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Toaplan
was a Japanese video game developer based in Tokyo responsible for the creation of a wide array of scrolling shooters and other arcade games. The company was founded in 1979 but its gaming division was established in 1984 by former Orca and Crux employees, who wanted to make games, after both companies declared bankruptcy. Their first shoot 'em up game, '' Tiger-Heli'' (1985) on arcades, was a success and helped establish Toaplan as a leading producer of shooting games throughout the 1980s and 1990s that would continue to characterize their output. Though initially exclusive to arcades, they expanded with the Sega Genesis in 1990. The company ceased development of shoot 'em up projects before declaring bankruptcy in 1994. Several offshoot developers such as Tamsoft, Eighting, CAVE, Gazelle, and Takumi Corporation were formed prior to and after the closure, while former members later joined to other studios such as Namco, Capcom, Square Enix and Taito. Toaplan has since ea ...
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Tiger-Heli
is a vertically scrolling shooter game developed by Toaplan and released for arcades in 1985. It was published in Japan by Taito and in North America by Romstar. Controlling the titular attack helicopter, the player must fight endless waves of military vehicles while avoiding collision with their projectiles and other obstacles. The Tiger-Heli has a powerful bomb at its disposal that can clear the screen of enemies when fired. It was the first shoot 'em up game from Toaplan, and their third video game overall. ''Tiger-Heli'' was the creation of video game composers Masahiro Yuge and Tatsuya Uemura, who had previously worked on several titles for Japanese companies Orca and Crux before both of them declared bankruptcy. The development team drew inspiration from the arcade game '' Gyrodine''. The team wanted to create a scrolling shooter that balanced between being entertaining and fun, and to have players keep wanting to play it after dying. The staff chose a helicopter as the pl ...
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Gazelle (software Company)
was a Japanese video game developer founded in 1994 by former Toaplan employees after the latter company declared bankruptcy the same year. History After Toaplan declared bankruptcy, Gazelle was founded by Tatsuya Uemura, Junya Inoue, Mikio Yamaguchi, Kaneyo Ōhira, and Yoshitatsu Sakai. The new firm originally focused on printed circuit board exportation prior to game development.Translationby Gamengai. ).Translationby Shmuplations. ). Cave co-founder Tsuneki Ikeda refused to join the company. According to Uemura, his former Toaplan CEO sold the company's IPs to both Gazelle and Raizing but doubted about the procedure's overall legality. During its existence, Gazelle developed three arcade titles for Banpresto, utilizing Atlus's chipset and platform: '' Pretty Soldier Sailor Moon'', '' Air Gallet'', and '' Quiz Bishōjo Senshi Sailor Moon: Chiryoku Tairyoku Toki no Un''. The company also ported In software engineering, porting is the process of adapting software for the ...
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Twin Cobra II
''Twin Cobra II'' is a vertically scrolling shooter arcade game originally developed by Takumi Corporation and published in 1995 by Taito in Japan, Asia and Europe. It is the sequel to ''Twin Cobra'' from 1987. Taking place after the events of the previous game, players assume the role of two pilots taking control of their respective attack helicopters to overthrow the returning enemy forces. ''Twin Cobra II'' was originally under development by Toaplan but the studio closed down in 1994. Taito allowed Toaplan offshoot Takumi Corporation to finish work on the project as their first release. Initially launched for the arcades, the game was later received a conversion for the Sega Saturn by Naxat Soft and published exclusively in Japan on 18 December 1997 under the name ''Kyukyoku Tiger II Plus'', featuring changes and additions compared with the original version. ''Twin Cobra II'' has been met with mixed critical reception from critics and reviewers alike since its release on the S ...
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Sorcer Striker
''Sorcer Striker'' is a 1993 in video gaming, 1993 Shoot 'em up#Types, vertically scrolling shooter arcade game originally developed by Raizing (now known as Eighting) and published by Able Corporation in Japan and Europe. In the game, players assume the role from one of the four bounty hunters to overthrow the Goblin empire led by King Gobligan and reclaim the bounty placed by King Codwenna of Violent Kingdom over Gobligan's head. It is the first entry in the ''Mahō Daisakusen'' trilogy, which includes ''Kingdom Grand Prix'' and ''Dimahoo'', and the first video game to be created by Raizing. ''Sorcer Striker'' served as the debut project of Raizing, a development company founded by former Naxat Soft and Compile (company), Compile staff who previously worked on the ''Aleste'' series. Though first released in arcades, the game was later Porting#Porting in gaming, ported to other Video game#Platforms, platforms, each one featuring various changes compared to the original version a ...
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Cave (company)
is a Japanese video game company founded in 1994 by former employees of Toaplan following its bankruptcy. They are known primarily for their "bullet hell" shoot 'em ups; from 1995 up to 2013, CAVE was one of the most prolific shoot 'em up developers in the Japanese market. Alongside this, CAVE has produced a variety of other types games for arcades, home consoles, PCs, and smartphones, also dating back to 1995. "CAVE" is an acronym for "Computer Art Visual Entertainment". History During a stockholder meeting in August 2011, the company changed the English company name to 'CAVE Interactive Co., Ltd'. However, the foreign www.caveinteractive.com domain name had already been established on May 15, 2011. Key staff members include Tsuneki Ikeda (director and COO) and Makoto Asada (game development department head) who left the company in 2013. On January 24, 2014, community manager "Masa-King" announced that the Cave-World Twitter and blog were shutting down on February 28, 2014, t ...
