Tänzer (video Game)
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Tänzer (video Game)
''Tänzer'' is a 2019 hack and slash action-platform video game developed by Mikael Tillander and originally published by Mega Cat Studios for the Sega Mega Drive. In the game, players assume the role of a ballerina whose body was transformed to fight against enemies in a post-apocalyptic setting. The title was crowdfunded through Kickstarter, being first released in 2019 for the Mega Drive and has since been re-released as part of the ''Mega Cat Studios – Collection 1'' compilation for Evercade in 2020. Gameplay ''Tänzer'' is a hack and slash action-platform game reminiscent of '' Hagane: The Final Conflict'', ''Osman'' and '' Strider'', where players assume the role of a ballerina whose body was transformed to fight against enemies and bosses through multiple stages in a post-apocalyptic setting.''Tänzer'' manual (Sega Mega Drive, EU) During gameplay, players can execute a variety of moves including slash attacks and triple jumps, as well as a "Transmutation" ability. Af ...
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Mega Cat Studios
Mega Cat Studios is an American video game development and publishing company located in Pittsburgh, Pennsylvania, founded in 2015 by James Deighan, Nick Mann and Zack Manko. Mega Cat develops and publishes games for modern platforms and VR (virtual reality), and is known for creating new hard copy games for golden-era video game consoles, such as the Sega Genesis and the Nintendo Entertainment System. The company also publishes physical releases for other retro developers, such as Old Towers by Retrosouls. History Mega Cat was founded in Pittsburgh, Pennsylvania by James Deighan, Nick Mann and Zack Manko in 2015; they, alongside Nathaniel Wilson, Andrew Marsh, and Lauri Coderbrah produced the studio's first game, Almost Hero, for the Nintendo Entertainment System, which generally received a positive reception. A major element of their business model of publishing new video games for "retro systems" has involved including a physical manual and case for each of their releases. ...
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Boss (video Gaming)
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again ...
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Swedish Krona
The krona (; plural: ''kronor''; sign: kr; code: SEK) is the official currency of the Kingdom of Sweden. Both the ISO code "SEK" and currency sign "kr" are in common use; the former precedes or follows the value, the latter usually follows it but, especially in the past, it sometimes preceded the value. In English, the currency is sometimes referred to as the Swedish crown, as means "crown" in Swedish. The Swedish krona was the ninth-most traded currency in the world by value in April 2016. One krona is subdivided into 100 ''öre'' (singular; plural ''öre'' or ''ören'', where the former is always used after a cardinal number, hence "50 öre", but otherwise the latter is often preferred in contemporary speech). However, all öre coins were discontinued from 30 September 2010. Goods can still be priced in ''öre'', but all sums are rounded to the nearest krona when paying with cash. The word ''öre'' is ultimately derived from the Latin word for gold (''aurum''). History ...
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Bio Booster Armor Guyver
is a Japanese manga series written and illustrated by Yoshiki Takaya. The Guyver itself is a symbiosis, symbiotic techno-organic (or Biomechanical engineering, biomechanical) device that Human enhancement, enhances the capabilities of its host. The manga was originally serialized in Tokuma Shoten's ''Monthly Shōnen Captain'', the first appearance being in the February 18 magazine beginning in 1985. When ''Shōnen Captain'' was discontinued in 1997, the manga was picked up by Kadokawa Shoten who subsequently re-released all of the previous tankōbon originally published by Tokuma. The manga is currently serialized in Kadokawa's ''Young Ace'' magazine. It has been licensed by Viz Media, Star Comics and Chuang Yi Publishing. Guyver has been adapted into a single Original Video Animation, OVA titled ''Guyver: Out of Control'' (1986, based loosely on the first volume), a The Guyver: Bio-Booster Armor, 12-episode anime OVA series (1989 to 1992, based on the first four volumes), ...
