The Wheel Of Time Collectible Card Game
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The Wheel Of Time Collectible Card Game
''The Wheel of Time: Collectible Card Game'' was a collectible card game based on Robert Jordan's The Wheel of Time ''The Wheel of Time'' is a series of high fantasy novels by American author Robert Jordan, with Brandon Sanderson as a co-author for the final three novels. Originally planned as a six-book series, ''The Wheel of Time'' spans 14 volumes, in a ... fantasy series, published by Precedence Entertainment in December 1999. ''The Wheel of Time'' was somewhat unusual among contemporary CCG's, because the game required a play mat with tokens and customised six-sided dice to play it. It uses some similar game mechanics to the '' Babylon 5 Collectible Card Game'' and the '' Tomb Raider Collectible Card Game'', which were also published by Precedence. Overview of the game Opposing players represent the forces of good or evil and reenact the epic struggle for victory as told in Jordan's books. While building up forces in the form of supporting characters and troops, and ...
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Precedence Entertainment
Precedence Entertainment was a publisher of collectible card games and role-playing games. Games produced include the '' Tomb Raider Collectible Card Game'' which was nominated for an Origins Award in 1999, the '' Babylon 5 Collectible Card Game'', '' The Wheel of Time CCG'', '' Immortal: The Invisible War'', ''Rifts Collectible Card Game'' and '' The Terminator Collectible Card Game''. The company was first formed in 1993 as the merchandising arm of Reality Simulations Reality Simulations Incorporated (RSI) is a game company in Tempe, Arizona, USA, that publishes and runs play-by-mail games. History Founded by Paul W. Brown III and Charles Kraver in 1984, the company runs several commercial play-by-mail (PBM) ..., they ceased operations on April 12, 2002. References Game manufacturers {{card-game-stub ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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Strategy
Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art of the general", which included several subsets of skills including military tactics, siegecraft, logistics etc., the term came into use in the 6th century C.E. in Eastern Roman terminology, and was translated into Western vernacular languages only in the 18th century. From then until the 20th century, the word "strategy" came to denote "a comprehensive way to try to pursue political ends, including the threat or actual use of force, in a dialectic of wills" in a military conflict, in which both adversaries interact. Strategy is important because the resources available to achieve goals are usually limited. Strategy generally involves setting goals and priorities, determining actions to achieve the goals, and mobilizing resources to execu ...
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Counting
Counting is the process of determining the number of elements of a finite set of objects, i.e., determining the size of a set. The traditional way of counting consists of continually increasing a (mental or spoken) counter by a unit for every element of the set, in some order, while marking (or displacing) those elements to avoid visiting the same element more than once, until no unmarked elements are left; if the counter was set to one after the first object, the value after visiting the final object gives the desired number of elements. The related term ''enumeration'' refers to uniquely identifying the elements of a finite (combinatorial) set or infinite set by assigning a number to each element. Counting sometimes involves numbers other than one; for example, when counting money, counting out change, "counting by twos" (2, 4, 6, 8, 10, 12, ...), or "counting by fives" (5, 10, 15, 20, 25, ...). There is archaeological evidence suggesting that humans have been countin ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Robert Jordan
James Oliver Rigney Jr. (October 17, 1948 – September 16, 2007), better known by his pen name Robert Jordan,"Robert Jordan" was the name of the protagonist in the 1940 Hemingway novel ''For Whom the Bell Tolls'', though this is not how the name was chosen according to 1997 interview he did on the DragonCon SciFi Channel Chat was an American author of epic fantasy. He is known best for his series ''The Wheel of Time'' (finished by Brandon Sanderson after Jordan's death) which comprises 14 books and a prequel novel. He is one of several writers to have written original Conan the Barbarian novels; his are considered by fans to be some of the best of the non- Robert E. Howard efforts. Jordan also published historical fiction using the pseudonym Reagan O'Neal, a western as Jackson O'Reilly, and dance criticism as Chang Lung. Jordan claimed to have ghostwritten an "international thriller" that is still believed to have been written by someone else. Early life Jordan was born in ...