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Takumi Corporation
was a Japanese video game company founded in 1994 that is famous for developing arcade shoot 'em ups. Following Toaplan's bankruptcy, some of the former staff went to Takumi. Among Toaplan's offshoots, only Takumi has developed any sequels to former Toaplan games. Takumi is one of the splinter companies formed when the company Toaplan disbanded in 1994, the others being Cave, 8ing/Raizing, and Gazelle. The company had also produced soundtrack albums. Developed products Video games * ''Twin Cobra II'' (''Kyukyoku Tiger II'') (1995) * ''Tsunahiki Wars'' (1995) * ''Mahō Juku: Magic Master'' (1997; co-developed with Saurus) * '' Giga Wing'' (1999) * '' Giga Wing 2'' (2000) * '' Mars Matrix: Hyper Solid Shooting'' (2000) * ''Night Raid'' (2001) * ''Weather Tales'' (''Otenki Kororin'') (2001) * ''Don Chan Puzzle: Hanabi de Don!'' (2003; co-developed with Aruze) * ''Kurukuru Fever'' (2003; co-developed with Aruze) * '' Giga Wing Generations'' (2004) * ''Elemental Monster'' * '' Milo ...
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Raizing
, stylized as 8ing, is a Japanese video game developer and publisher. It was formerly known as . It is known for its shoot 'em ups and its licensed fighting games. History Raizing and Eighting were formed in part by former staff of Compile, to create arcade games. The development was done by Raizing, while sales and distribution were done by Eighting. Their first game, Mahou Daisakusen/Sorcer Striker was released in 1993. After the arcade developer Toaplan closed their doors, some of their staff went to Raizing, while others began the offshoot companies Cave, Takumi, and Gazelle, all of which were noted for their strong support of the shoot 'em up genre, and the "danmaku" (or "manic") subgenre in particular. Raizing continued to use arcade hardware based on Toaplan's units for years after Toaplan's demise. The company featured a handful of former Compile employees, mainly those who worked on '' Musha Aleste'', including Yuichi Toyama (a.k.a. "Healthy"), Kazuyuki Nakash ...
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Tatsuya Uemura
is a Japanese arcade game musician and programmer. He has composed the following scores for arcade games: *''Flying Shark'' *''Tiger-Heli'' *''Guardian'' *'' Hellfire'' *'' Twin Cobra'' *'' Out Zone'' *'' Dogyuun'' *''Zero Wing'' (with Toshiaki Tomisawa and Masahiro Yuge) After Toaplan closed in 1994, Uemura joined the Toaplan offshoot company Gazelle, and served as director of the 1996 shooter ''Air Gallet'' (''Akuu Gallet''; distributed by Banpresto). In 1999, he worked for 8ing/Raizing as a programmer for the shooter ''Battle Bakraid'' (a follow-up to 1996's ''Battle Garegga''). In 2000, his music for ''Zero Wing'' was sampled by the band, The Laziest Men on Mars, and resulted in "All your base are belong to us", an Internet phenomenon / meme that was popular in the early 2000s. External linksHomepage in japanese
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Tamsoft
is a Japanese video game developer, founded on 26 June 1992. Its current president, Toshiaki Ōta, previously worked at Toaplan as one of the six original team members and head of software development.Translationby Gamengai. ).Translationby Shmuplations. ). Some of their most popular games were released for Sony's PlayStation console, including the ''Battle Arena Toshinden'' series, early Choro Q games and '' Guardian's Crusade''. Tamsoft has also worked on the PlayStation 2 port of Sega's '' Virtua Tennis 2'' and '' Itadaki Street 3'' for Enix, as well as several games in D3 Publisher's ''Simple 2000'' series. Some other famous series are '' Dream Club'', '' Oneechanbara'' and ''Senran Kagura''. List of Tamsoft games PlayStation Full Price *'' Steam Gear * Mash'' *'' Abalaburn'' *'' Knight & Baby'' **North America: '' Guardian's Crusade'' *'' Block Kuzushi 2'' *'' Toshinden'' **North America/Europe: ''Battle Arena Toshinden'' *'' Toshinden Plus'' *'' Toshinden 2'' **North Amer ...
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Eighting
, stylized as 8ing, is a Japanese video game developer and publisher. It was formerly known as . It is known for its shoot 'em ups and its licensed fighting games. History Raizing and Eighting were formed in part by former staff of Compile, to create arcade games. The development was done by Raizing, while sales and distribution were done by Eighting. Their first game, Mahou Daisakusen/Sorcer Striker was released in 1993. After the arcade developer Toaplan closed their doors, some of their staff went to Raizing, while others began the offshoot companies Cave, Takumi, and Gazelle, all of which were noted for their strong support of the shoot 'em up genre, and the "danmaku" (or "manic") subgenre in particular. Raizing continued to use arcade hardware based on Toaplan's units for years after Toaplan's demise. The company featured a handful of former Compile employees, mainly those who worked on ''Musha Aleste'', including Yuichi Toyama (a.k.a. "Healthy"), Kazuyuki Nakashima, a ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game '' Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and '' Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail sho ...
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picture info

Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game '' Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and '' Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail sho ...
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