The True Game
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The True Game
''The True Game'' is the collective name for a series of three related trilogies of short novels by Sheri S. Tepper. The novels explore the Lands of the True Game, a portion of a planet explored by humanity somewhere in the future. These novels straddle the genres of both fantasy and science-fiction, although this does not become apparent until quite late in the overall story. Each of the trilogies focuses on the point of view of one particular character. The Peter trilogy tells the story from the point of view of Peter, a shape-shifting youth. The Mavin series tells an earlier portion of the story from the point of view of Mavin Manyshaped, Peter's shape-shifting mother. The Jinian series overlaps with and extends the Peter series and tells the story from the point of view of Jinian, a young wizardly woman. Books in series Peter series *''King's Blood Four'' ( Ace Books, 1983) (first novel) *''Necromancer Nine'' (Ace Books, 1983) *''Wizard's Eleven'' (Ace Books, 1984) The ...
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Trilogies
A trilogy is a set of three works of art that are connected and can be seen either as a single work or as three individual works. They are commonly found in literature, film, and video games, and are less common in other art forms. Three-part works that are considered components of a larger work also exist, such as the triptych or the three-movement sonata, but they are not commonly referred to with the term "trilogy". Most trilogies are works of fiction involving the same characters or setting, such as '' The Deptford Trilogy'' of novels by Robertson Davies, '' The Apu Trilogy'' of films by Satyajit Ray, '' The House'' of a single anthology stop motion animated film, and ''The Kingdom Trilogy'' of television miniseries from 1994 to 2022 by Lars von Trier. Other fiction trilogies are connected only by theme: for example, each film of Krzysztof Kieślowski's Three Colours trilogy explores one of the political ideals of the French Republic ( liberty, equality, fraternity). Tri ...
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Levitation (paranormal)
Levitation or transvection in the paranormal context is the rising of a human body and other objects into the air by mystical means. While believed by some in certain religious and New Age communities to occur as a result of supernatural, psychic or Energy (esotericism), "energetic" phenomena, there is no scientific evidence of levitation ever occurring, and alleged cases of levitation can usually be explained by natural causes such as Magic (illusion), trickery, illusion, and hallucination. Religious views Various religions have claimed examples of levitation amongst their followers. This is generally used either as a demonstration of the validity or power of the religion, or as evidence of the holiness or adherence to the religion of the particular levitator. Buddhism * It is recounted as one of the Miracles of Buddha that Gautama Buddha ''walked on water'' levitating (crossed legs) over a stream in order to convert a brahmin to Buddhism. *Milarepa, Yogi Milarepa, a Vajrayan ...
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Science Fiction Book Series
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek man ...
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F&SF
''The Magazine of Fantasy & Science Fiction'' (usually referred to as ''F&SF'') is a U.S. fantasy fiction magazine, fantasy and science fiction magazine first published in 1949 by Mystery House, a subsidiary of Lawrence E. Spivak, Lawrence Spivak's Mercury Publications, Mercury Press. Editors Anthony Boucher and J. Francis McComas had approached Spivak in the mid-1940s about creating a fantasy companion to Spivak's existing mystery title, ''Ellery Queen's Mystery Magazine''. The first issue was titled ''The Magazine of Fantasy'', but the decision was quickly made to include science fiction as well as fantasy, and the title was changed correspondingly with the second issue. ''F&SF'' was quite different in presentation from the existing science fiction magazines of the day, most of which were in pulp magazine, pulp format: it had no interior illustrations, no letter column, and text in a single column format, which in the opinion of science fiction historian Mike Ashley (writer), ...
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Orson Scott Card
Orson Scott Card (born August 24, 1951) is an American writer known best for his science fiction works. He is the first and (as of 2022) only person to win both a Hugo Award and a Nebula Award in consecutive years, winning both awards for both his novel ''Ender's Game'' (1985) and its sequel ''Speaker for the Dead'' (1986). A feature film adaptation of ''Ender's Game'', which Card co-produced, was released in 2013. Card also wrote the Locus Fantasy Award-winning series ''The Tales of Alvin Maker'' (1987–2003). Card's works were influenced by classic literature, popular fantasy, and science fiction; he often uses tropes from genre fiction. His background as a screenwriter has helped Card make his works accessible. Card's early fiction is original but contains graphic violence. His fiction often features characters with exceptional gifts who make difficult choices with high stakes. Card has also written political, religious, and social commentary in his columns and other writi ...
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Demesne
A demesne ( ) or domain was all the land retained and managed by a lord of the manor under the feudal system for his own use, occupation, or support. This distinguished it from land sub-enfeoffed by him to others as sub-tenants. The concept originated in the Kingdom of France and found its way to foreign lands influenced by it or its fiefdoms. In England, Wales and Northern Ireland, royal demesne is the land held by the Crown, and ancient demesne is the legal term for the land held by the king at the time of the Domesday Book. Etymology The word derives from Old French , ultimately from Latin , "lord, master of a household" – ''demesne'' is a variant of ''domaine''. The word ''barton'', which is historically synonymous to ''demesne'' and is an element found in many place-names, can refer to a demesne farm: it derives from Old English ''bere'' (barley) and ''ton'' (enclosure). Development The system of manorial land tenure, broadly termed feudalism, was conceived in France ...
