Toki (video Game)
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Toki (video Game)
''Toki'' is a run and gun platform game released in arcades in Japan in 1989 by TAD Corporation. It was published in North America by Fabtek. Designed by Akira Sakuma, the game has tongue-in-cheek humor mixed with the action. The player controls an enchanted ape who must battle hordes of jungle monsters with energy balls from his mouth. The ultimate goal is to destroy the evil wizard who cast a spell on the title protagonist; thereby transforming him from an ape back into a human, and rescuing the kidnapped princess. The game was ported to several video game consoles and home computers. Gameplay The player must traverse several levels with a miniboss at the end. Despite his apparent handicap, his slowness as an ape, and the fact that almost any attack can kill him, Toki is able to spit powerful shots that will help him in defeating enemies and obstacles that try to slow him down in his mission. There is a timer for each stage. Toki can make use of items such as power-ups for ...
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TAD Corporation
was a Japanese manufacturer of video arcade games that was founded and headquartered in Mitaka-shi, Tokyo, Japan. It was founded by former employees of the company Data East and was named after its founder and owner name Tadashi "TAD" Yokoyama. They are best known for their first video arcade game, the 1988 shooting gallery-type ''Cabal'', as well as their second one, the 1989 run 'n' gun-style platformer '' Toki'' (known in Japan as ''JuJu Densetsu''). In Japan, Taito, Tecmo and Sammy assisted TAD in distributing their arcade titles, while Fabtek distributed every arcade title of TAD's internationally with permission (who were also known for internationally distributing arcade titles by Seibu Kaihatsu with permission). TAD Corporation also licensed its titles for arcade-to-console conversions to other companies such as Ocean Software, Milton Bradley, Rare, Taito and Sega; however, only ''Cabal'' and ''Toki'' received home conversions. After the release of their last two arcade ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
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2019 In Video Gaming
Nineteen or 19 may refer to: * 19 (number), the natural number following 18 and preceding 20 * one of the years 19 BC, AD 19, 1919, 2019 Films * ''19'' (film), a 2001 Japanese film * ''Nineteen'' (film), a 1987 science fiction film Music * 19 (band), a Japanese pop music duo Albums * ''19'' (Adele album), 2008 * ''19'', a 2003 album by Alsou * ''19'', a 2006 album by Evan Yo * ''19'', a 2018 album by MHD * ''19'', one half of the double album ''63/19'' by Kool A.D. * ''Number Nineteen'', a 1971 album by American jazz pianist Mal Waldron * ''XIX'' (EP), a 2019 EP by 1the9 Songs * "19" (song), a 1985 song by British musician Paul Hardcastle. * "Nineteen", a song by Bad4Good from the 1992 album '' Refugee'' * "Nineteen", a song by Karma to Burn from the 2001 album ''Almost Heathen''. * "Nineteen" (song), a 2007 song by American singer Billy Ray Cyrus. * "Nineteen", a song by Tegan and Sara from the 2007 album '' The Con''. * "XIX" (song), a 2014 song by Slipknot. ...
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2018 In Video Gaming
Numerous video games were released in 2018. Best-selling games included '' Call of Duty: Black Ops 4'', '' Marvel's Spider-Man'', ''Red Dead Redemption 2'', ''Super Smash Bros. Ultimate'', ''Far Cry 5'', ''God of War'', '' Monster Hunter: World'', and ''Dragon Ball FighterZ''. Games highly regarded by video game critics released in 2018 included ''Red Dead Redemption 2'', ''God of War'', ''Super Smash Bros. Ultimate'', '' Marvel's Spider-Man'', ''Forza Horizon 4'', ''Monster Hunter: World'', ''Dead Cells'', ''Return of the Obra Dinn'', and '' Celeste''. The year's highest-grossing games included ''Fortnite'', ''Honor of Kings/Arena of Valor'', ''Dungeon Fighter Online'', ''League of Legends'', and ''Pokémon Go''. Among major trends in 2018 included the explosive growth of battle royale games such as Bluehole's ''PlayerUnknown's Battlegrounds'' and Epic Games' ''Fortnite Battle Royale'', the resurgence of ''Pokémon Go'', ongoing governmental review of loot boxes in light of nati ...
