL and DEL. The 1901 Murray code added the carriage return (CR) and line feed (LF), and other versions of the Baudot code included other control characters. The bell character (BEL), which rang a bell to alert operators, was also an early Teleprinter, teletype control character. Control characters have also been called "format ...
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Unicode Equivalence
Unicode equivalence is the specification by the Unicode character encoding standard that some sequences of code points represent essentially the same character. This feature was introduced in the standard to allow compatibility with preexisting standard character sets, which often included similar or identical characters. Unicode provides two such notions, canonical equivalence and compatibility. Code point sequences that are defined as canonically equivalent are assumed to have the same appearance and meaning when printed or displayed. For example, the code point U+006E (the Latin lowercase "n") followed by U+0303 (the combining tilde "◌̃") is defined by Unicode to be canonically equivalent to the single code point U+00F1 (the lowercase letter " ñ" of the Spanish alphabet). Therefore, those sequences should be displayed in the same manner, should be treated in the same way by applications such as alphabetizing names or searching, and may be substituted for each other. Sim ...
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Deprecation
In several fields, especially computing, deprecation is the discouragement of use of some terminology, feature, design, or practice, typically because it has been superseded or is no longer considered efficient or safe, without completely removing it or prohibiting its use. Typically, deprecated materials are not completely removed to ensure legacy compatibility or back up practice in case new methods are not functional in an odd scenario. It can also imply that a feature, design, or practice will be removed or discontinued entirely in the future. Etymology In general English usage, the infinitive "to deprecate" means "to express disapproval of (something)". It derives from the Latin verb ''deprecari'', meaning "to ward off (a disaster) by prayer". In current technical usage, for one to state that a feature is deprecated is merely a recommendation against using it. It is still possible to produce a program or product without heeding the deprecation. Software While a deprecated so ...
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Unicode Consortium
The Unicode Consortium (legally Unicode, Inc.) is a 501(c)(3) non-profit organization incorporated and based in Mountain View, California. Its primary purpose is to maintain and publish the Unicode Standard which was developed with the intention of replacing existing character encoding schemes which are limited in size and scope, and are incompatible with multilingual environments. The consortium describes its overall purpose as: Unicode's success at unifying character sets has led to its widespread adoption in the internationalization and localization of software. The standard has been implemented in many technologies, including XML, the Java programming language, Swift, and modern operating systems. Voting members include computer software and hardware companies with an interest in text-processing standards, including Adobe, Apple, the Bangladesh Computer Council, Emojipedia, Facebook, Google, IBM, Microsoft, the Omani Ministry of Endowments and Religious Affairs, Monotype ...
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Letterlike Symbols
Letterlike Symbols is a Unicode block containing 80 characters which are constructed mainly from the glyphs of one or more letters. In addition to this block, Unicode includes full styled mathematical alphabets, although Unicode does not explicitly categorise these characters as being "letterlike". Symbols Glyph variants Variation selectors may be used to specify chancery (U+FE00) vs roundhand (U+FE01) forms, if the font supports them: The remainder of the set is at Mathematical Alphanumeric Symbols. Block Emoji The Letterlike Symbols block contains two emoji: U+2122 and U+2139. The block has four standardized variants defined to specify emoji-style (U+FE0F VS16) or text presentation (U+FE0E VS15) for the two emoji, both of which default to a text presentation. History The following Unicode-related documents record the purpose and process of defining specific characters in the Letterlike Symbols block: See also * Greek in Unicode * Latin script in Unicode ...
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Latin Character
The Latin script, also known as Roman script, is an alphabetic writing system based on the letters of the classical Latin alphabet, derived from a form of the Greek alphabet which was in use in the ancient Greek city of Cumae, in southern Italy (Magna Grecia). It was adopted by the Etruscans and subsequently by the Romans. Several Latin-script alphabets exist, which differ in graphemes, collation and phonetic values from the classical Latin alphabet. The Latin script is the basis of the International Phonetic Alphabet, and the 26 most widespread letters are the letters contained in the ISO basic Latin alphabet. Latin script is the basis for the largest number of alphabets of any writing system and is the most widely adopted writing system in the world. Latin script is used as the standard method of writing for most Western and Central, and some Eastern, European languages as well as many languages in other parts of the world. Name The script is either called Latin script or ...
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Writing System
A writing system is a method of visually representing verbal communication, based on a script and a set of rules regulating its use. While both writing and speech are useful in conveying messages, writing differs in also being a reliable form of information storage and transfer. Writing systems require shared understanding between writers and readers of the meaning behind the sets of characters that make up a script. Writing is usually recorded onto a durable medium, such as paper or electronic storage, although non-durable methods may also be used, such as writing on a computer display, on a blackboard, in sand, or by skywriting. Reading a text can be accomplished purely in the mind as an internal process, or expressed orally. Writing systems can be placed into broad categories such as alphabets, syllabaries, or logographies, although any particular system may have attributes of more than one category. In the alphabetic category, a standard set of letters represent speech ...
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Hexadecimal
In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of 16. Unlike the decimal system representing numbers using 10 symbols, hexadecimal uses 16 distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9, and "A"–"F" (or alternatively "a"–"f") to represent values from 10 to 15. Software developers and system designers widely use hexadecimal numbers because they provide a human-friendly representation of binary-coded values. Each hexadecimal digit represents four bits (binary digits), also known as a nibble (or nybble). For example, an 8-bit byte can have values ranging from 00000000 to 11111111 in binary form, which can be conveniently represented as 00 to FF in hexadecimal. In mathematics, a subscript is typically used to specify the base. For example, the decimal value would be expressed in hexadecimal as . In programming, a number of ...
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