UTF-16BE
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UTF-16BE
UTF-16 (16-bit Unicode Transformation Format) is a character encoding capable of encoding all 1,112,064 valid code points of Unicode (in fact this number of code points is dictated by the design of UTF-16). The encoding is variable-length, as code points are encoded with one or two 16-bit ''code units''. UTF-16 arose from an earlier obsolete fixed-width 16-bit encoding, now known as UCS-2 (for 2-byte Universal Character Set), once it became clear that more than 216 (65,536) code points were needed. UTF-16 is used by systems such as the Microsoft Windows API, the Java programming language and JavaScript/ECMAScript. It is also sometimes used for plain text and word-processing data files on Microsoft Windows. It is rarely used for files on Unix-like systems. UTF-16 is often claimed to be more space-efficient than UTF-8 for East Asian languages, since it uses two bytes for characters that take 3 bytes in UTF-8. Since real text contains many spaces, numbers, punctuation, markup, and c ...
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Character Encoding
Character encoding is the process of assigning numbers to Graphics, graphical character (computing), characters, especially the written characters of Language, human language, allowing them to be Data storage, stored, Data communication, transmitted, and Computing, transformed using Digital electronics, digital computers. The numerical values that make up a character encoding are known as "code points" and collectively comprise a "code space", a "code page", or a "Character Map (Windows), character map". Early character codes associated with the optical or electrical Telegraphy, telegraph could only represent a subset of the characters used in written languages, sometimes restricted to Letter case, upper case letters, Numeral system, numerals and some punctuation only. The low cost of digital representation of data in modern computer systems allows more elaborate character codes (such as Unicode) which represent most of the characters used in many written languages. Character enc ...
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Unicode Transformation Format
Unicode, formally The Unicode Standard,The formal version reference is is an information technology standard for the consistent encoding, representation, and handling of text expressed in most of the world's writing systems. The standard, which is maintained by the Unicode Consortium, defines as of the current version (15.0) 149,186 characters covering 161 modern and historic scripts, as well as symbols, emoji (including in colors), and non-visual control and formatting codes. Unicode's success at unifying character sets has led to its widespread and predominant use in the internationalization and localization of computer software. The standard has been implemented in many recent technologies, including modern operating systems, XML, and most modern programming languages. The Unicode character repertoire is synchronized with ISO/IEC 10646, each being code-for-code identical with the other. ''The Unicode Standard'', however, includes more than just the base code. Alongside the ...
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GSM 03
The Global System for Mobile Communications (GSM) is a standard developed by the European Telecommunications Standards Institute (ETSI) to describe the protocols for second-generation ( 2G) digital cellular networks used by mobile devices such as mobile phones and tablets. GSM is also a trade mark owned by the GSM Association. GSM may also refer to the Full Rate voice codec. It was first implemented in Finland in December 1991. By the mid-2010s, it became a global standard for mobile communications achieving over 90% market share, and operating in over 193 countries and territories. 2G networks developed as a replacement for first generation ( 1G) analog cellular networks. The GSM standard originally described a digital, circuit-switched network optimized for full duplex voice telephony. This expanded over time to include data communications, first by circuit-switched transport, then by packet data transport via General Packet Radio Service (GPRS), and Enhanced Data Rates for ...
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Plane (Unicode)
In the Unicode standard, a plane is a continuous group of 65,536 (216) code points. There are 17 planes, identified by the numbers 0 to 16, which corresponds with the possible values 00–1016 of the first two positions in six position hexadecimal format (U+''hhhhhh''). Plane 0 is the Basic Multilingual Plane (BMP), which contains most commonly used characters. The higher planes 1 through 16 are called "supplementary planes". The last code point in Unicode is the last code point in plane 16, U+10FFFF. As of Unicode version , five of the planes have assigned code points (characters), and seven are named. The limit of 17 planes is due to UTF-16, which can encode 220 code points (16 planes) as pairs of words, plus the BMP as a single word. UTF-8 was designed with a much larger limit of 231 (2,147,483,648) code points (32,768 planes), and would still be able to encode 221 (2,097,152) code points (32 planes) even under the current limit of 4 bytes. The 17 planes can accommodate 1,114,1 ...
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Regional Indicator Symbol
The regional indicator symbols are a set of 26 alphabetic Unicode characters (A–Z) intended to be used to encode ISO 3166-1 alpha-2 two-letter country codes in a way that allows optional special treatment. These were defined by October 2010 as part of the Unicode 6.0 support for emoji, as an alternative to encoding separate characters for each country flag. Although they can be displayed as Roman letters, it is intended that implementations may choose to display them in other ways, such as by using national flags. The Unicode FAQ indicates that this mechanism should be used and that symbols for national flags will not be directly encoded. They are encoded in the range to within the Enclosed Alphanumeric Supplement block in the Supplementary Multilingual Plane. Emoji flag sequences A pair of regional indicator symbols is referred to as an ''emoji flag sequence'' (although it represents a specific region, not a specific flag for that region). Out of the 676 possible pairs ...
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