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1992 In Video Gaming
1992 saw many sequels and prequels in video games, such as ''Dragon Quest V'', ''Final Fantasy V'', ''Sonic the Hedgehog 2'', '' Street Fighter II: Champion Edition'', '' Super Mario Land 2: 6 Golden Coins'', and ''Super Mario Kart'', along with new titles such as ''Art of Fighting'', '' Lethal Enforcers'', ''Mortal Kombat'' and ''Virtua Racing''. The year's highest-grossing video game worldwide was Capcom's arcade fighting game ''Street Fighter II'' for the second year in a row, while also being the year's highest-grossing entertainment product. The year's best-selling home system was the Game Boy for the third year in a row, while the year's best-selling home video games were ''Sonic the Hedgehog 2'' for the Sega Mega Drive/Genesis and the Super NES port of ''Street Fighter II'', which were both also the year's highest-grossing home entertainment products. Top-rated games Game of the Year awards The following titles won Game of the Year awards for 1992. ''Famitsu'' Platinum ...
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1991 In Video Gaming
1991 saw many sequels and prequels in video games, such as ''Street Fighter II'', ''Final Fantasy IV'', '' Super Castlevania IV'', ''Mega Man 4'', '' Super Ghouls 'n Ghosts'', and '' The Legend of Zelda: A Link to the Past'', along with new titles such as ''Sonic the Hedgehog'', ''Battletoads'', ''Lemmings'', '' Sunset Riders'', ''Duke Nukem'', '' Fatal Fury: King of Fighters'', and '' Street of Rage''. The year's highest-grossing video game worldwide was Capcom's arcade fighting game ''Street Fighter II''. The year's best-selling home system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's ''Sonic the Hedgehog'', which was also the year's top video game rental in the United States. Top-rated games Game of the Year awards The following titles won Game of the Year awards for 1991. ''Famitsu'' Platinum Hall of Fame The following video game releases in 1991 entered ''Famitsu'' magazine's "Platinum Hall of Fame" for receiving ...
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1990 In Video Gaming
1990 saw many sequels and prequels in video games, such as '' Metal Gear 2: Solid Snake'', ''Dr. Mario'', ''Dragon Quest IV'', ''Final Fantasy III'', ''Phantasy Star II'', and ''Super Mario World'', along with new titles such as '' Fire Emblem: Shadow Dragon and the Blade of Light'' and '' Magic Sword''. The year's highest-grossing arcade games were ''Final Fight'' in Japan and ''Teenage Mutant Ninja Turtles'' in the United States. The year's bestselling home system was the Game Boy, while the year's best-selling home video game was '' Super Mario Bros. 3'' for the Nintendo Entertainment System. Financial performance Highest-grossing arcade games Japan In Japan, the following titles were the top ten highest-grossing arcade games of 1990. United Kingdom and Australia In the United Kingdom and Australia, the following titles were the top-grossing arcade games of each month. United States In the United States, the following titles were the highest-grossing arcade video games ...
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1989 In Video Gaming
1989 saw many sequels and prequels in video games, such as ''Phantasy Star II'', '' Super Mario Land'', ''Super Monaco GP'', along with new titles such as '' Big Run'', '' Bonk's Adventure'', ''Final Fight'', ''Golden Axe'', '' Strider'', ''Hard Drivin''' and ''Teenage Mutant Ninja Turtles''. The year also saw the release of the Sega Genesis and TurboGrafx-16 in North America, and the Game Boy worldwide along with ''Tetris'' and ''Super Mario Land''. The year's highest-grossing arcade games in Japan were Namco's '' Final Lap'' and Sega's ''Tetris'', while the highest-grossing arcade video games in the United States were ''Double Dragon'', '' Super Off Road'' and ''Hard Drivin''' among dedicated arcade cabinets and '' Capcom Bowling'' and ''Ninja Gaiden'' among arcade conversion kits. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the sixth year in a row, while the year's best-selling home video games were '' Super Mario Bros. 3'' in J ...
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Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Switch. Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set. Xbox One's controller was redesigned over the Xbox 360's, w ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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