Triple Play (TV Series)
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Triple Play (TV Series)
A triple play is a baseball play in which three outs are made as a result of continuous action without any intervening errors or pitches between outs. Triple play may also refer to: * Triple play (telecommunications), the grouping of Internet access, TV and telephone service * Triple play, a group of methods for distributing Mobile digital TV * ''Triple Play'' (FIRST), a game for the 2005 FIRST Robotics competition * ''Triple Play'', a 1974 film by Ray Dennis Steckler * ''Triple Play'', a 1997 book by Elizabeth Gunn * A kind of multi-play video poker * A thin type of magnetic tape * Triple Play series, a baseball video game series by EA Sports * Triple Play, a pricing game played for 3 cars on ''The Price Is Right'' * Triple Play, a game show sketch on PBS' ''Square One Television'' * A Triple Play (optical discs), which provides the buyer with three formats of the movie or TV show they have purchased * ''Triple Play'' (film), a 2004 American film starring Zac Efron ...
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Triple Play
In baseball, a triple play (denoted as TP in baseball statistics) is the act of making three outs during the same play. There have only been 733 triple plays in Major League Baseball (MLB) since 1876, an average of just over five per season. They depend on a combination of two factors, which are themselves uncommon: * First, there must be at least two baserunners, and no outs. From analysis of all MLB games from 2011 to 2013, only 1.51% of at bats occur in such a scenario. By comparison, 27.06% of at bats occur with at least one baserunner and fewer than two outs, the scenario where a double play is possible. * Second, activity must occur during the play that enables the defense to make three outs. Common plays, such as the batter striking out or hitting a fly ball, do not normally provide an opportunity for a triple play. A ball hit sharply and directly to an infielder, who then takes very quick or unanticipated action, as well as confusion or mistakes by the baserunners is us ...
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Triple Play (telecommunications)
In telecommunications, triple play service is a marketing term for the provisioning, over a single broadband connection, of two bandwidth-intensive services, broadband Internet access and television, and the latency-sensitive telephone. Triple play focuses on a supplier convergence rather than solving technical issues or a common standard. However, standards like G.hn might deliver all these services on a common technology. Quadruple play A so-called quadruple play (or quad play) service integrates mobility as well, often by supporting dual mode mobile plus hotspot-based phones that shift from GSM to Wi-Fi when they come in range of a home wired for triple-play service. Typical Generic Access Network services of this kind, such as Rogers Home Calling Zone (Rogers is an incumbent in the Canadian market), allow the caller to enter and leave the range of their home Wi-Fi network, and only pay GSM rates for the time they spend outside the range. Calls at home are routed over th ...
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Mobile Digital TV
Mobile television is television watched on a small handheld or mobile device. It includes service delivered via mobile phone networks, received free-to-air via terrestrial television stations, or via satellite broadcast. Regular broadcast standards or special mobile TV transmission formats can be used. Additional features include downloading TV programs and podcasts from the Internet and storing programming for later viewing. According to the ''Harvard Business Review'', the growing adoption of smartphones allowed users to watch as much mobile video in three days of the 2010 Winter Olympics as they watched throughout the entire 2008 Summer Olympics, a five-fold increase. However, except in South Korea, consumer acceptance of broadcast mobile TV has been limited due to lack of compatible devices. Early mobile TV receivers were based on old analog television systems. They were the earliest televisions that could be placed in a coat pocket. The first was the Panasonic IC TV MODEL ...
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Triple Play (FIRST)
Triple Play was the name of the 2005 season FIRST Robotics Competition game. Basic Description Triple Play was the FIRST Robotics Competition game released on January 8, 2005. This is the first time the game rules PDF Portable Document Format (PDF), standardized as ISO 32000, is a file format developed by Adobe in 1992 to present documents, including text formatting and images, in a manner independent of application software, hardware, and operating systems. ... files were made available in late December to teams prior to the official release. The files with an alpha numeric password featuring the game's name. The password was 2005tr1pl3pl4y. This game was the first to feature three robots per alliance. The primary game pieces were called "Tetras" which are tetrahedra made from PVC pipe long. The game was played on a field set up like a tic-tac-toe board, with nine larger goals, also shaped as tetras in three rows of three. The object of the game was to place the sco ...
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Ray Dennis Steckler
Ray Dennis Steckler (January 25, 1938 – January 7, 2009), also known by the pseudonym Cash Flagg, was an American film director, producer, screenwriter and actor best known as the low-budget auteur of such cult films as ''The Incredibly Strange Creatures Who Stopped Living and Became Mixed-Up Zombies''. In addition to Cash Flagg, Steckler was also known by the pseudonyms Sven Christian, Henri-Pierre Duval, Pierre Duvall, Sven Hellstrom, Ricardo Malatoté, Harry Nixon, Michael J. Rogers, Michel J. Rogers, Wolfgang Schmidt, Cindy Lou Steckler, R.D. Steckler, Ray Steckler, and Cindy Lou Sutters —- this last his "porn name". Early life and career Ray Dennis Steckler was born in Reading, Pennsylvania where his grandmother, who largely raised him, nurtured his love of movies. At 15, upon receiving an 8mm home movie camera from his stepfather, Steckler shot an amateur pirate film with friends. Ray served three years in the United States Army from 1956 to 1959, being discharged as ...
