Transmission Block
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Transmission Block
In telecommunication, the term transmission block has the following meanings: #A group of characters or bits transmitted as a block, unit, message, or packet. It usually includes additional encoded characters for error detection and correction. #In data transmission, a group of records sent, processed, or recorded as a unit. Some protocols require each transmission block to end with an end-of-message marker. This is often a control character such as End-of-Text (ETX), End-of-Transmission-Block (ETB), or End-of-Transmission (EOT). Some protocols (especially those requiring ETX) require each transmission block to begin with a Start-of-Text character (STX). See also *Frame (networking) *Network packet In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the ''payload''. Control informa ... References *{{FS1037C Dat ...
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Telecommunication
Telecommunication is the transmission of information by various types of technologies over wire, radio, optical, or other electromagnetic systems. It has its origin in the desire of humans for communication over a distance greater than that feasible with the human voice, but with a similar scale of expediency; thus, slow systems (such as postal mail) are excluded from the field. The transmission media in telecommunication have evolved through numerous stages of technology, from beacons and other visual signals (such as smoke signals, semaphore telegraphs, signal flags, and optical heliographs), to electrical cable and electromagnetic radiation, including light. Such transmission paths are often divided into communication channels, which afford the advantages of multiplexing multiple concurrent communication sessions. ''Telecommunication'' is often used in its plural form. Other examples of pre-modern long-distance communication included audio messages, such as coded drumb ...
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Character (computing)
In computer and machine-based telecommunications terminology, a character is a unit of information that roughly corresponds to a grapheme, grapheme-like unit, or symbol, such as in an alphabet or syllabary in the written form of a natural language. Examples of characters include letters, numerical digits, common punctuation marks (such as "." or "-"), and whitespace. The concept also includes control characters, which do not correspond to visible symbols but rather to instructions to format or process the text. Examples of control characters include carriage return and tab as well as other instructions to printers or other devices that display or otherwise process text. Characters are typically combined into strings. Historically, the term ''character'' was used to denote a specific number of contiguous bits. While a character is most commonly assumed to refer to 8 bits (one byte) today, other options like the 6-bit character code were once popular, and the 5-bit Baudot ...
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Block (telecommunications)
In telecommunications a block is one of: * A group of bits or digits that is transmitted as a unit and that may be encoded for error-control purposes. * A string of records, words, or characters, that for technical or logical purposes are treated as a unit. Blocks (a) are separated by interblock gaps, (b) are delimited by an end-of-block signal, and (c) may contain one or more records. A block is usually subjected to some type of block processing, such as multidimensional parity checking, associated with it. A block transfer attempt is a coordinated sequence of user and telecommunication system activities undertaken to effect transfer of an individual block from a source user to a destination user. A block transfer attempt begins when the first bit of the block crosses the functional interface between the source user and the telecommunication system. A block transfer attempt ends either in ''successful block transfer'' or in ''block transfer failure''. Successful block transfe ...
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Message
A message is a discrete unit of communication intended by the source for consumption by some recipient or group of recipients. A message may be delivered by various means, including courier, telegraphy, carrier pigeon and electronic bus. A message can be the content of a broadcast. An interactive exchange of messages forms a conversation. One example of a message is a press release, which may vary from a brief report or statement released by a public agency to commercial publicity material. History Roles in human communication In communication between humans, messages can be verbal or nonverbal: * A verbal message is an exchange of information using words. Examples include face-to-face communication, telephone calls, voicemails, email etc. * A nonverbal message is communicated through actions or behaviors rather than words, such as conscious or unconscious body language. In computer science There are two main senses of the word "message" in computing: messages be ...
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Network Packet
In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the ''payload''. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet headers and trailers. In packet switching, the bandwidth of the transmission medium is shared between multiple communication sessions, in contrast to circuit switching, in which circuits are preallocated for the duration of one session and data is typically transmitted as a continuous bit stream. Terminology In the seven-layer OSI model of computer networking, ''packet'' strictly refers to a protocol data unit at layer 3, the network layer. A data unit at layer 2, the data link layer, is a ''frame''. In layer 4, the transport layer, the data u ...
