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Toaplan Games
was a Japanese video game developer based in Tokyo responsible for the creation of a wide array of Shoot 'em up#Scrolling shooters, scrolling shooters and other arcade games. The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux employees, who wanted to make games, after both companies declared bankruptcy. Their first shoot 'em up game, ''Tiger-Heli'' (1985) on arcades, was a success and helped establish Toaplan as a leading producer of shooting games throughout the 1980s and 1990s that would continue to characterize their output. Though initially exclusive to arcades, they expanded with the Sega Genesis in 1990. The company ceased development of shoot 'em up projects before declaring bankruptcy in 1994. Several offshoot developers such as Tamsoft, Eighting, Cave (company), CAVE, Gazelle (software company), Gazelle, and Takumi Corporation were formed prior to and after the closure, while former members later joined to other stud ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", " joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to rendaku. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , '' kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , '' Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their name as "Company, ...
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Takumi Corporation
was a Japanese video game company founded in 1994 that is famous for developing arcade shoot 'em ups. Following Toaplan's bankruptcy, some of the former staff went to Takumi. Among Toaplan's offshoots, only Takumi has developed any sequels to former Toaplan games. Takumi is one of the splinter companies formed when the company Toaplan disbanded in 1994, the others being Cave, 8ing/Raizing, and Gazelle. The company had also produced soundtrack albums. Developed products Video games * ''Twin Cobra II'' (''Kyukyoku Tiger II'') (1995) * ''Tsunahiki Wars'' (1995) * ''Mahō Juku: Magic Master'' (1997; co-developed with Saurus) * '' Giga Wing'' (1999) * ''Giga Wing 2'' (2000) * '' Mars Matrix: Hyper Solid Shooting'' (2000) * ''Night Raid'' (2001) * ''Weather Tales'' (''Otenki Kororin'') (2001) * ''Don Chan Puzzle: Hanabi de Don!'' (2003; co-developed with Aruze) * ''Kurukuru Fever'' (2003; co-developed with Aruze) * ''Giga Wing Generations'' (2004) * ''Elemental Monster'' * '' Milon ...
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Bankruptcy
Bankruptcy is a legal process through which people or other entities who cannot repay debts to creditors may seek relief from some or all of their debts. In most jurisdictions, bankruptcy is imposed by a court order, often initiated by the debtor. Bankrupt is not the only legal status that an insolvent person may have, and the term ''bankruptcy'' is therefore not a synonym for insolvency. Etymology The word ''bankruptcy'' is derived from Italian ''banca rotta'', literally meaning "broken bank". The term is often described as having originated in renaissance Italy, where there allegedly existed the tradition of smashing a banker's bench if he defaulted on payment so that the public could see that the banker, the owner of the bench, was no longer in a condition to continue his business, although some dismiss this as a false etymology. History In Ancient Greece, bankruptcy did not exist. If a man owed and he could not pay, he and his wife, children or servants were forced into " ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoote ...
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Sorcer Striker
''Sorcer Striker'' is a 1993 in video gaming, 1993 Shoot 'em up#Types, vertically scrolling shooter arcade game originally developed by Raizing (now known as Eighting) and published by Able Corporation in Japan and Europe. In the game, players assume the role from one of the four bounty hunters to overthrow the Goblin empire led by King Gobligan and reclaim the bounty placed by King Codwenna of Violent Kingdom over Gobligan's head. It is the first entry in the ''Mahō Daisakusen'' trilogy, which includes ''Kingdom Grand Prix'' and ''Dimahoo'', and the first video game to be created by Raizing. ''Sorcer Striker'' served as the debut project of Raizing, a development company founded by former Naxat Soft and Compile (company), Compile staff who previously worked on the ''Aleste'' series. Though first released in arcades, the game was later Porting#Porting in gaming, ported to other Video game#Platforms, platforms, each one featuring various changes compared to the original version a ...
