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TrackMania Nations
''TrackMania'' is a series of racing games for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Nintendo DS and Wii developed by Nadeo and Firebrand Games. Instead of following the usual trend of choosing a set car and track to play the game, in ''TrackMania'' the players can create their own tracks using a "building block" process similar to games that existed before the first TrackMania game, such as the 1984 game ''Excitebike'', the 1985 game ''Racing Destruction Set'', and the 1990 game ''Stunts''. ''TrackMania'' games typically have a time trial format, with medals awarded for beating set times in single-player mode, as well as the ability to submit times to various online rankings. Players may choose to respawn (retire) at any time, for example if they land upside down, leave the track or get off to a poor start. Multiplayer races operate as concurrent time trials; players' cars are visible on the same track at the same time, but cannot physically interact with ...
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TrackMania Nations
''TrackMania'' is a series of racing games for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Nintendo DS and Wii developed by Nadeo and Firebrand Games. Instead of following the usual trend of choosing a set car and track to play the game, in ''TrackMania'' the players can create their own tracks using a "building block" process similar to games that existed before the first TrackMania game, such as the 1984 game ''Excitebike'', the 1985 game ''Racing Destruction Set'', and the 1990 game ''Stunts''. ''TrackMania'' games typically have a time trial format, with medals awarded for beating set times in single-player mode, as well as the ability to submit times to various online rankings. Players may choose to respawn (retire) at any time, for example if they land upside down, leave the track or get off to a poor start. Multiplayer races operate as concurrent time trials; players' cars are visible on the same track at the same time, but cannot physically interact with ...
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TrackMania United
''TrackMania'' is a series of racing games for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Nintendo DS and Wii developed by Nadeo and Firebrand Games. Instead of following the usual trend of choosing a set car and track to play the game, in ''TrackMania'' the players can create their own tracks using a "building block" process similar to games that existed before the first TrackMania game, such as the 1984 game ''Excitebike'', the 1985 game ''Racing Destruction Set'', and the 1990 game ''Stunts''. ''TrackMania'' games typically have a time trial format, with medals awarded for beating set times in single-player mode, as well as the ability to submit times to various online rankings. Players may choose to respawn (retire) at any time, for example if they land upside down, leave the track or get off to a poor start. Multiplayer races operate as concurrent time trials; players' cars are visible on the same track at the same time, but cannot physically interact with ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Excitebike
is a motocross racing video game developed and published by Nintendo. In Japan, it was released for the Famicom in 1984 and then ported to arcades as ''Vs. Excitebike'' for the Nintendo Vs. System later that year. In North America, it was initially released for arcades in 1985 and then as a launch game for the Nintendo Entertainment System later that year, becoming one of the best selling games on the console. It is the first game in the ''Excite'' series. Designed and directed by Shigeru Miyamoto, the smooth side-scrolling game engine his team developed for ''Excitebike'' was later used to develop ''Super Mario Bros.'' (1985), which had the effect of Mario smoothly accelerating from a walk to a run, rather than move at a constant speed. ''Excitebike'' was a critical and commercial success. It spawned several sequels and has been re-released multiple times onto other Nintendo platforms, such the Wii and Wii U Virtual Consoles, and Nintendo Switch Online. Gameplay ''Excite ...
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Canyon
A canyon (from ; archaic British English spelling: ''cañon''), or gorge, is a deep cleft between escarpments or cliffs resulting from weathering and the erosive activity of a river over geologic time scales. Rivers have a natural tendency to cut through underlying surfaces, eventually wearing away rock layers as sediments are removed downstream. A river bed will gradually reach a baseline elevation, which is the same elevation as the body of water into which the river drains. The processes of weathering and erosion will form canyons when the river's headwaters and estuary are at significantly different elevations, particularly through regions where softer rock layers are intermingled with harder layers more resistant to weathering. A canyon may also refer to a rift between two mountain peaks, such as those in ranges including the Rocky Mountains, the Alps, the Himalayas or the Andes. Usually, a river or stream carves out such splits between mountains. Examples of mou ...