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Pawn (chess)
The pawn (♙, ♟) is the most numerous and weakest piece in the game of chess. It may move one vacant square directly forward, it may move two vacant squares directly forward on its first move, and it may capture one square diagonally forward. Each player begins a game with eight pawns, one on each square of their second . The white pawns start on a2 through h2; the black pawns start on a7 through h7. Individual pawns are referred to by the on which they stand. For example, one speaks of "White's f-pawn" or "Black's b-pawn". Alternatively, they can be referred to by the piece which stood on that file at the beginning of the game, e.g. "White's king bishop's pawn" or "Black's queen knight's pawn". It is also common to refer to a rook's pawn, meaning any pawn on the a- or h-files, a knight's pawn (on the b- or g-files), a bishop's pawn (on the c- or f-files), a queen's pawn (on the d-file), a king's pawn (on the e-file), and a central pawn (on the d- or e-files). The pawn histori ...
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Pyrokinesis
Pyrokinesis is the purported psychic ability allowing a person to create and control fire with the mind. As with other parapsychological phenomena, there is no conclusive evidence in support of the actual existence of pyrokinesis. Many alleged cases are hoaxes, the result of trickery. Etymology The word ''pyrokinesis'' (Greek language: pyr=fire, kinesis=movement) was popularized by horror novelist Stephen King Stephen Edwin King (born September 21, 1947) is an American author of horror, supernatural fiction, suspense, crime, science-fiction, and fantasy novels. Described as the "King of Horror", a play on his surname and a reference to his high s ... in his 1980 novel ''Firestarter (novel), Firestarter'' to describe the ability to create and control fire with the mind, though its use predates the novel. The word is intended to be parallel to ''Psychokinesis, telekinesis'', with S. T. Joshi describing it as a "singularly unfortunate coinage" and noting that the correct an ...
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Telepathy
Telepathy () is the purported vicarious transmission of information from one person's mind to another's without using any known human sensory channels or physical interaction. The term was first coined in 1882 by the classical scholar Frederic W. H. Myers, a founder of the Society for Psychical Research (SPR), and has remained more popular than the earlier expression ''thought-transference''.Glossary of Parapsychological terms – Telepathy
. Retrieved December 19, 2006.
Telepathy experiments have historically been criticized for a lack of proper controls and repeatability. There is no good evidence that telepathy e ...
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Healer (fantasy)
A healer is a type of character class in video video games, gaming. When a game includes a Health (game mechanic), health game mechanic and multiple classes, often one of the classes will be designed around the restoration of allies' health, known as healing, in order to delay or prevent their defeat. Such a class can be referred to as a healer. In addition to healing, healer classes are sometimes associated with Buff (MMORPG terminology), buffs to assist allies in other ways, and Nuke (gaming), nukes to contribute to the offense when healing is unnecessary.''WoW: The official magazine'' Spring 2010 (Volume 1, Issue 2). ''Kill and Cure'' Pg141- Luis Villazon. A description of Healers from the ''NetHack Guidebook'' is as follows: When both healer and Tank (gaming), tank classes exist, a common grouping strategy is for the healer to focus healing on an allied tank, while the tank prevents other allies, including the healer, from losing health. Healers are often represented as a f ...
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Teleportation
Teleportation is the hypothetical transfer of matter or energy from one point to another without traversing the physical space between them. It is a common subject in science fiction literature and in other popular culture. Teleportation is often paired with time travel, being that the travelling between the two points takes an unknown period of time, sometimes being immediate. An apport is a similar phenomenon featured in parapsychology and spiritualism. There is no known physical mechanism that would allow for teleportation. Frequently appearing scientific papers and media articles with the term ''teleportation'' typically report on so-called " quantum teleportation", a scheme for information transfer which, due to the no-communication theorem, still would not allow for faster-than-light communication. Etymology The use of the term ''teleport'' to describe the hypothetical movement of material objects between one place and another without physically traversing the distance ...
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Telekinesis
Psychokinesis (from grc, ψυχή, , soul and grc, κίνησις, , movement, label=ㅤ), or telekinesis (from grc, τηλε, , far off and grc, κίνησις, , movement, label=ㅤ), is a hypothetical psychic ability allowing a person to influence a physical system without physical interaction. Psychokinesis experiments have historically been criticized for lack of proper scientific control, controls and repeatability. There is no good evidence that psychokinesis is a real phenomenon, and the topic is generally regarded as pseudoscience. Etymology The word ''psychokinesis'' was coined in 1914 by American author Henry Holt (publisher), Henry Holt in his book ''On the Cosmic Relations''. The term is a Compound (linguistics) , compound of the Greek language, Greek words ψυχή (''psyche'') – meaning "mind", "soul", "spirit", or "breath" – and κίνησις (''kinesis'') – meaning "motion" or "movement". The American parapsychologist Joseph Banks Rhine , J. B. Rhi ...
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