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Raizing
, stylized as 8ing, is a Japanese video game developer and publisher. It was formerly known as . It is known for its shoot 'em ups and its licensed fighting games. History Raizing and Eighting were formed in part by former staff of Compile, to create arcade games. The development was done by Raizing, while sales and distribution were done by Eighting. Their first game, Mahou Daisakusen/Sorcer Striker was released in 1993. After the arcade developer Toaplan closed their doors, some of their staff went to Raizing, while others began the offshoot companies Cave, Takumi, and Gazelle, all of which were noted for their strong support of the shoot 'em up genre, and the "danmaku" (or "manic") subgenre in particular. Raizing continued to use arcade hardware based on Toaplan's units for years after Toaplan's demise. The company featured a handful of former Compile employees, mainly those who worked on ''Musha Aleste'', including Yuichi Toyama (a.k.a. "Healthy"), Kazuyuki Nakashima, a ...
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Tatsuya Uemura
is a Japanese arcade game musician and programmer. He has composed the following scores for arcade games: *''Flying Shark'' *''Tiger-Heli'' *''Guardian'' *'' Hellfire'' *''Twin Cobra'' *'' Out Zone'' *'' Dogyuun'' *''Zero Wing'' (with Toshiaki Tomisawa and Masahiro Yuge) After Toaplan closed in 1994, Uemura joined the Toaplan offshoot company Gazelle, and served as director of the 1996 shooter '' Air Gallet'' (''Akuu Gallet''; distributed by Banpresto). In 1999, he worked for 8ing/Raizing as a programmer for the shooter ''Battle Bakraid'' (a follow-up to 1996's ''Battle Garegga''). In 2000, his music for ''Zero Wing'' was sampled by the band, The Laziest Men on Mars, and resulted in "All your base are belong to us", an Internet phenomenon / meme that was popular in the early 2000s. External linksHomepage in japanese
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Video Game Composer
Video game music (or VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games. With technological advances, video game music has grown to include a wider range of sounds. Players can hear music in video games over a game's title screen, menus, and gameplay. Game soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games, informing the player they are in a dangerous situation, or rewarding them for specific achievements. Video game music can be one of two kinds: original or licensed. The popularity of video game music has created education and job opportunities, generated awards, and led video game soundtracks to be commercially sold and performed in concerts. His ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Shinseisha
Co., Ltd. was a Japanese publisher founded in 1971 and who filed for bankruptcy in 1999. It originally published learning reference books, but it is more known for its 1986 arcade game magazine . The representative was Hiroshi Kato. The company's capital was 10 million yen The is the official currency of Japan. It is the third-most traded currency in the foreign exchange market, after the United States dollar (US$) and the euro. It is also widely used as a third reserve currency after the US dollar and the e .... Major subsidiaries of Shinseisha were and .''Shinseisha Co. Ltd.'' address
at bloomberg.com


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Gamest
was a Japanese video game magazine that specialized in covering arcade games. Published by Shinseisha, it first began in May 1986 and originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine also featured the annual "Gamest Awards", which hands out awards to games based on user vote. The magazine had a heavy-focus on shoot 'em up arcade games, but would also cover games from other genres. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. The magazine ran for several years, with its final issue being released in September 1999. Following the bankruptcy of publisher Shinseisha, many editors would move to ASCII and create a successor magazine, ''Monthly Arcadia''. History ''Gamest'' arose from the bimonthly fanzine , VG2 kaihō which was also called , VG 2 rengō-shi edited by , Uemura Tomokita.
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Taito
is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It began production of video games in 1973. In 2005, Taito was purchased by Square Enix, becoming a wholly owned subsidiary by 2006. Taito is recognized as an important industry influencer in the early days of video games, producing a number of hit arcade games such as ''Speed Race'' (1974), ''Western Gun'' (1975), ''Space Invaders'' (1978), ''Bubble Bobble'' (1986) and ''Arkanoid'' (1986). Alongside Capcom, Konami, Namco and Sega, it is one of the most prominent video game companies from Japan and the first that exported its games into other countries. Several of its games have since been recognized as important and revolutionary for the industry - ''Space Invaders'' in particular was a major contributor to the growth of video games in the l ...
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