Time Crisis
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Time Crisis
''Time Crisis'' is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a major threat by a hostile organisation, which has ranged from criminals, terrorists, to hostile military outfits, and mostly take place within fictional locations across the world. The arcade series differed from other light gun shooters of its time by incorporating unique mechanics, including the ability to duck into cover to dodge attacks and reload the player's weapon, and forcing players to complete battles in each level within an allotted amount of time. Over time, the series developed to incorporate additional features of gameplay, including two-player co-operative modes on arcade machines, the ability to use additional weapons in combat, and dealing with dangerous events. Alongside arcade machines, the series was also developed for c ...
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Time Crisis 4
''Time Crisis 4'' is a rail shooter and the fourth installment in the main series. It was released as an arcade game in 2006, and was ported with the GunCon 3 light gun peripheral for PlayStation 3 in 2007. It features a new first-person shooter mode. It was later re-released as part of '' Time Crisis: Razing Storm'' with support for the PlayStation Move controller and without first-person shooter mode. Plot The game opens in California, where intelligence officials from the United States Armed Forces and V.S.S.E. organization learn about a top secret weapon targeted for terrorists' smuggling and their plot. William Rush infiltrates a pier to gather information, and learns that the enemy acquired insect-like weapons, Terror Bites. Informed by Elizabeth Conway about the airport incident, Rush accompanies VSSE agents, Giorgio Bruno and Evan Bernard. They defeat Marcus Black at the city. They discover United States Army dog tags on each soldiers. The terrorist faction is then revealed ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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Cobra (manga)
is a Japanese manga series written and illustrated by Buichi Terasawa. Set in the far future, the series tells the story of Cobra, who lives an adventurous life until his enemies begin to hunt him down. Cobra surgically alters his face and erases his own memory to hide from his foes and have a normal life. Eventually, he regains his memories and reunites with his former partner Lady Armaroid. Terasawa devised it as a mix of Spaghetti Western and samurai stories, and aspects of films, varying from James Bond to Disney. The manga was originally serialized in Shueisha's ''Weekly Shōnen Jump'' from November 1978 to November 1984. Later, Shueisha collected the chapters and published them in 18 ''tankōbon'' volumes. The ''Cobra'' manga spawned various sequel manga series, one-shots, a 1982 feature-length anime film, two anime television series (a 31-episode series in 1982, and a 13-episode series in 2010), two original video animations (OVAs) in 2008–2009, audio albums, v ...
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Project Titan
Project Titan or Titan Project may refer to: * Apple electric car project, with autonomous driving * Tesla subsidiary SolarCity's project to secretly replace defective solar panels * Titan (Blizzard Entertainment project). * '' Time Crisis: Project Titan'', a 2001 videogame * "Project Titan", a fictional spacecraft from Titan A.E. * "ProjectTitan" as the SmartGaGa project * ''Titan Project'', a defunct MMO videogame in the Halo (series) See also * Titan (other) * Projekt TYTAN The ISW Tytan (Polish: Indywidualny System Walki Tytan "Individual Warfare System Titan") is a Polish Future Soldier military project. The project started in 2006 and is currently in its first stage of development. First Polish industry proposal ..., Polish military project * Titan Wind Project, windfarm {{disambig ...
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Unreal Engine
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has seen adoption by other industries, most notably the film and television industry. Unreal Engine is written in C++ and features a high degree of portability, supporting a wide range of desktop, mobile, console, and virtual reality platforms. The latest generation, Unreal Engine 5, was launched in April 2022. Its source code is available on GitHub after registering an account, and commercial use is granted based on a royalty model. Epic waives their royalties margin for games until developers have earned in revenue and the fee is waived if developers publish on the Epic Games Store. Epic has included features from acquired companies like Quixel in the engine, which is seen as helped by ''Fortnite'''s revenue. Histo ...
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Time Crisis 5
''Time Crisis'' is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a major threat by a hostile organisation, which has ranged from criminals, terrorists, to hostile military outfits, and mostly take place within fictional locations across the world. The arcade series differed from other light gun shooters of its time by incorporating unique mechanics, including the ability to duck into cover to dodge attacks and reload the player's weapon, and forcing players to complete battles in each level within an allotted amount of time. Over time, the series developed to incorporate additional features of gameplay, including two-player co-operative modes on arcade machines, the ability to use additional weapons in combat, and dealing with dangerous events. Alongside arcade machines, the series was also developed for c ...
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GunCon 2
The , known as the G-Con in Europe, is a family of gun peripherals designed by Namco for the PlayStation consoles. The original controllers used traditional light gun technology, while newer controllers use LED tracking technology. Background The first GunCon NPC-103 (G-Con 45 in Europe) was bundled with the PlayStation conversion of ''Time Crisis''. To make the gun affordable to consumers, the force feedback feature of the ''Time Crisis'' arcade gun was omitted, and an additional fire button was included in lieu of releasing a pedal controller for the game's ducking mechanic. A second version of the GunCon, known as the GunCon 2 NPC-106 (G-Con 2 in Europe), was bundled with the PlayStation 2 conversion of ''Time Crisis II'' and ''Time Crisis 3''. ''Time Crisis 4'' came out for the PlayStation 3 bundled with the GunCon 3 NC-109 (G-Con 3 in Europe). In Japan, all three GunCon models were also available for sale as a separate accessory outside of a game bundle. Prior to the GunCon, ...
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GunCon
The , known as the G-Con in Europe, is a family of gun peripheral A peripheral or peripheral device is an auxiliary device used to put information into and get information out of a computer. The term ''peripheral device'' refers to all hardware components that are attached to a computer and are controlled by the ...s designed by Namco for the PlayStation consoles. The original controllers used traditional light gun technology, while newer controllers use LED tracking technology. Background The first GunCon NPC-103 (G-Con 45 in Europe) was bundled with the PlayStation conversion of ''Time Crisis (video game), Time Crisis''. To make the gun affordable to consumers, the force feedback feature of the ''Time Crisis'' arcade gun was omitted, and an additional fire button was included in lieu of releasing a pedal controller for the game's ducking mechanic. A second version of the GunCon, known as the GunCon 2 NPC-106 (G-Con 2 in Europe), was bundled with the PlayStation 2 conversion of ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Razing Storm
''Razing Storm'' is a light gun rail shooter arcade game developed and published by Namco Bandai Games for the System 357 board. It is the second spin-off of the ''Time Crisis'' series published by Namco after ''Crisis Zone''. ''Razing Storm'' was released for the PlayStation 3 as '' Time Crisis: Razing Storm'' in North America, and as ''Big 3 Gun Shooting'' in Japan in October 2010, and features support for the PlayStation Move controller and Namco Guncon 3 controller. Plot ''Razing Storms story places in the year 2030, with the players - referred to as Alpha One and Alpha Two in-game - in a massively destructible environment to fight futuristic terrorists and renegade soldiers in South America, which is under a bloody revolution, as part of a special forces unit called S.C.A.R. (Strategic Combat and Rescue), sent to capture the leader of the rebels, Paulo Guerra, who masterminded an attack on the United States. Guerra's schemes are shrouded in mystery, as much of his doings a ...
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