The War Rafts Of Kron
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The War Rafts Of Kron
''The War Rafts of Kron'' () is a 1984 adventure module for the ''Dungeons & Dragons'' roleplaying game. Synopsis ''The War Rafts of Kron'' is an adventure scenario that takes place on the sea and below its surface. The module includes rules for playing underwater and details both the "war rafts" and the underwater city of Colhador. The module's introductory section includes rules for underwater events and encounters. The next section introduces the adventure and informs the player characters that for completing the adventure they will be awarded their own tropical island, but also warns that many have tried and failed. The player characters must discover the guilty party that has been raiding vessels on the High Seas, disrupting shipping and capturing a local princess. They will travel deep into the monster infested Sea of Dread. The sea-bound Minrothad Guilds hire the player characters for a delicate task. For months the sea trade routes have been raided by pirates, but their l ...
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Thunderdelve Mountain
''Thunderdelve Mountain'' is an adventure module published in 1985 for the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary ''Thunderdelve Mountain'' is a solo adventure scenario for a dwarf player character who must defeat a monster alone. The module also instructions for running the adventure with a full party of characters instead. The player characters must fight Fyrsnaca, a fire breathing worm. The module includes new monsters: vapor ghouls, red worms and the Fyrsnaca. Publication history XS2 ''Thunderdelve Mountain'' was written by William Carlson, with a cover by Larry Elmore Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', ..., and was published by TSR in 1985 as a 40-page booklet with an outer folder. Reception Reviews References Dungeons & Dragons m ...
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Dungeons & Dragons Modules
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from french ''oublier'' meaning to ''forget'') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an ''angstloch'') in a high ceiling. Victims in oubliettes were often left to starve and dehydrate to death, making the practice akin to—and some say an actual variety of—immurement. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The proper original meaning of "keep" is still in use for academics, although in popular culture it has been largely misused and come to mean a cell or "oubliet ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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David S
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges a notably close friendship with Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of Israel and Judah. Following his rise to power, David ...
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Anne Gray McCready
Anne C. Gray McCready (born July 7, 1960, in Williams Bay, Wisconsin) is a game designer and editor who has worked on a number of products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR, Inc., TSR. Early life Anne Gray grew up in Williams Bay, Wisconsin, and went to the University of Wisconsin–Whitewater majoring in biology, switching to marketing after a year, and switching to English the following year, earning her Bachelor of Arts, B.A. in English in 1982. "My first job after college was working at a printing company, where I keylined ads, business cards, and menus, and got interested in graphic design." Career Gray "applied for a nice, normal job at TSR, Inc., TSR, as an Administrative Assistant with TSR's International Division, but I didn't get it. I did keep in touch with the company, and later that year I got another interview for a job as a Copy Editor. . . and I was hired." Although Gray was not yet familiar with the ''Dungeons & Dragons'' game at th ...
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Dungeons & Dragons Expert Set
The ''Expert Set'' is an expansion boxed set for the ''Dungeons & Dragons'' fantasy role-playing game. It was first published in 1981 as an expansion to the '' Basic Set''. Having been told that Greyhawk was reserved for ''Advanced Dungeons & Dragons'', Schick and Moldvay decided to use their own setting of Mystara specifically around The Known World area which resembled 15th century Europe. Publication history 1981 version The ''Basic Set'' saw a major revision in 1981 by Tom Moldvay. The overarching goal of the revision was to provide subsequent expansions to the game, each describing a specific set of levels of character development. The ''Basic Set'' described character levels 1 through 3, as had its immediate predecessor, the ''Basic Set'' edited by J. Eric Holmes in 1977. The Moldvay ''Basic Set'' was immediately followed by the release of the ''Expert Set'' edited by Dave Cook and Stephen R. Marsh, supporting character levels 4 through 14. '' The Isle of Dread'' was ...
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Jeff Butler
Jeff Butler (born February 26, 1958, in Madison, Wisconsin) is an American illustrator and comic book artist. Butler worked with the art department of TSR, Inc. for 5 years, illustrating products for the ''Dungeons & Dragons'' fantasy role-playing game and the '' Marvel Super Heroes'' role playing game, as well as Dragonlance novels. Early life Jeff Butler was born in Madison, Wisconsin on February 26, 1958. He grew up playing sports, "But I was always drawing things when I was young. I was a mischievous little boy, and my mother used to stick me in the corner with paper and a pencil and tell me to draw to keep me quiet. Then came the comic books when I was a little older, much to the chagrin of my father. Mom thought the comic books were teaching me to read, but my father, who is a sportswriter for a Madison newspaper, thought they were no good for me." Butler elaborates on his comics pastime, "At first, I read all the DC Comics I could get my hands on, and then moved on to ...
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Larry Elmore
Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', and his own comic strip series ''SnarfQuest''. He is author of the book ''Reflections of Myth''. Early life and education Elmore was born August 5, 1948, in Louisville, Kentucky, and grew up in Grayson County in midwestern Kentucky. Elmore described his school days by saying, "The rural school I attended didn't have any art program, so I spent my time drawing - and daydreaming. I was a pretty bad student ... I was always getting into trouble for drawing in class. I wish I had a quarter for every drawing of mine a teacher destroyed." He majored in art at Western Kentucky University. Career A month after graduating from college, Elmore was drafted into the U.S. Army and stationed in Germany. After leaving the service, Elmore worked as an ...
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Triton (Dungeons & Dragons)
Tritons are a fictional species in the '' Dungeons & Dragons'' fantasy role-playing game. Publication history The tritons were introduced to the ''Dungeons & Dragons'' game in its first supplement, ''Greyhawk'' (1975), and also appeared in the '' Eldritch Wizardry'' supplement. The triton appeared in the first edition of ''Advanced Dungeons & Dragons'' in the original '' Monster Manual'' (1977). The triton appeared in the ''Dungeons & Dragons'' adventure module ''The War Rafts of Kron'' (1984). The triton also appeared in the ''Creature Catalogue'' (1986), and reprinted in the ''Creature Catalog'' (1993). The triton appeared as a player character class in '' The Sea People'' (1990). The triton appeared in the second edition of ''Advanced Dungeons & Dragons'' in the '' Monstrous Compendium Volume Two'' (1989), and reprinted in the ''Monstrous Manual'' (1993). The triton appeared as a playable character race for the Forgotten Realms setting in ''Sea of Fallen Stars'' (1999). T ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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