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Elizabeth Gunn (author)
Elizabeth Anne Gunn (née McConnell; June 10, 1927 – August 30, 2022) was an American writer. Biography Gunn was born in Chatfield, Minnesota on June 10, 1927, spent most of her writing career in Tucson, Arizona, and died in Helena, Montana on August 30, 2022. Her careful research into police techniques resulted in "precision-tooled procedurals" according to Marilyn Stasio of ''The New York Times''. Her Jake Hines Series is set in the fictional city of Rutherford, Minnesota. Her Sarah Burke Series, is set in Tucson, where she moved in 1999. Her publishers included Walker, Dell, Harlequin, Forge, Severn House, and Joffe Books. Prior to her career as a writer, Gunn was a runner, skier, earned her private pilot's license, became a sky and scuba diver, hiked deserts and mountains, and travelled extensively in the U.S., Canada, Mexico, and Europe, including several years as a live-aboard sailor. While she was sailing, Gunn began to write travel articles. Many were published in ...
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Video Poker
Video poker is a casino game based on five-card draw poker. It is played on a computerized console similar in size to a slot machine. History Video poker first became commercially viable when it became economical to combine a television-like monitor with a solid state central processing unit. The earliest models appeared at the same time as the first personal computers were produced, in the mid-1970s, although they were primitive by today's standards. Video poker became more firmly established when SIRCOMA, which stood for Si Redd's Coin Machines (and which evolved over time to become International Game Technology), introduced Draw Poker in 1979. Throughout the 1980s video poker became increasingly popular in casinos, as people found the devices less intimidating than playing table games. Today video poker enjoys a prominent place on the gaming floors of many casinos. The game is especially popular with Las Vegas locals, who tend to patronize locals casinos off the Las Vegas Str ...
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Audio Tape Length And Thickness
Since the widespread adoption of reel-to-reel audio tape recording in the 1950s, audio tapes and tape cassettes have been available in many formats. This article describes the length, tape thickness and playing times of some of the most common ones. All tape thicknesses here refer to the total tape thickness unless otherwise specified, including the base, the oxide coating and any back coating. In the United States, tape thickness is often expressed as the thickness of the base alone. However, this varies from manufacturer to manufacturer and also between tape formulations from the same manufacturer. Outside of the US, the overall thickness is more often quoted, and is the more relevant measurement when relating the thickness to the length that can be fit onto a reel or into a cassette. Reel-to-reel ¼" The tape decks of the 1950s were mainly designed to use tape ¼" wide and to accept one of two reel formats: * Ten-and-a-half-inch reels, almost always with metal flanges, whi ...
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Triple Play Series
''Triple Play'' is a series of video games based on Major League Baseball, published by EA Sports until their replacement by the ''MVP Baseball'' in 2003. ''GameSpot'' stated that other simulations (for example, Sega's version) were superior to ''Triple Play'', while ''GamePro'' greeted it as "the best baseball simulation so far". ''Electronic Gaming Monthly'' editors named ''Triple Play Gold Edition'' a runner-up for Genesis Game of the Year (behind ''Vectorman 2''). Games All of the games contained the rosters and schedules of the beginning of the season of the year before the one described in the name except for ''Triple Play 2002''. For example, ''Triple Play 2001'' contained the rosters and schedules of the 2000 season, and ''Triple Play Baseball'' (without a year) contained the rosters and schedules for 2001. This is a result of the tradition of listing the year the series ends in, basketball, football and hockey ending in a different year from when they started. Baseball ...
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List Of The Price Is Right Pricing Games
__NOTOC__ Pricing games are featured on the current version of the American game show ''The Price Is Right''. The contestant from Contestants' Row who bids closest to the price of a prize without going over wins the prize and has the chance to win additional prizes or cash in an onstage game. After the pricing game ends, a new contestant is selected for Contestants' Row and the process is repeated. Six pricing games are played on each hour-long episode. Prior to expanding to one hour in length, three games per episode were played during the half-hour format. With the exception of a single game from early in the show's history, only one contestant at a time is involved in a pricing game. A total of 112 pricing games have been played on the show, 78 of which are in the current rotation. On a typical hour-long episode, two games—one in each half of the show—will be played for a car, at most one game will be played for a cash prize and the other games will offer merchandise or tr ...
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Square One Television
''Square One Television'' (sometimes referred to as ''Square One'' or ''Square One TV'') is an American children's television program produced by the Children's Television Workshop (now known as Sesame Workshop) to teach mathematics and abstract mathematical concepts to young viewers. Created and broadcast by PBS in the United States from January 26, 1987 to October 18, 1991, the show was intended to address the math crisis among American schoolchildren. After the last episode aired, the show went into reruns until October 7, 1994. The show was revived for the 1995–1996 PBS season as a teacher instruction program, ''Square One TV Math Talk''. From 1999 to 2003, ''Square One'' was also shown on Noggin, a cable channel co-founded by Sesame Workshop. Format Sketches ''Square One'' comprised short sketches that introduced and applied concepts in mathematics such as counting, combinatorics, simple fractions, estimation, probability, and geometry. The sketches featured regular char ...
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Triple Play (optical Discs)
Triple Play is a form of home entertainment optical disc distribution which provides the buyer with a film or TV series in three different formats in a single keep case. The formats are Blu-ray Disc, DVD, and a digital copy. In some cases, an Ultraviolet copy will be included in place of a DVD. See also *Digital copy *Blu-ray Disc *DVD *Ultraviolet Ultraviolet (UV) is a form of electromagnetic radiation with wavelength from 10 nanometer, nm (with a corresponding frequency around 30 Hertz, PHz) to 400 nm (750 Hertz, THz), shorter than that of visible light, but longer than ... Notes {{reflist Video storage Packaging ...
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