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The Wheel Of Time
''The Wheel of Time'' is a series of high fantasy novels by American author Robert Jordan, with Brandon Sanderson as a co-author for the final three novels. Originally planned as a six-book series, ''The Wheel of Time'' spans 14 volumes, in addition to a prequel novel and two companion books. Jordan died in 2007 while working on what was planned to be the final volume in the series. He prepared extensive notes so another author could complete the book according to his wishes. Fellow fantasy author Brandon Sanderson was brought in to complete the final book. During the writing process, however, it was decided that the book would be far too large to be published in one volume; instead, it would be published as three volumes: '' The Gathering Storm'' (2009), ''Towers of Midnight'' (2010), and ''A Memory of Light'' (2013). The series draws on numerous elements of both European and Asian mythology, most notably the cyclical nature of time found in Buddhism and Hinduism, the metaph ...
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Babylon 5 Collectible Card Game
The ''Babylon 5 Collectible Card Game'' (''B5 CCG'') is an out-of-print collectible card game set in the ''Babylon 5'' universe. The game is ideally set for 4-5 players but can be played with a minimum of two players up to as many as 20 if using multiple Non-Aligned Factions and Home Factions. This CCG is distinct from most others of the genre for being specifically designed to be played by more than two players. The gameplay tends to have strong political elements encouraging significant player interaction aka "table talk" which is appropriate for a game based on a series which featured such a strong element of political intrigue. During its brief six-year existence under the Precedence Entertainment banner it released two core sets, five expansions sets and one revision set. There were two World Championships during that time. The game still continues to have a cult following as further expansions were made available online. History Initially hoping for a November release ...
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Tomb Raider Collectible Card Game
Tomb Raider Collectible Card Game is an out-of-print collectible card game by Precedence based on the ''Tomb Raider'' franchise. It was unveiled at the 1999 Gen Con Game Fair in Milwaukee and was released in August 1999. The ''Premier'' set contained 210 cards. Two expansions were released for the game: ''Slippery When Wet'' in December 1999 (209 cards) and ''Big Guns'' in April 2000 (159 cards). A third expansion called ''Uncovered'' was planned for summer of 2000 but never materialized. The game incorporated gameplay elements better suited for board games. Tomb Raider CCG was nominated for an Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ... in 1999. References Collectible card games Card games introduced in 1999 Works based on Tomb Raider {{CCG-gam ...
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WoT Playing Mat
Wot, WOT, WoT or wot may refer to: Acronyms * War on Terror * Weak operator topology in functional analysis * Web of trust, a mechanism for authenticating cryptographic keys * WOT Services, an online reputation service * ''The Wheel of Time'', a series of novels by Robert Jordan * Web of Things, objects connected to the World Wide Web * Wide open throttle, in an internal combustion engine * ''Wojska Obrony Terytorialnej'' (Territorial Defence Force), Polish military reserve force * ''World of Tanks'', an online multiplayer war game Other uses * Wot, Nepal * Wot (musical instrument), a circular panpipe in Laos and Thailand * "Wot" (song), a 1982 single from Captain Sensible * Currie Wot, a 1930s British aircraft * Wat (food), an Ethiopian/Eritrean stew * wot, internet slang for "what" See also *WAT (other) *Watt (other) *What (other) What or WHAT may refer to: * What, an interrogative pronoun and adverb * "What?", one of the Five Ws used in journalis ...
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Card Games Introduced In 1999
Card or The Card may refer to: * Various types of plastic cards: **By type ***Magnetic stripe card *** Chip card *** Digital card **By function ***Payment card ****Credit card **** Debit card ****EC-card ****Identity card ****European Health Insurance Card ****Driver's license * Playing card, a card used in games * Printed circuit board * Punched card, a piece of stiff paper that holds digital data represented by the presence or absence of holes in predefined positions. *In communications ** Postcard ** Greeting card, an illustrated piece of card stock featuring an expression of friendship or other sentiment * \operatorname, in mathematical notation, a function that returns the cardinality of a set * Card, a tool for carding, the cleaning and aligning of fibers * Sports terms ** Card (sports), the lineup of the matches in an event ** Penalty card As a proper name People with the name * Card (surname) Companies * Cards Corp, a South Korean internet company Arts and entertainm ...
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