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Ultimate Race Pro
''Ultimate Race Pro'' (stylized as ''Ultim@te Race Pro'') is a racing video game, which was created by Kalisto Entertainment, developed in 1997, and published by MicroProse, and released in 1998. It was bundled with PowerVR boards. Gameplay The game allows a selection of 16 cars, 6 tracks, and weather choices. People can play individually, versus the computer, or multiplayer. When playing against the PC (8 opponents), players can choose between easy, normal, and hard difficulty. Development The game was showcased at E3 1997. Critical reception The game received favorable reviews according to the review aggregation website GameRankings. ''Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...'' called it "a great experience for all PC race drivers." The game sold ...
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Kalisto Entertainment
Kalisto Entertainment was a French video game development company founded by Nicolas Gaume at age 19. They are mostly known for developing ''Fury of the Furries'' and the ''Nightmare Creatures'' series. The company began as Atreid Concept in 1990 and later created the distribution label Kalisto in 1992, which became Kalisto Entertainment's namesake. In late 1993, Atreid Concept became part of Mindscape (software publisher), Mindscape Inc. as Mindscape Bordeaux. Nicolas Gaume bought Mindscape Bordeaux back in 1996, and renamed the company Kalisto Entertainment. In 2000, it expanded operations when the company acquired Texas-based developer Daylight Productions, and renamed itself to Kalisto Entertainment USA. Kalisto Entertainment declared bankruptcy in 2002 (same time as the Dot-com bubble), and company officials were found without fault by a criminal court in 2006. Employers of the U.S. office went on to start up a new company Big Sky Interactive, which was later blacklisted by ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Gannett Company
Gannett Co., Inc. () is an American mass media holding company headquartered in McLean, Virginia, in the Washington, D.C., metropolitan area.Tysons Corner CDP, Virginia
." '' United States Census Bureau''. Retrieved May 7, 2009.
It is the largest U.S. newspaper publisher as measured by total daily circulation. Massive layoffs and cessation of newspapers occurrred in November and December, 2022. It owns the

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The Cincinnati Enquirer
''The Cincinnati Enquirer'' is a morning daily newspaper published by Gannett in Cincinnati, Ohio, United States. First published in 1841, the ''Enquirer'' is the last remaining daily newspaper in Greater Cincinnati and Northern Kentucky, although the daily ''Journal-News'' competes with the ''Enquirer'' in the northern suburbs. The ''Enquirer'' has the highest circulation of any print publication in the Cincinnati metropolitan area. A daily local edition for Northern Kentucky is published as ''The Kentucky Enquirer''. ''The Enquirer'' won the 2018 Pulitzer Prize for local reporting for its project titled "Seven Days of Heroin". In addition to the ''Cincinnati Enquirer'' and ''Kentucky Enquirer'', Gannett publishes a variety of print and electronic periodicals in the Cincinnati area, including 16 ''Community Press'' weekly newspapers, 10 ''Community Recorder'' weekly newspapers, and ''OurTown'' magazine. The ''Enquirer'' is available online at the ' website. Content The ''Enq ...
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Dennis Publishing
Dennis Publishing Ltd. was a British publisher. It was founded in 1973 by Felix Dennis. Its first publication was a kung-fu magazine. Most of its titles now belong to Future plc. In the 1980s, it became a leading publisher of computer enthusiast magazines in the United Kingdom. In the 1990s, it expanded to the American market, where it published the lifestyle magazines ''Maxim'', the consumer electronics magazine ''Stuff'', and the music magazine ''Blender''. In 2007, the company sold all its American holdings, with the exception of the U.S. edition of ''The Week''. Felix Dennis died in 2014, leaving ownership of the company to the charity organization Heart of England Forest. In 2018, the company was sold to Exponent, a British private equity firm. Future plc acquired the company and its 12 titles in August 2021, absorbing them into Future Publishing. History Foundation and early development Felix Dennis started in the magazine business in the late 1960s as one of the ...