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Error Detection And Correction
In information theory and coding theory with applications in computer science and telecommunication, error detection and correction (EDAC) or error control are techniques that enable reliable delivery of digital data over unreliable communication channels. Many communication channels are subject to channel noise, and thus errors may be introduced during transmission from the source to a receiver. Error detection techniques allow detecting such errors, while error correction enables reconstruction of the original data in many cases. Definitions ''Error detection'' is the detection of errors caused by noise or other impairments during transmission from the transmitter to the receiver. ''Error correction'' is the detection of errors and reconstruction of the original, error-free data. History In classical antiquity, copyists of the Hebrew Bible were paid for their work according to the number of stichs (lines of verse). As the prose books of the Bible were hardly ever ...
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Data Transmission
Data transmission and data reception or, more broadly, data communication or digital communications is the transfer and reception of data in the form of a digital bitstream or a digitized analog signal transmitted over a point-to-point or point-to-multipoint communication channel. Examples of such channels are copper wires, optical fibers, wireless communication using radio spectrum, storage media and computer buses. The data are represented as an electromagnetic signal, such as an electrical voltage, radiowave, microwave, or infrared signal. Analog transmission is a method of conveying voice, data, image, signal or video information using a continuous signal which varies in amplitude, phase, or some other property in proportion to that of a variable. The messages are either represented by a sequence of pulses by means of a line code (''baseband transmission''), or by a limited set of continuously varying waveforms (''passband transmission''), using a digital modulat ...
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Control Character
In computing and telecommunication, a control Character (computing), character or non-printing character (NPC) is a code point (a number) in a character encoding, character set, that does not represent a written symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text. All other characters are mainly printing, printable, or graphic characters, except perhaps for the "space (punctuation), space" character (see ASCII printable characters). History Prosigns for Morse code, Procedural signs in Morse code are a form of control character. A form of control characters were introduced in the 1870 Baudot code: NUL and DEL. The 1901 Murray code added the carriage return (CR) and line feed (LF), and other versions of the Baudot code included other control characters. The bell character (BEL), which rang a bell to alert operators, was also an early Teleprinter, teletype control character. Control characters have also been called "format ...
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End-of-Text Character
The End-of-Text character (ETX) is a control character used to inform the receiving computer that the end of a record has been reached. This may or may not be an indication that all of the data in a record have been received. In ASCII and in EBCDIC, ETX is code point 0x03, often displayed as {{mono, ^C). It is often used as a "break" character (Control-C) to interrupt a program or process. In TOPS-20, it was used to gain the system's attention before logging in. It is often used in conjunction with Start of Text (STX) and Data Link Escape (DLE), e.g., to distinguish frames in the Data link layer. mIRC uses ETX as the color character escape character. See also * C0 and C1 control codes The C0 and C1 control code or control character sets define control codes for use in text by computer systems that use ASCII and derivatives of ASCII. The codes represent additional information about the text, such as the position of a cursor, ... Control characters ...
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End-of-Transmission-Block Character
End-of-Transmission-Block (ETB) is a communications control character used to indicate the end of a block of data for communications purposes. ETB is used for segmenting data into blocks when the block structure is not necessarily related to the processing function. In ASCII, ETB is code point 23 (0x17, or in caret notation) in the C0 control code set. In EBCDIC Extended Binary Coded Decimal Interchange Code (EBCDIC; ) is an eight-bit character encoding used mainly on IBM mainframe and IBM midrange computer operating systems. It descended from the code used with punched cards and the corresponding six- ..., ETB is code point 0x26. References *Nichols A., Nichols et al.: ''Data Communications for Microcomputers'' (1982) ASCII Control characters {{Compu-stub ...
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