Trekort
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Trekort
Trekort, Tre-Kort or, in Swedish, also Trikort, is an old card game of Danish origin for four or five players that was usually played for money. It was also known in Sweden, where it developed into the variant of Knack. The name Trekort is also loosely used to describe related three-card games such as Swedish Köpknack. The name means "three cards" and may therefore be related to German Dreiblatt. History The rules of Trekort are first recorded in a short Danish games compendium in 1774. They were reprinted with minor changes by Jørgensen in the early decades of the 19th century and followed by other accounts of the same basic rules during the mid-19th century. The game appears to have been popular with farmers and was described as "infamous" as well as rowdy and the reason why card playing was condemned by many as "anything but an innocent pleasure." Sometimes significant amounts of money were wagered and cheating and brawling were not unknown. The game had reached Sweden b ...
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Trekort - 2nd Trick - IMG 7752
Trekort, Tre-Kort or, in Swedish, also Trikort, is an old card game of Danish origin for four or five players that was usually played for money. It was also known in Sweden, where it developed into the variant of Knack. The name Trekort is also loosely used to describe related three-card games such as Swedish Köpknack. The name means "three cards" and may therefore be related to German Dreiblatt. History The rules of Trekort are first recorded in a short Danish games compendium in 1774. They were reprinted with minor changes by Jørgensen in the early decades of the 19th century and followed by other accounts of the same basic rules during the mid-19th century. The game appears to have been popular with farmers and was described as "infamous" as well as rowdy and the reason why card playing was condemned by many as "anything but an innocent pleasure." Sometimes significant amounts of money were wagered and cheating and brawling were not unknown. The game had reached Sweden b ...
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Knack (card Game)
Knack is a Swedish card game, mainly played for money, in which the aim is to win at least one of the three tricks. It is also known as Trekort or Trikort, although that usually refers to a more basic game of Danish origin that is probably its progenitor. Each deal begins with the dealer anteing an agreed stake into the pot. The players receive three cards each, and then a card is turned that indicates the trump suit A trump is a playing card which is elevated above its usual rank in trick-taking games. Typically, an entire suit is nominated as a ''trump suit''; these cards then outrank all cards of plain (non-trump) suits. In other contexts, the terms ''tru .... The remaining cards form a talon. Players who so wish, may exchange up to two cards for cards from the talon. In turn, the players then decide whether they want to play for the pot; if so, they announce this by knocking on the table and possibly also saying "knock". Alternatively they may fold without exchanging. ...
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Dreiblatt
Tippen, also known as Dreiblatt, Dreikart, Drei Karten, Dreekort, Kleinpréférence or Labet, is an historical German 3-card, plain-trick game which was popular as a gambling game for three or more players. The Danish version of the game was known as Trekort and more elaborate Swedish variants include Knack and Köpknack. It appears to be related to the English game of 3-Card Loo. It was banned as a gambling game in some places. History and etymology The game was described in 19th century anthologies and encyclopedias but appears related to 3-card Loo, which was already described in the 18th century. In some locations the game was illegal. Dreiblatt is recorded as early as 1807 as a gambling game in which players received three cards, and Tippen is mentioned in 1790 as a gambling game similar to Grobhäusern and Trischak,Förster, Thomas (1790), ''Thomas Försters Erzählungen von seinen Reisen in allen vier Welttheilen.'' Vol. 1. Weißenfels: Friedrich Severin. p. 199. and in ...
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Köpknack
Köpknack () is an old Swedish card game which is a development of Knack and, like the latter, is mainly played for stakes. The game is also known as Trekort which, however, usually refers to a simpler version of Danish origin that may have been its progenitor. Cards A normal French-suited pack with 52 cards is used, normally of the Modern Swedish pattern.''PDF-kompendium över kortspel''
at bredband.net. Retrieved 16 July 2020.


Deal

Players draw lots for seating and first dealer. Deal and pl ...
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Svängknack
Svängknack ("Swing Knock") is a Swedish card game for 6 to 8 players''Svängknack''
at pokerforum.nu. Retrieved 4 July 2020.
that is a further development of and, like the latter, is mainly played for money.


