Uncle Zebulon's Will
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Uncle Zebulon's Will
''Uncle Zebulon's Will'' is a 1995 work of interactive fiction by Magnus Olsson, in which the player-character plays the nephew of a crackpot scientist, exploring his home and solving magic-based puzzles. It won the TADS category at the inaugural 1995 Interactive Fiction Competition. The game was included on Activision's 1996 commercial release of ''Classic Text Adventure Masterpieces of Infocom ''Classic Text Adventure Masterpieces of Infocom'' is a collection of 33 computer games from interactive fiction pioneer Infocom, and the top 6 winners of the 1995 Interactive Fiction Competition, released in 1996. All 39 games are combined on a ...''. ReferencesGame entry at Baf's guideGame entry at IFWiki
1990s interactive fiction ...
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Interactive Fiction
'' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be " text-only", however, graphical text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due to their text-only nature, they sidestepped the problem of writing for widely divergent graphics architectures. This feature meant that i ...
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TADS
Text Adventure Development System (TADS) is a prototype-based domain-specific programming language and set of standard libraries for creating interactive fiction (IF) games. History The original TADS 1 was released by High Energy Software as shareware in 1988, and was followed by TADS 2 not long after. From the late 1980s to early 1990s, free development tools such as TADS and Inform enabled amateur communities to create interactive fiction. In the mid-1990s, TADS was a top development tool for interactive fiction. At the time, it was a more improved tool for parsing and world building than existing systems like AGT ( Adventure Game Toolkit). TADS 2 syntax is based on C, with bits of Pascal. TADS 2 has been maintained and updated at regular intervals by its creator, Michael J. Roberts, even after it became freeware in July 1996. Graham Nelson, creator of Inform, describes Inform and TADS as the "only two systems... widely used" in the last half of the 1990s, and TADS has ...
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Interactive Fiction Competition
The Interactive Fiction Competition (also known as IFComp) is one of several annual competitions for works of interactive fiction. It has been held since 1995. It is intended for fairly short games, as judges are only allowed to spend two hours playing a game before deciding how many points to award it. The competition has been described as the " Super Bowl" of interactive fiction. Since 2016 it is operated by the Interactive Fiction Technology Foundation (IFTF). Organization In 2016, operation of the competition was taken over by thInteractive Fiction Technology Foundation The lead organizer 2014-2017 was Jason McIntosh, and in 2018 it was Jacqueline Ashwell. Categories Although the first competition had separate sections for Inform and TADS games, subsequent competitions have not been divided into sections and are open to games produced by any method, provided that the software used to play the game is freely available. In addition to the main competition, the entries tak ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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Classic Text Adventure Masterpieces Of Infocom
''Classic Text Adventure Masterpieces of Infocom'' is a collection of 33 computer games from interactive fiction pioneer Infocom, and the top 6 winners of the 1995 Interactive Fiction Competition, released in 1996. All 39 games are combined on a single cross-platform CD-ROM, which also includes PDFs of all the Infocom games' instructions, maps, and hint booklets. Infocom was closed in 1989 by its then-parent company Activision. Still holding the copyright to nearly all the past Infocom titles, Activision bundled them together in this collection, following up the earlier '' Lost Treasures of Infocom'' series. The Infocom games included are: * '' Arthur: The Quest for Excalibur'' * ''Ballyhoo'' * ''Beyond Zork'' * ''Border Zone'' * '' Bureaucracy'' * '' Cutthroats'' * ''Deadline'' * '' Enchanter'' * '' Hollywood Hijinx'' * '' Infidel'' * ''Journey'' * ''Leather Goddesses of Phobos'' * ''The Lurking Horror'' * '' A Mind Forever Voyaging'' * ''Moonmist'' * '' Nord and Bert Couldn't ...
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