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Roger Dean (artist)
William Roger Dean (born 31 August 1944), known as Roger Dean, is an English artist, designer, and publisher. He began painting posters and album covers for musicians in the late 1960s. The groups for whom he did the most art are the English rock bands Yes and Asia. The covers often feature exotic fantasy landscapes. His work has sold more than 150 million copies worldwide. Early life William Roger Dean was born on 31 August 1944 in Ashford, Kent. His mother studied dress design at Canterbury School of Art before her marriage and his father was an engineer in the British Army. He has three siblings, brother Martyn and sisters Penny and Philippa. Much of Dean's childhood was spent in Greece, Cyprus, and, from age 12 to 15, Hong Kong, so his father could carry out army duties. Dean was very keen on natural history as a child, and Chinese landscape art and feng shui became particular influences on him during his time in Hong Kong. He has cited landscape, "and the pathways thro ...
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Keita Amemiya
is a prolific Japanese character designer and director from Urayasu, Chiba. Amemiya is known for his distinctive fantasy designs and directorial style. Biography After graduation from the Asagaya College of Art and Design, he joined the Den Film Effect in 1981. As a film director, he made his debut in 1988's '' Mirai Ninja: Keigumo Kinin Gaiden''. Major works include science fiction film ''Zeiram'' released in 1991 and tokusatsu franchise '' Garo'' created in 2006. Filmography TV and film * '' Choujin Sentai Jetman'' (TV): director, character designer (Demon Machine Veronica) * ''G-9'' (OVA): screenplay, original creator and director * ''GARO'' (TV): creator, character designer and director * '' Iria: Zeiram the Animation'' (OVA): original concept, visual setting * ''Jikuu Senshi Spielban'': monster designs, director * ''Kamen Rider BLACK'' (TV): character designer * ''Kamen Rider BLACK RX'' (TV): character designer * ''Kamen Rider Decade'' (TV): character designer (Kai ...
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Soundtrack
A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as featured in the soundtrack of a film, video, or television presentation; or the physical area of a film that contains the synchronised recorded sound. In movie industry terminology usage, a sound track is an audio recording created or used in film production or post-production. Initially, the dialogue, sound effects, and music in a film each has its own separate track (''dialogue track'', ''sound effects track'', and '' music track''), and these are mixed together to make what is called the ''composite track,'' which is heard in the film. A ''dubbing track'' is often later created when films are dubbed into another language. This is also known as an M&E (music and effects) track. M&E tracks contain all sound elements minus dialogue, which is then supplied by the f ...
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Sound Effect
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. Traditionally, in the twentieth century, they were created with foley. In motion picture and television production, a sound effect is a sound recorded and presented to make a specific storytelling or creative point ''without'' the use of dialogue or music. The term often refers to a process applied to a recording, without necessarily referring to the recording itself. In professional motion picture and television production, dialogue, music, and sound effects recordings are treated as separate elements. Dialogue and music recordings are never referred to as sound effects, even though the processes applied to such as reverberation or flanging effects, often are called "sound effects". This area and sound design have been slowly merged since the ...
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Pixel Art
Pixel art () is a form of digital art drawn with graphics software, graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers and writing, computers and arcade video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of pixels and colors available. The art form is still employed to this day by pixel artists and game studios, even though the technological limitations have since been surpassed. Most works of pixel art are also restrictive both in file size and the number of colors used in their palette (computing), color palette because of software limitations — in order to achieve a certain aesthetic or simply to reduce the perceived noise. Older forms of pixel art tend to employ smaller palettes, with some video games being made using just two colors (1-bit color depth). Because of these ...
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Video Game Programmer
A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". A game programmer should not be confused with a game designer, who works on game design. History In the early days of video games (from the early 1970s to mid-1980s), a game programmer also took on the job of a designer and artist. This was generally because the abilities of early computers were so limited that having specialized personnel for each function was unnecessary. Game concepts were generally light and games were only meant to be played for a few minutes at a time, but more importantly, art content and variations in gameplay were constrained by computers' limited power. Later, as specialized arcade hardware and home systems became more powerful, game developers could develop d ...
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