Cards

A normal is used, norma ...
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Norseman's Knock
Norseman's Knock or Norrlandsknack is a classic Swedish card game for 3 to 5 players,''Norrlandsknack''
at spelregler.org. Retrieved 4 July 2020.
known since the mid-1800s. It is traditionally played for money. The game is about winning as many tricks as possible and above all not being completely left without a trick.


Background

A "distinctively Swedish member" of the of games, Norrland is the norther part of and includes
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Led Suit
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge, Hearts, Poker or Rummy), but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries. A ; Ace # The card with one pip in a pack of cards. Usually the highest card of a suit, ranking immediately above the King. May also occupy the lowest rank. # Commonly refers to the Deuce or Two in German-suited packs which don't have real Aces. Often the highest card of a suit. ; Acorns : One of the four suits in a German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not sleeping. # See active player. ; active player # A player who receives cards in the current deal (i.e. is not sitting out because there are more players than the game is designed f ...
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Trump (cards)
A trump is a playing card which is elevated above its usual rank in trick-taking games. Typically, an entire Suit (cards), suit is nominated as a ''trump suit''; these cards then outrank all cards of plain (non-trump) suits. In other contexts, the terms ''trump card'' or ''to trump'' refers to any sort of action, authority, or policy which automatically prevails over all others. Etymology The English word '':wikt:trump, trump'' derives from ''Trionfi (cards), trionfi'', a type of 15th-century Italian playing cards, from the Latin '':wikt:triumphus, triumphus'' "triumph, victory procession", ultimately (via Etruscan) from Greek Thriambus, θρίαμβος, the term for a hymn to Dionysus sung in processions in his honour. ''Trionfi'' was the 15th-century card game for which tarot cards were designed. ''Trionfi'' were a fifth suit in the card game which acted as permanent trumps. Still in the 15th century, the French game ''triomphe'' (Spanish '' triunfo'') used four suits, one o ...
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Discard (cards)
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge (card game), Bridge, Hearts (card game), Hearts, Poker (card game), Poker or Rummy), but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see #Game-specific glossaries, Game-specific glossaries. A ; Ace # The card with one pip in a pack of cards. Usually the highest card of a #suit, suit, #rank, ranking immediately above the #King, King. May also occupy the lowest rank. # Commonly refers to the #deuce, Deuce or Two in #German-suited pack, German-suited packs which don't have real Aces. Often the highest card of a suit. ; Acorns (card suit), Acorns : One of the four #suit, suits in a #German pack, German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not #sleeping, sle ...
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Active Player
Card players are those participating in a card game. Various names are given to card players based on their role or position. Position Games of Anglo-American origin In games of Anglo-American origin played in English-speaking countries, age refers to the order of priority in which players make the first lead, bid or bet, based on their position at the table.''The Language of Cards''
at www.parlettgames.uk. Retrieved 4 August 2018
This changes constantly as the dealer rotates either clockwise or anticlockwise around the table. They are traditionally referred to as follows: ; Eldest hand (or elder hand): the player who enjoys greatest priority and e.g. is the first to receive cards in the deal. Elder is the non-dealer in two-hand games. ; Youngest hand (or younger hand): the player who has the lowest p ...
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On Lead
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge (card game), Bridge, Hearts (card game), Hearts, Poker (card game), Poker or Rummy), but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see #Game-specific glossaries, Game-specific glossaries. A ; Ace # The card with one pip in a pack of cards. Usually the highest card of a #suit, suit, #rank, ranking immediately above the #King, King. May also occupy the lowest rank. # Commonly refers to the #deuce, Deuce or Two in #German-suited pack, German-suited packs which don't have real Aces. Often the highest card of a suit. ; Acorns (card suit), Acorns : One of the four #suit, suits in a #German pack, German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not #sleeping, sle ...
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Plain-trick
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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