Tom Clancy's H.A.W.X 2
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Tom Clancy's H.A.W.X 2
''Tom Clancy's H.A.W.X. 2'' is an arcade-style combat flight simulator video game developed by Ubisoft Bucharest and published by Ubisoft. It is the sequel to ''Tom Clancy's H.A.W.X'', and was released for Xbox 360 and PlayStation 3 in September 2010, and for Wii and Microsoft Windows in November 2010. Gameplay The game features a story campaign which can be played solo or with cooperation of three other players. The player is often in control of Major Alex Hunter, a pilot from High Altitude Warfare – Experimental (HAWX) squadron but gets to play one or two missions as other pilots, including Captain Dimitri Ivanovich Sokov of Russian Air Force, Lieutenant Colin Munro of the British Royal Navy and Colonel David Crenshaw of HAWX squadron. In most missions, the player pilots a combat aircraft, but occasionally, the player gets to remotely control an unmanned aerial vehicle (UAV). Also in one mission, the player assumes the role of a guns operator in an AC-130 Spooky. The ...
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Ubisoft Bucharest
Ubisoft is a French video game publisher headquartered in Montreuil, founded in March 1986 by the Guillemot brothers. Since its establishment, Ubisoft has become one of the largest video game publishers, and it has the largest in-house development team, with more than 20,000 employees working in over 45 studios as of May 2021. While Ubisoft set up many in-house studios itself, such as Ubisoft Montreal, Ubisoft Toronto, Ubisoft Montpellier and Ubisoft Paris, the company also acquired several studios, such as Massive Entertainment, Red Storm Entertainment, Reflections Interactive and FreeStyleGames. Ubisoft's studios often cooperate with each other in their projects, sharing different development duties. ''Assassin's Creed Unity'', released in 2014, saw ten studios worldwide work together. North America Blue Mammoth Games Blue Mammoth Games, based in Atlanta, Georgia, was founded by Lincoln Hamilton and Matt Woomer in 2009. In October 2012, Xaviant, another Atlanta-based devel ...
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AC-130 Spooky
The Lockheed AC-130 gunship is a heavily armed, long-endurance, ground-attack variant of the C-130 Hercules transport, fixed-wing aircraft. It carries a wide array of ground-attack weapons that are integrated with sophisticated sensors, navigation, and fire-control systems. Unlike other modern military fixed-wing aircraft, the AC-130 relies on visual targeting. Because its large profile and low operating altitudes around 7,000 feet (2,100 m) make it an easy target, its close air support missions are usually flown at night. The airframe is manufactured by Lockheed Martin, while Boeing is responsible for the conversion into a gunship and for aircraft support.AC-130U Gunship page
. Boeing.
Developed during the Vietnam War ...
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Wii Remote
The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing which is used for the console, using accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk, which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller, Wii Zapper, and the Wii Wheel, which has originally been used for the racing game, ''Mario Kart Wii''. The controller was revealed at both E3 2005 and E3 2006 and the Tokyo Game Show on September 14, 2005, with the name "Wii Remote" announced April 27, 2006. It received much attention due to its unique features, not supported ...
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Deathmatch (video Games)
Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters as many times as possible. The deathmatch may end on a ''frag limit'' or a ''time limit'', and the winner is the player that accumulated the greatest number of frags. The deathmatch is an evolution of competitive multiplayer modes found in game genres such as fighting games and racing games moving into other genres. Description In a typical first-person shooter (FPS) deathmatch session, players connect individual computers together via a computer network in a peer-to-peer model or a client–server model, either locally or over the Internet. Each individual computer generates the first person view that the computer character sees in the virtual world, hence the player sees ''through the eyes'' of the computer character. Players are ab ...
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Electronic Countermeasure
An electronic countermeasure (ECM) is an electrical or electronic device designed to trick or deceive radar, sonar, or other detection systems, like infrared (IR) or lasers. It may be used both offensively and defensively to deny targeting information to an enemy. The system may make many separate targets appear to the enemy, or make the real target appear to disappear or move about randomly. It is used effectively to protect aircraft from guided missiles. Most air forces use ECM to protect their aircraft from attack. It has also been deployed by military ships and recently on some advanced tanks to fool laser/IR guided missiles. It is frequently coupled with stealth advances so that the ECM systems have an easier job. Offensive ECM often takes the form of jamming. Self-protecting (defensive) ECM includes using blip enhancement Blip enhancement is an electronic warfare technique used to fool radar. When the radar transmits a burst of energy some of that energy is reflected off ...
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Autocannon
An autocannon, automatic cannon or machine cannon is a fully automatic gun that is capable of rapid-firing large-caliber ( or more) armour-piercing, explosive or incendiary shells, as opposed to the smaller-caliber kinetic projectiles (bullets) fired by a machine gun. Autocannons have a longer effective range and greater terminal performance than machine guns, due to the use of larger/heavier munitions (most often in the range of , but bigger calibers also exist), but are usually smaller than tank guns, howitzers, field guns or other artillery. When used on its own, the word "autocannon" typically indicates a non-rotary weapon with a single barrel. When multiple rotating barrels are involved, such a weapon is referred to as a "rotary autocannon" or occasionally "rotary cannon", for short (particularly on aircraft). Autocannons are heavy weapons that are unsuitable for use by infantry. Due to the heavy weight and recoil Recoil (often called knockback, kickback o ...
