The Mexican Runner
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The Mexican Runner
Piotr Delgado Kusielczuk, better known as The Mexican Runner or TMR, is a speedrunner who specialises in Nintendo Entertainment System (NES) games. After three years, on February 26, 2017, TMR was the first player to play through the entire NTSC and PAL NES catalogue, completing 714 officially-licensed titles in a project he called NESMania, which earned him a Guinness World Record. TMR is also known for his speedrunning accomplishments in ''Contra'', ''Battletoads'', and '' Cuphead''. Early life The Mexican Runner was born to a Mexican father and Polish mother. He grew up in Xalapa, Veracruz, Mexico. Career beginnings The Mexican Runner began performing NES speedruns on the Twitch streaming platform on January 3, 2013. Occasionally, his brother Marek (dubbed ''The Mexican Brother'') would also participate in the streams. Together they recorded a two-player Battletoads completion clocking at 38:44. NESMania In 2014, The Mexican Runner's mother's health started to su ...
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Mexicans
Mexicans ( es, mexicanos) are the citizens of the United Mexican States. The most spoken language by Mexicans is Spanish language, Spanish, but some may also speak languages from 68 different Languages of Mexico, Indigenous linguistic groups and other languages brought to Mexico by recent immigration or learned by Mexican expats residing in other countries. In 2015, 21.5% of Mexico's population Indigenous peoples of Mexico, self-identified as being Indigenous. There are about 12 million Mexican nationals residing outside Mexico, with about 11.7 million living in the United States. The larger Mexican diaspora can also include individuals that trace ancestry to Mexico and self-concept, self-identify as Mexican yet are not necessarily Mexican by citizenship, culture or language. The United States has the largest Mexican population after Mexico in the world at 37,186,361 (2019). The modern nation of Mexico achieved independence from the Spanish Empire in 1821, after a decade long ...
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Strategy Guide
Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as articles within video game magazines. In cases of exceptionally popular game titles, guides may be sold through more mainstream publication channels, such as bookstores or even newsstands. Some publishers also sell E-Book versions on their websites. Strategy guides marketed as "official" are written by game distributors themselves or licensed to a specialty publishing house; Prima Games (a division of Random House) and Piggyback Interactive (a division of Simon & Schuster) specialise in writing official guides for various companies. There are also a number of publishers who make unlicensed, "unofficial" strategy guides, and many of today's mainstream publishers began ...
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Ikari Warriors
''Ikari Warriors'', known as in Japan, is a vertically-scrolling, run-and-gun shooter arcade video game released by SNK in 1986. It was published in North America by Tradewest. The game was released at the time when there were many ''Commando'' clones on the market. What distinguished ''Ikari Warriors'' were rotary joysticks and a two-player cooperative mode. The rotary joystick controls were in turn based on SNK's earlier ''TNK III'' (1985). ''Ikari'' was originally intended it to be an official licensed adaptation of the film '' Rambo: First Blood Part II'' (1985), but SNK were initially unable to acquire the rights to the film. The game was a major commercial success in arcades. It was Japan's second highest-grossing table 1986, and London's third highest-grossing arcade game that year. It was also a major breakthrough US release for SNK, ranking among America's top five highest-grossing dedicated arcade games for two years in a row, in 1986 and 1987. Gameplay The player t ...
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Vice Media
Vice Media Group LLC is an American-Canadian digital media and broadcasting company. , the Vice Media Group included five main business areas: VICE.com (digital content); VICE STUDIOS (film and TV production) VICE TV (also known as VICELAND); VICE News; and VIRTUE (an agency offering creative services). It was cited as the largest independent youth media company in the world, with 35 offices. Developing from ''Vice'' magazine, originally based in Montreal and co-founded by Suroosh Alvi, Shane Smith, and Gavin McInnes, Vice expanded primarily into youth and young adult–focused digital media. This included online content verticals and related web series, the news division Vice News, a film production studio, and a record label among other properties. Vice re-located to New York City in 2001. Vice Media originally broadcast their news programs on HBO, which broadcast the Emmy-winning weekly documentary series ''Vice'', which premiered in April 2013. ''Vice'' features segment ...
