The Quality Of Modelling Languages
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The Quality Of Modelling Languages
A modeling language is any artificial language that can be used to express information or knowledge or systems in a structure that is defined by a consistent set of rules. The rules are used for interpretation of the meaning of components in the structure. Overview A modeling language can be graphical or textual. * ''Graphical'' modeling languages use a diagram technique with named symbols that represent concepts and lines that connect the symbols and represent relationships and various other graphical notation to represent constraints. * ''Textual'' modeling languages may use standardized keywords accompanied by parameters or natural language terms and phrases to make computer-interpretable expressions. An example of a graphical modeling language and a corresponding textual modeling language is EXPRESS. Not all modeling languages are executable, and for those that are, the use of them doesn't necessarily mean that programmers are no longer required. On the contrary, execut ...
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Artificial Language
Artificial languages are languages of a typically very limited size which emerge either in computer simulations between artificial agents, robot interactions or controlled psychological experiments with humans. They are different from both constructed languages and formal languages in that they have been consciously devised by an individual or group but are the result of (distributed) conventionalisation processes, much like natural languages. Opposed to the idea of a central ''designer'', the field of artificial language evolution in which artificial languages are studied can be regarded as a sub-part of the more general cultural evolution studies. Origin The idea of creation of artificial language arose in 17th and 18th century as a result of gradually decreasing international role of Latin. The initial schemes were mainly aimed at the development of a rational language free from inconsistence of living language and based on classification of concepts. The material of living la ...
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DRAKON
DRAKON is a free and open source algorithmic visual programming and modeling language developed within the Buran space project following ergonomic design principles. The language provides a uniform way to represent flowcharts of any complexity that are easy to read and understand. The DRAKON Editor, which was released in September 2011, is an implementation of the language available in the public domain. It can be used for creating documentation, or for creating visual programs that can be converted to source code in other languages. Unlike UML's philosophy, DRAKON's language philosophy is based on being augmented if needed, by using a hybrid language, which can be illustrated as "incrustating code snippets from text language used into shape DRAKON requires". This way, DRAKON always remains a simple visual language that can be used as an augmentation for a programmer who is interested in making their own project code easier to support or other long-term needs for exampl ...
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IDEF5
IDEF5 (''Integrated Definition for Ontology Description Capture Method'') is a software engineering method to develop and maintain usable, accurate domain ontologies.Perakath C. Benjamin et al. (1994)''IDEF5 Method Report''. Knowledge Based Systems, Inc. This standard is part of the IDEF family of modeling languages in the field of software engineering. Overview In the field of computer science ontologies are used to capture the concept and objects in a specific domain, along with associated relationships and meanings. In addition, ontology capture helps coordinate projects by standardizing terminology and creates opportunities for information reuse. The lDEF5 Ontology Capture Method has been developed to reliably construct ontologies in a way that closely reflects human understanding of the specific domain. In the IDEF5 method, an ontology is constructed by capturing the content of certain assertions about real-world objects, their properties, and their interrelationships and re ...
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IDEF4
IDEF4, or ''Integrated DEFinition for Object-Oriented Design'', is an object-oriented design modeling language for the design of component-based client/server systems. It has been designed to support smooth transition from the application domain and requirements analysis models to the design and to actual source code generation. It specifies design objects with sufficient detail to enable source code generation. Richard J. Mayer et al. (1995)'' IDEF4 Object-Oriented Design Method Report ''Version 2.0. Jan 1995. This method is part of the IDEF family of modeling languages in the field of systems and software engineering. Overview IDEF4 method is a graphically oriented methodology for the design of object-oriented software systems. The object-oriented programming paradigm provides the developer with an abstract view of his program as composed of a set of state maintaining objects which define the behavior of the program by the protocol of their interactions. An object consists of ...
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IDEF3
IDEF3 or Integrated DEFinition for Process Description Capture Method is a business process modelling method complementary to IDEF0. Richard J. Mayer et al. (1993Information Integration for Concurrent Engineering (IICE): IDEF3 Process Description Capture Method Report Logistics Research Division, Wright-Patterson AFB, OH 45433 The IDEF3 method is a scenario-driven process flow description capture method intended to capture the knowledge about how a particular system works.Patricia Griffith Friel and Thomas M. Blinn (1989)"Automated IDEF3 and IDEF4 Systems Design Specification Document" Technical report. NASA Johnson Space Center. The IDEF3 method provides modes to represent both * Process Flow Descriptions to capture the relationships between actions within the context of a specific scenario, and * Object State Transition to capture the description of the allowable states and conditions. This method is part of the IDEF family of modeling languages in the field of systems and softw ...
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IDEF1X
Integration DEFinition for information modeling (IDEF1X) is a data modeling language for the development of semantic data models. IDEF1X is used to produce a graphical information model which represents the structure and semantics of information within an environment or system.FIPS Publication 184
released of IDEF1X by the Computer Systems Laboratory of the National Institute of Standards and Technology (NIST). 21 December 1993.
IDEF1X permits the construction of semantic data models which may serve to support the management of data as a resource, the integration of information systems, and the building of computer s. This standard is part of the


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