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Joint Strike Missile
The Joint Strike Missile (JSM) is a multi-role, air-launched missile under development by the Norwegian company Kongsberg Defence & Aerospace (KDA) and American company Raytheon Missiles & Defense. The JSM is derived from the Naval Strike Missile. Development A development of the Naval Strike Missile (NSM), the Joint Strike Missile (JSM) will feature an option for ground strike and a two-way communications line, so that the missile can communicate with the central control room or other missiles in the air. This missile will be integrated with the Lockheed Martin F-35 Lightning II. Studies have shown that the F-35 would be able to carry two of these in its internal bays, while four additional missiles could be carried externally. Lockheed Martin and Kongsberg signed a joint-marketing agreement for this air-launched version of the NSM, as well as an agreement committing both parties to integrating the JSM on the F-35 platform. The project is funded by Norway and Australia. Kongsberg ...
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Precision-guided Munition
A precision-guided munition (PGM, smart weapon, smart munition, smart bomb) is a guided munition intended to precisely hit a specific target, to minimize collateral damage and increase lethality against intended targets. During the First Gulf War guided munitions accounted for only 9% of weapons fired, but accounted for 75% of all successful hits. Despite guided weapons generally being used on more difficult targets, they were still 35 times more likely to destroy their targets per weapon dropped. Because the damage effects of explosive weapons decrease with distance due to an inverse cube law, even modest improvements in accuracy (hence reduction in miss distance) enable a target to be attacked with fewer or smaller bombs. Thus, even if some guided bombs miss, fewer air crews are put at risk and the harm to civilians and the amount of collateral damage may be reduced. The advent of precision-guided munitions resulted in the renaming of older, low-technology, bombs as "ungu ...
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Stand-off Missile
Standoff weapons are missiles or bombs which may be launched from a distance sufficient to allow attacking personnel to evade the effect of the weapon or defensive fire from the target area. Typically, they are used against land- and sea-based targets in an offensive operation. The name is derived from their ability to engage the target while standing off outside the range at which the defenders are likely to engage the attacker. Typical stand-off weapons include cruise missiles, glide bombs and short-range ballistic missiles. Types of missiles * Air-Sol Moyenne Portée (French air-launched nuclear missile) * AGM-28 Hound Dog * AGM-69 SRAM * AGM-86 ALCM * AGM-129 ACM * AGM-154 JSOW * AGM-158 JASSM * AGM-181 LRSO * BrahMos * Babur * B61 nuclear bomb with mod-12 tail guidance kit. * Blue Steel * Umbani * DRDO SAAW * GAM-87 Skybolt * H-2 SOW * H-4 SOW * Ra'ad Mk-1 * Ra'ad Mk-2 * Takbir * Barq * Babur-1 * Babur-1A * Babur-2 * Babur-3 * GIDS REK * Joint ...
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Unguided Bomb
An unguided bomb, also known as a free-fall bomb, gravity bomb, dumb bomb, or iron bomb, is a conventional or nuclear aircraft-delivered bomb that does not contain a guidance system and hence simply follows a ballistic trajectory. This described all aircraft bombs in general service until the latter half of World War II, and the vast majority until the late 1980s. Then, with the dramatically increased use of precision-guided munitions, a retronym was needed to separate "smart bombs" from free-fall bombs. "Dumb bomb" was used for a time, but many military circles felt it sounded too trite, and eventually "gravity bomb" gained popularity. Bomb casings for unguided bombs are typically aerodynamic in shape, often with fins at the tail section, which reduce drag and increase stability after release, both of which serve to improve accuracy and consistency of trajectory. Unguided bombs typically use a contact fuze for detonation upon impact, or some milliseconds after if a penetration ...
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Manual Command To Line Of Sight
Manual command to line of sight (MCLOS) is a method for guiding guided missiles. With an MCLOS missile, the operator must track the missile and the target simultaneously and guide the missile to the target. Typically the missile is steered with a joystick, and its path is observed through a periscope-type telescopic sight. The missiles are usually equipped with a magnesium flare in the base that automatically ignites on launch and allows the gunner to visually track the fast-moving missile in a manner similar in concept to tracer ammunition. MCLOS requires considerable training and practice to master, since even a minor disruption in the gunner's concentration would likely cause a miss. These guidance systems have marginal accuracy on tank-sized targets, even with perfect line-of-sight by the gunner, due to erratic flight paths requiring timely manual corrections. As demonstrated by the Israeli Army under fire from Soviet-armed Arab states, responding to the distinctive smoke puff ...
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Fire-and-forget
Fire-and-forget is a type of missile guidance which does not require further external intervention after launch such as illumination of the target or wire guidance, and can hit its target without the launcher being in line-of-sight of the target. This is an important property for a guided weapon to have, since a person or vehicle that lingers near the target to guide the missile (using, for instance, a laser designator) is vulnerable to attack and unable to carry out other tasks. Generally, information about the target is programmed into the missile just prior to launch. This can include coordinates, radar measurements (including velocity), or an infrared image of the target. After it is fired, the missile guides itself by some combination of gyroscopes and accelerometers, GPS, onboard active radar homing, and infrared homing optics. Some systems offer the option of either continued input from the launch platform or fire-and-forget. Fire-and-forget missiles can be vulnerable ...
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