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Super Mario Bros
is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). The successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series, it was first released in 1985 for the Famicom in Japan. Following a limited US release for the NES, it was ported to international arcade game, arcades for the Nintendo Vs. System, Nintendo VS. System in early 1986. The NES version received a wide release in North America that year and in PAL regions in 1987. Players control Mario, or his brother Luigi in the multiplayer mode, as they traverse the Mushroom Kingdom to rescue Princess Toadstool from King Koopa (later named Bowser (character), Bowser). They traverse side-scrolling video game, side-scrolling stages while avoiding hazards such as enemies and pits with the aid of power-ups such as the Super Mushroom, Fire Flower, and Starman. The game was designed by Shigeru Miyamoto and Takashi Tezuka as "a grand culmination" of ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Miracle Piano Teaching System
''The Miracle Piano Teaching System'' is educational software which uses a MIDI keyboard to teach how to play the piano. It was published in 1990 by The Software Toolworks for the Nintendo Entertainment System, Super NES, Macintosh, Amiga, Sega Genesis, and MS-DOS compatible operating systems. Description The Miracle Piano Teaching System consists of a keyboard, connecting cables, power supply, soft foot pedals, and software. The software comes either on 3.5" floppy disks for personal computers or on cartridges for video game consoles. After the supplied MIDI keyboard is connected to a console or computer and the included software is loaded, a user follows the on-screen notes. Its marketed value is as a tool to teach users to play the piano. It provides hundreds of lessons, and was advertised as the perfect adjunct to formal lessons. It was sold for US$500 and had low sales, in part due to its high price. It was released in the United States and in multiple regions of Europ ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Video Game Journalism
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown. History Print-based The first magazine to cover the arcade game industry was the subscription-only trade periodical, ''Play Meter'' magazine, which began publication in 1974 and covered the entire coin-operated entertainment industry (including the video game industry). Consumer-oriented video game journalism began during the golden age of arcade video games, soon after the success of 1978 hit ''Space Invaders'', leading to hundreds of favourable articles and stories about the emerging video game medium being aired on television and printed in newspapers and magazines. In North America, the first regular consumer-oriented column about video games, " Arcade Alley" in ''Video'' magazine, began in 1979 and was pe ...
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Spoiler (media)
A spoiler is an element of a disseminated summary or description of any narrative that reveals plot elements. Typically, the details of the conclusion of the plot, including the climax and ending, are especially regarded as spoiler material. It can also be used to refer to any piece of information regarding any part of a given media that a potential consumer was not intended to know beforehand. History One of the first print uses of the term was in the April 1971 issue of '' National Lampoon'', in which an article by Doug Kenney entitled "Spoilers" revealed the endings of famous films and movies. Kenney wrote: "Spoilers! What are they? Simply the trick ending to every mystery novel and movie you’re ever liable to see. Saves time and money!" The term spoiler was introduced in the early days of the Internet, and came to prominence in newsgroup conversations. It is still common in internet articles and social media discussions. Early rules of netiquette insisted that spoilers cou ...
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The Secret Of The Inner Sanctum
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archai ...
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Ian Bell (programmer)
Ian Colin Graham Bell (born 31 October 1962 in Hatfield, Hertfordshire) programmed, designed and developed the computer game '' Elite'' (1984) with David Braben, which met with much acclaim. Education Bell attended the independent St Albans School. He studied at Jesus College, Cambridge, graduating with a degree (1st) in Mathematics in 1985, and a Cambridge Diploma in Computer Science in 1986. Career Worked as a Senior Software Engineer for Autodesk. Bell was a speaker at the 2009 GameCity game festival. Bell mentioned in his speech about the impact of games:You're reaching into the minds and the imaginary spaces of children, and you're to an extent shaping their characters and their life stories. I'm glad liteisn't Doom because I'm glad that even though we didn't really think in these terms, I think its effect on players and on people's lives is good, both in the sense of giving them good memories but also in making people think in different ways and awakening interest. Gam ...
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