The Scarlet Brotherhood
   HOME
*





The Scarlet Brotherhood
''The Scarlet Brotherhood'' is a regional sourcebook for the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''The Scarlet Brotherhood'' detailed the Scarlet Brotherhood lands, the Tilvanot Peninsula, Hepmonaland, and the Amedio Jungle. The sourcebook was notable for being the first source on the Olman people since ''The Hidden Shrine of Tamoachan'' and for detailing many new nations and realms south of the Flanaess for the first time. The Touv people and their pantheon were invented for this book. Several new monsters, including the Bredthrall, and many new plants and flora were created for this book as well. Publication history The sourcebook was written by Sean K. Reynolds, and published by TSR in 1999 for 2nd edition ''Advanced Dungeons & Dragons''. Reception Reviews *''Backstab'' #15 References Bibliography * Reynolds, Sean K Sean K. Reynolds is an American professional game designer, who has worked on and co-writt ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Sean K Reynolds
Sean K. Reynolds is an American professional game designer, who has worked on and co-written a number of ''Dungeons & Dragons'' supplements for Wizards of the Coast, as well as material for other companies. Early life and inspiration Sean Reynolds was born in Chula Vista, California, and grew up there. He was introduced to the ''Dungeons & Dragons'' game (with the red '' Basic Set'' and the blue '' Expert Set'') in 1980 by his cousin, and soon began playing the ''AD&D'' game. TSR and Wizards of the Coast Reynolds began working for Time Warner Interactive in 1994, to develop their America Online and websites. Reynolds first entered the role-playing game industry in 1995, when he was hired by TSR as their online coordinator, beating out Bruce Cordell for the same position. According to Reynolds, "I had two goals: to get TSR a website, and to change the company's then-restrictive online policy to something more reasonable." When TSR was bought out by Wizards of the Coast, Reynolds ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Touv
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's '' Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPG ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Flanaess
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor (campaign setting), Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


The Hidden Shrine Of Tamoachan
''The Hidden Shrine of Tamoachan'' is an adventure module for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, set in the ''World of Greyhawk'' campaign setting for use with the 1st edition ''Advanced Dungeons & Dragons'' rules. It is the first in the C-series of modules, a set of unrelated adventures originally designed for competitive play, with the ''C'' representing the first letter in the word ''competition''. It is the first D&D adventure to use boxed, "read aloud" text. Originally printed for the 1979 Origins International Game Expo, the module was made available to the general public in 1980. ''The Hidden Shrine of Tamoachan'' received generally positive reviews from critics and was ranked the 18th greatest Dungeons & Dragons adventure of all time by ''Dungeon'' magazine in 2004. Plot summary The player characters explore a stepped pyramid deep in the heart of a tropical jungle—the ''Hidden Shrine of Tamoachan''. The characters must penetrate this ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Olman (Greyhawk)
The Olmec heartland is the southern portion of Mexico's Gulf Coast region between the Tuxtla mountains and the Olmec archaeological site of La Venta, extending roughly 80 km (50 mi) inland from the Gulf of Mexico coastline at its deepest. It is today, as it was during the height of the Olmec civilization, a tropical lowland forest environment, crossed by meandering rivers. Most researchers consider the Olmec heartland to be the home of the Olmec culture which became widespread over Mesoamerica from 1400 BCE until roughly 400 BCE. The area is also referred to as Olman or the Olmec Metropolitan Zone.See Diehl. The major heartland sites are: *San Lorenzo Tenochtitlán *La Venta *Tres Zapotes *Laguna de los Cerros - the least researched and least important of the major sites. Smaller sites include: *El Manatí, an Olmec sacrificial bog. *El Azuzul, on the southern edge of the San Lorenzo area. * San Andrés, near La Venta. Important heartland finds not associated with any arch ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Amedio Jungle
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneson's ''Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPG ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Hepmonaland
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPGA ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Scarlet Brotherhood
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's '' Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPG ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]