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Tichu
Tichu is a proprietary card game; primarily a shedding game that includes elements of Bridge, Daihinmin, and Poker played between two teams of two players each. Teams work to accumulate points; the first team to reach a predetermined score (usually 1,000 points) is the winner. Tichu is the trade name for what appears to be a variant of ''Dou di zhu'', ''Choi Dai Di'' (Cantonese) or ''Da Lao Er'' (Mandarin), meaning "big two", combined with ''Zheng Fen'' ("Competing for Points"). It is also marketed as ''Tai-Pan'' in Dutch. Tichu was invented by Urs Hostettler and originally released in 1991.Hostettler, UrsTichu Retrieved 18 November 2017. Gameplay The following covers the basic rules of gameplay. However, for more comprehensive rulesets, consult the links below. Each player sits across from their teammate so that play alternates between the two teams. The game is traditionally run ''counter''-clockwise, but is frequently played clockwise. The game is played with a deck of ...
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Tichu Special Cards
Tichu is a proprietary card game; primarily a shedding game that includes elements of Bridge, Daihinmin, and Poker played between two teams of two players each. Teams work to accumulate points; the first team to reach a predetermined score (usually 1,000 points) is the winner. Tichu is the trade name for what appears to be a variant of ''Dou di zhu'', ''Choi Dai Di'' (Cantonese) or ''Da Lao Er'' (Mandarin), meaning "big two", combined with ''Zheng Fen'' ("Competing for Points"). It is also marketed as ''Tai-Pan'' in Dutch. Tichu was invented by Urs Hostettler and originally released in 1991.Hostettler, UrsTichu Retrieved 18 November 2017. Gameplay The following covers the basic rules of gameplay. However, for more comprehensive rulesets, consult the links below. Each player sits across from their teammate so that play alternates between the two teams. The game is traditionally run ''counter''-clockwise, but is frequently played clockwise. The game is played with a deck of ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Card Games
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This t ...
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Strategy Games
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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Contract Bridge
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing it at the regional level. The game consists of a number of , each progressing through four phases. The cards are dealt to the players; then the players ''call'' (or ''bid'') in an auction seeking to take the , specifying how many tricks the partnership receiving the contract (the declaring side) needs to take to receive points for the deal. During the auction, partners use their bids to also exchange information about their hands, including o ...
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Poker
Poker is a family of comparing card games in which players wager over which hand is best according to that specific game's rules. It is played worldwide, however in some places the rules may vary. While the earliest known form of the game was played with just 20 cards, today it is usually played with a standard deck, although in countries where short packs are common, it may be played with 32, 40 or 48 cards.Parlett (2008), pp. 568–570. Thus poker games vary in deck configuration, the number of cards in play, the number dealt face up or face down, and the number shared by all players, but all have rules that involve one or more rounds of betting. In most modern poker games, the first round of betting begins with one or more of the players making some form of a forced bet (the '' blind'' or ''ante''). In standard poker, each player bets according to the rank they believe their hand is worth as compared to the other players. The action then proceeds clockwise as each play ...
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Dou Dizhu
''Dou dizhu'' () is a card game in the genre of shedding and gambling. It is one of the most popular card games played in China. ''Dou dizhu'' is described as easy to learn but hard to master, requiring mathematical and strategic thinking as well as carefully planned execution. Suits are irrelevant in playing ''dou dizhu''. Players can easily play the game with a set of ''dou dizhu'' playing cards, without the suits printed on the cards. Less popular variations of the game do exist in China, such as four-player and five-player ''dou dizhu'' played with two packs of cards. Culture The class struggle during the land reform in the 1950s after the Chinese Communist Party took over China encouraged peasants to take up arms against the landlords, hence the name ''dou dizhu''. China's Generation Y, who are among the most enthusiastic player groups, has no personal experience of this specific overt class struggle (compare with the covert contemporary property bubble). Nowadays, t ...
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Choi Dai Di
Big two (also known as deuces, capsa, pusoy dos, dai di and various other names) is a card game of Cantonese origin. It is similar to the games of winner, daifugō, president, crazy eights, cheat, and other shedding games. The game is very popular in East Asia, and in Southeast Asia (due to overseas Chinese influence), especially throughout mainland China, Hong Kong, Vietnam, Macau, Taiwan, Indonesia, the Philippines, Malaysia and Singapore. It is played both casually and as a gambling game. It is usually played with two to four players, the entire deck being dealt out in either case (or sometimes with only 13 cards per player, if there are fewer than four players). The objective of the game is to be the first to play off all of one's cards. Names This card game has many other names, including big deuce and top dog. In Mandarin Chinese it is , pinyin: ''dà lǎo èr''; in Cantonese, , ''sho tai ti'' (among other transliterations, including ''chor dai di'', and rendered in jyutp ...
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President (card Game)
President (also commonly called Asshole, Scum, or Capitalism) is a shedding card game for three or more, in which the players race to get rid of all of the cards in their hands in order to become "president" in the following round. It is a Westernized version of Chinese climbing card games such as Zheng Shangyou, and the Japanese Daifugō. President can also be played as a drinking game,

/ref>Asshole rules at DrinksMixer.com
/ref> and commercial versions of the game with a non-standard deck exist, including ''



Daifugō
or , also known as Tycoon, is a Japanese shedding-type card game for three or more players played with a standard 52-card pack. The objective of the game is to get rid of all the cards one has as fast as possible by playing progressively stronger cards than those of the previous player. The winner is called the ''daifugō'' (the grand millionaire) earning various advantages in the next round, and the last person is called the ''daihinmin'' (the grand pauper). In that following round, winners can exchange their one or more unnecessary cards for advantageous ones that losers have. The game is very similar to the Hong Kong climbing card games Big Two, and the Chinese game Zheng Shangyou, to the Vietnamese game Tien Len, and to Western card games like President and ''The Great Dalmuti''. Like those other games, there are many variations and rules. Basic rules The rules described here are based on rules made popular in the U.S. by Tokyopop, in volume two of the manga ''Fruits Baske ...
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