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TrackMania Turbo (2010 Video Game)
''TrackMania Turbo'' is a racing video game developed by Firebrand Games. The successor to ''TrackMania DS'', it was released on September 24, 2010 in Europe by Focus Home Interactive, and on April 19, 2011 in the US by City Interactive. It was released at the same time as '' TrackMania: Build to Race'' (known as ''TrackMania'' in Europe) for the Wii. It received generally favorable reviews from critics. Gameplay ''Trackmania Turbo'' features gameplay similar to that of other games in the ''Trackmania'' series and includes a comprehensive track editor. There are 150 available tracks across 4 total environments, including Stadium, Island, Coast and Snow! Three game modes are also included; "Race", "Puzzle" and "Platform". Players are able to play together locally up to 4 players, and can play on official or custom tracks through Nintendo Wi-Fi Connection. Reception The game received an aggregate score of 77/100 on Metacritic Metacritic is a website that review aggregator ...
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Build To Race
Build may refer to: * Engineering something * Construction * Physical body stature, especially muscle size; usually of the human body The human body is the structure of a Human, human being. It is composed of many different types of Cell (biology), cells that together create Tissue (biology), tissues and subsequently organ systems. They ensure homeostasis and the life, viabi ... * Build (game engine), a 1995 first-person shooter engine * "Build" (song), a 1987 song by The Housemartins * Microsoft Build, a developer conference * Software build, a compiled version of software, or the process of producing it See also * * * Built (other) * , German newspaper {{disambiguation ...
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TrackMania Sunrise
''TrackMania Sunrise'' is a racing video game developed by Nadeo, and the second game in the ''TrackMania'' series. It was released in April 2005 in Europe and May 2005 in Russia and the United States. It received positive reviews from critics, who called it an improvement on its predecessor. Gameplay The game features more realistic graphics and contains three environments: Island, Bay, and Coast. As in the original game, each has a unique car to fit the environment's characteristics. "Island" features fast sports cars which can turn sharply on mostly wide roads while "Bay" has bouncy cars with less traction, making accidental oversteering more likely. "Coast" features slower cars with little traction and small roads where cars are able to drift through corners. The game was built on an overhauled engine for better visuals and Internet connectivity with tracks that include skinnable advertisement panels. This version also features two new gameplay modes: * ''Platform'' gives pl ...
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Power Up!
Power most often refers to: * Power (physics), meaning "rate of doing work" ** Engine power, the power put out by an engine ** Electric power * Power (social and political), the ability to influence people or events ** Abusive power Power may also refer to: Mathematics, science and technology Computing * IBM POWER (software), an IBM operating system enhancement package * IBM POWER architecture, a RISC instruction set architecture * Power ISA, a RISC instruction set architecture derived from PowerPC * IBM Power microprocessors, made by IBM, which implement those RISC architectures * Power.org, a predecessor to the OpenPOWER Foundation * SGI POWER Challenge, a line of SGI supercomputers Mathematics * Exponentiation, "''x'' to the power of ''y''" * Power function * Power of a point * Statistical power Physics * Magnification, the factor by which an optical system enlarges an image * Optical power, the degree to which a lens converges or diverges light Social sciences and ...
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TrackMania (2003 Video Game)
''TrackMania'' is a racing video game developed by Nadeo and published by Focus Home Interactive. It is the first game in the ''TrackMania'' series. Gameplay ''TrackMania'' includes some pre-constructed tracks that players can race on to unlock "coppers", the in-game currency. These can be used to buy different building blocks, usually called "blocks", for their track, including regular roads, checkpoints, long bends, loop-the-loops, and jumps, which all snap to a grid automatically. Regular roads can be dragged to create straight sections as well as 90 degree corners. Most other blocks are automatically connected by placing them next to each other. There are three environments to choose from: Rally (Countryside), Snow (Alpine), and Desert (Speed), each of which offers a unique car and handling characteristics. There are also three modes: Race, Puzzle, and Survival, each of which features an equal number of tracks for each environment. The "Survival" mode does not appear in the ...
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Glossary Of Video Game Terms
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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Spawning (computer Gaming)
In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives. Despawning is the deletion of an entity from the game world. All player characters typically spawn at the start of a round, whereas some objects or mobs may spawn after the occurrence of a particular event or delay. When a player character respawns, they generally do so in an earlier point of the level and get some kind of penalty. The term was coined by id Software within the context of its game, ''Doom''. Spawn points ''Spawn points'' are areas in a level where players spawn. In levels designed for team play, these points are usually grouped so that each team spawns in their own tight area of the level. Spawn points are typically reserved for one team at any time and often have the ability to change hands to the other team. Some games even allow spawn points to be created by players; using ...
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