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PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but only as part of a wider remit. The precursor to ''PC Zone'' was the award-winning multiformat title ''Zero''. The magazine was published by Dennis Publishing Ltd. until 2004, when it was acquired by Future plc along with ''Computer And Video Games'' for £2.5m. In July 2010, it was announced by Future plc that ''PC Zone'' was to close. The last issue of ''PC Zone'' went on sale 2 September 2010. First issue ''PC Zone'' was first published by Dennis Publishing in April 1993 and cost £3.95. Billed as the first UK magazine dedicated exclusively to PC games, it was sold with two accompanying floppy disks carrying game demonstrations. The first editor was Paul Lakin. The magazine was split into four sections: Reviews, Blueprints, Features ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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Nextmedia
nextmedia Pty Limited (styled as nextmedia) is an Australian media company which publishes special interest magazines in the sport, humor, and hobby (among others). The company is headquartered in Sydney and owned by The Forum Media Group, a German-based B2B and B2C publisher.Harris, Leigh"Nextmedia acquired by Forum Media Group,"''MCV Pacific'' (30 September 2013). nextmedia is Australia's foremost special interest digital and print media publisher, and has become the country's fourth-largest magazine publishing group. nextmedia was established in 2008 as a new entrant to the special interest publishing sector. nextmedia was managed by CEO David Gardiner and Commercial Director Bruce Duncan until 2018, when Duncan retired, Hamish Bayliss was appointed Managing Director, and David Gardiner 'stepped back' to a role as Executive Chairman. History nextmedia was founded in 2007 by acquiring the publishing assets of four companies: * Horwitz Publications (founded 1960) * Next Pu ...
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Hyper (magazine)
''Hyper'' was a multi-platform Australian video game magazine. It was Australia's longest running gaming magazine, published from 1993 to 2019. In addition to coverage of current major video game systems and game releases, ''Hyper'' also covered anime, DVD movies, arcade games, arcade and classic games, and featured interviews with industry professionals and articles on game-related content such as game classifications, computer hardware and video game music. ''Hyper'' also had a sister magazine, the PC game, PC gaming oriented ''PC PowerPlay''. History ''Hyper'' was launched in 1993 by Next Media with Stuart Clarke as editor. Clarke had previously edited ''Megazone''; a then multi-platform magazine published by Sega Ozisoft, before it was taken over by Mason Stewart publishing in September 1993 and started covering Sega games only. Clarke, who left ''Megazone'' at the time of the Mason Stewart takeover, was asked by Next Media publisher Phil Keir to start a new multi-platform g ...
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Webedia
Webedia is a global company specializing in online media, a subsidiary of the Fimalac group. Based in France, its head office is at located 2 rue Paul Vaillant-Couturier in Levallois-Perret, France. Its founders are Cédric Siré and Guillaume Multrier. Present in more than twenty countries, Webedia gathers more than 276 million unique monthly visitors in the world (according to Comscore in December 2019). The company operates the following websites: * in France: AlloCiné, Jeuxvideo.com, MGG, Puremédias, Purepeople, Pureshopping, Purebreak, Terrafemina, 750g, easyVoyage, etc. * in Brazil: Adorocinema, Tudo Gostoso and Minhavida * in Germany: Filmstarts, Moviepilot and GameStar * in Spain and Latin America: Xataka, SensaCine and Raiser Games * in Poland: Gry-Online and GetHero. In 2019, the Webedia group estimated its workforce at 2,400 employees. History Webedia was created in France in 2007,. following the successive launches of the Purepeople, Puretrend and Purefans ...
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GameStar
''GameStar'' is a monthly-released PC gaming magazine in Germany. It is the best-selling German-language magazine focused on PC gaming and it also hosts the largest video gaming-related portal in the German-speaking internet. Content The print magazine features the following content: *News about the PC gaming community *Previews of PC games, (games which still are in development) *Reviews of lately released or to be released PC games *A section about freeware and open source games, mods and e-sports. *Articles about recent PC hardware components with regard to computer gaming (e.g. joysticks or computer mice) *Articles about important events, that influence the gaming community at large (i.e.: E-Sports, Censorship, etc.) The magazine also comes with a DVD, which features Demos, Mods, video-reviews as well as a full retail version of a videogame. Versions ''GameStar'' has been in published in various versions with different features. This includes the magazine version (wh ...
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FuncoLand
FuncoLand was an American video game retailer based in Eden Prairie, Minnesota, that specialized in selling new and used video game software. It is considered the first major video game retailer to allow consumers to sell and trade used video games. The chain's parent company Funco Inc. was established in the home of David R. Pomije in 1988, initially as a leaser of video games to video stores, and then as a mail-order business specializing in used video games. Upon the success of this venture, Pomije moved Funco to a Minneapolis warehouse, and began opening FuncoLand retail outlets nationwide. Following Funco's initial public offering in 1992, the company experienced rapid growth spurned by the increasing momentum of the video game industry and the retailer's unique business model, which fended off any direct competitors. FuncoLand stores, which were often located in strip malls, featured sampling areas that allowed consumers to test a video game before its purchase, a practice ...
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