Uncle Henry's Playhouse
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Uncle Henry's Playhouse
''Uncle Henry's Playhouse'' (released in the UK as ''Uncle Henry's MindBlower'') is the third game in ''The 7th Guest'' series. Functionally the game is a compilation game mostly composed of the puzzles from Trilobyte's games ''The 7th Guest'', '' The 11th Hour'', and ''Clandestiny'', but featuring little plot. The game has been noted for its low sales figures (27 in the US) and its rarity/obscurity relative to its blockbuster predecessors, ''The 7th Guest'' and ''The 11th Hour''. The game is primarily intended as a means of presenting puzzles from the previous titles in the ''7th Guest'' series and consequently it has a rather simplistic plot that has been criticized by reviewers for its thinness in comparison to the previous games.Delgado, Tony. COLUMN: 'Beyond Tetris' - The 7th Guest and The 11th Hour: Fossilization''. Game Set Watch. 26 September 2007. The game also includes previews for two then-upcoming Trilobyte games, '' Tender Loving Care'' (eventually released by Aftermath ...
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Trilobyte (company)
Trilobyte is a video game developer, computer game developer founded in December 1990 by Graeme Devine and Rob Landeros, best known for ''The 7th Guest'' and ''The 11th Hour (computer game), The 11th Hour'' games. The company was reformed in 2010 by co-founder Rob Landeros, with some of its original titles being re-released. History ''The 7th Guest'' ''The 7th Guest'' was one of the first computer games for CD-ROM. Most of the footage for the game was filmed with a United States dollar, US$35,000 budget, Super VHS cameras, and blue butcher paper as a background that would later be removed using chromakey to insert the actors in the game. In the game, the player must move around the map solving puzzles in a style similar to ''Myst''. Most of the puzzles in ''The 7th Guest'' were based on versions of real puzzles invented by people such as Max Bezzel. The 7th Guest was the first game to use full rendered 3D animation and navigation. For the time, it had state-of-the-art graphi ...
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Labyrinth (board Game)
''Labyrinth'' is a board game for two to four players, published by Ravensburger in 1986. Gameplay The game board forms a maze built of both fixed and moving pieces. The players rearrange the maze to their advantage by moving a row of pieces in turn. Each player has one token, which they move in the maze. The player's goal is to collect treasures in the labyrinth and then return to their own starting position. The treasures appear in the cards that are dealt to the players in the beginning of the game. The player is allowed to see only the card that shows their current destination. The player has to reveal the card when they reach the destination, and take a new card from their pile. The other players notice when the pile is empty, and then usually try to prevent the leading player from returning to the starting position. Advanced players also try to guess other players' destinations in order to make their proceeding more difficult or try to trap them in dead ends. History a ...
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Secondary Market
The secondary market, also called the aftermarket and follow on public offering, is the financial market in which previously issued financial instruments such as stock, bonds, options, and futures are bought and sold. The initial sale of the security by the issuer to a purchaser, who pays proceeds to the issuer, is the primary market. All sales after the initial sale of the security are sales in the secondary market. Whereas the term primary market refers to the market for new issues of securities, and " market is primary if the proceeds of sales go to the issuer of the securities sold," the secondary market in contrast is the market created by the later trading of such securities. With primary issuances of securities or financial instruments (the primary market), often an underwriter purchases these securities directly from issuers, such as corporations issuing shares in an IPO or private placement. Then the underwriter re-sells the securities to other buyers, in what is r ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Computer Games Strategy Plus
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind '' Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, ...
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Computer Games Magazine
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind '' Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, ...
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Hodj 'n' Podj
''Hodj 'n' Podj'' is a 1995 computer board game and minigame compilation developed by Boffo Games and published by Media Vision and Virgin Interactive. It was designed by Steve Meretzky, previously known for adventure games such as ''The Hitchhiker's Guide to the Galaxy''. ''Hodj 'n' Podj'' features 19 minigames based on peg solitaire, ''Pac-Man'', ''Battleship'' and other games. These may be played separately or within an overarching fairy tale story, which follows the suitors Hodj and Podj in their attempts to rescue two princesses. Meretzky conceived ''Hodj 'n' Podj'' in the late 1980s, as a way to revive simpler games that had become hard to obtain. It began production in 1994, and was the first product developed by Meretzky's company Boffo Games. Production was troubled, thanks to a $100 million securities fraud scandal at Media Vision, which led to the project's sale to Virgin. During development, Boffo discovered that ''Hodj 'n' Podj'' appealed to a wider demographic than ...
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Diehard GameFAN
''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its extensive use of game screenshots in page design because of the lack of good screen shots in other U.S. publications at the time. The original magazine ceased publishing in December 2000. In April 2010, Halverson relaunched ''GameFan'' as a hybrid video game/film magazine. However, this relaunch was short-lived and suffered from many internal conflicts, advertising revenue being the main one. History The idea for the name ''GameFan'' came from the Japanese Sega magazine called ''Megafan''. Although it began as an advertising supplement to sell imported video games mostly from Japan, the small text reviews and descriptions soon took on a life all their own, primarily due to the lack of refinement and sense of passion. Caricatures were given i ...
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Graeme Devine
Graeme Devine is a computer game designer and programmer who co-founded Trilobyte, created bestselling games ''The 7th Guest'' and '' The 11th Hour'', and helped design id Software's ''Quake III Arena''. He was Chairman of the International Game Developers Association (IGDA) from 2002–2003. One of Graeme's trademarks is his Scooby-Doo wardrobe."Haunted Glory: The Rise and Fall of Trilobyte"
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Rob Landeros
Rob Landeros is a computer game designer and graphic artist. Together with Graeme Devine, he co-founded Trilobyte, where he created the highly commercially successful games ''The 7th Guest'' and '' The 11th Hour''. After leaving Trilobyte, he co-founded Aftermath Media Aftermath Media is a multimedia company based in Ashland, Oregon. It was founded by Rob Landeros and David Wheeler in 1997. Background Both Landeros and Wheeler had previously worked at Trilobyte, makers of the bestselling CD-ROM computer game ..., where he released the interactive movies ''Tender Loving Care (video game), Tender Loving Care'' and ''Point of View (interactive film), Point of View''. Biography Landeros was born and raised in Redlands, California. Prior to becoming involved in the computer gaming industry, he worked as an artist in more traditional media between the late 1960s and early 1980s. Amongst other art forms, he drew underground comics and carved scrimshaw.
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EMAP Images
Ascential plc, formerly EMAP, is a British business-to-business media business specialising in exhibitions & festivals and information services. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History Richard Winfrey purchased the ''Spalding Guardian'' in 1887 and later purchased the ''Lynn News'' and the '' Peterborough Advertiser''; he also started the ''North Cambs Echo''. He became a Liberal politician and campaigner for agricultural rights and the papers were used to promote his political views in and around Spalding, Boston, Sleaford and Peterborough. During World War II Winfrey's newspaper interests began to be passed over to his son, Richard Pattinson Winfrey (1902–1985). In 1947, under the direction of 'Pat' Winfrey, the family's newspaper titles were consolidated to form the East Midland Allied Press (EMAP): this was achieved by the merger of the Northamptonshire Printing and Publishing Co., the Peterborough Advertiser Co., the ...
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