The Lost Treasures Of Infocom
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The Lost Treasures Of Infocom
''The Lost Treasures of Infocom'' is a 1991 compilation of 20 previously-released interactive fiction games developed by Infocom. It was published by Activision for MS-DOS, Macintosh, Amiga, and Apple IIGS versions. It was later re-released on CD-ROM, and in 2012 on iOS. Gameplay ''The Lost Treasures of Infocom'' compiles 20 interactive fiction titles, with which the player interacts via text parser. The compilation includes ''Zork I'', '' II'' and '' III'', along with the ''Zork''-connected games ''Beyond Zork'', ''Zork Zero'', '' Enchanter'', '' Sorcerer'' and '' Spellbreaker''. The other titles included are ''Deadline'', '' The Witness'', '' Suspect'', '' The Lurking Horror'', ''Ballyhoo'', '' Infidel'', ''Moonmist'', ''Starcross'', '' Suspended'', ''Planetfall'', '' Stationfall'' and ''The Hitchhiker's Guide to the Galaxy''. The package contains all the instructions (bound in one volume) and maps for each game as well as all the InvisiClues, printed normally instead of ...
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Infocom
Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called ''Cornerstone (software), Cornerstone''. Infocom was founded on June 22, 1979, by staff and students of Massachusetts Institute of Technology, and lasted as an independent company until 1986, when it was bought by Activision. Activision shut down the Infocom division in 1989, although they released some titles in the 1990s under the Infocom ''Zork'' brand. Activision abandoned the Infocom trademark in 2002. Overview Infocom games are text adventures where users direct the action by entering short strings of words to give commands when prompted. Generally the program will respond by describing the results of the action, often the contents of a room if the player has moved within the virtual world. The user reads this information, decides what to do, and enters another short serie ...
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Enchanter (video Game)
''Enchanter'' is a 1983 interactive fiction computer game written by Marc Blank and Dave Lebling and published by Infocom. The first fantasy game published by Infocom after the ''Zork'' trilogy, it was originally intended to be ''Zork IV''. The game has a parser that understands over 700 words, making it the most advanced interactive fiction game of its time. It was Infocom's ninth game. Plot Krill, a powerful evil warlock, is spreading chaos and destruction. None of the more experienced members of the Circle of Enchanters dare to attempt to stop him. In desperation, the player, a novice Enchanter with only a few weak spells in his spell book, is sent in hopes that Krill will either fail to detect him or dismiss him as harmless. More powerful spells can be found on scrolls hidden in various locations, but as the player becomes more of a threat, Krill will respond accordingly. Gameplay This game has a new spell system based partially on Ursula K. Le Guin's ''Earthsea'' series and pa ...
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Stationfall
''Stationfall'' is an interactive fiction video game written by Steve Meretzky and released by Infocom in 1987. It was released for the Commodore 64, Amiga, Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, and MS-DOS,. The game is a sequel to ''Planetfall'', one of Infocom's most popular titles. It is Infocom's twenty-fifth game. Plot Following the events on Resida in ''Planetfall'', the player's character received a promotion from lowly Ensign Seventh Class to Lieutenant First Class. The life of an officer in the Stellar Patrol is no better than that of a humble enlistee, however. Five years after the thrills of saving an entire planet from destruction, the character is stuck in a boring desk job that demands piles of tedious paperwork instead of menial cleaning duties. A typically boring assignment comes in: accompany a spacetruck to a space station and pick up a load of "Request for Stellar Patrol Issue Regulation Black Form Binders Request Form Forms". To make things even m ...
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Planetfall
''Planetfall'' is a science fiction themed interactive fiction video game written by Steve Meretzky, and the eighth title published by Infocom in 1983. The original release included versions for Apple II, Atari 8-bit family, TRS-80, and IBM PC compatibles (both as a self-booting disk and for MS-DOS). The Atari ST and Commodore 64 versions were released in 1985. A version for CP/M was also released. Although ''Planetfall'' was Meretzky's first title, it proved one of his most popular works and a best-seller for Infocom; it was one of five top-selling titles to be re-released in Solid Gold versions including in-game hints. Planetfall uses the Z-machine originally developed for the Zork franchise and was added as a bonus to the "Zork Anthology". The word ''planetfall'' is a portmanteau of ''planet'' and ''landfall'', and occasionally used in science fiction to that effect. The book ''Planetfall'' written by Arthur Byron Cover, uses the game image on the cover, and is marketed "In ...
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Suspended (video Game)
''Suspended: A Cryogenic Nightmare'' is an interactive fiction video game written by Michael Berlyn and published by Infocom in 1983. Infocom's sixth game, it was released for Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, Commodore Plus/4, IBM PC (as a self-booting disk), TRS-80, and TI-99/4A. It was later available for Macintosh, Amiga, and Atari ST. Plot The player's character has been embedded within a facility that controls vital systems, such as moving public transportation belts and weather control, for an Earth-settled planet called Contra. During the player's five-hundred-year tenure, the player would normally be kept in stasis while his sleeping mind serves as the Central Mentality for the largely self-maintaining systems. As the game opens, however, he is awakened by severe error messages; something is going wrong. The facility has suffered catastrophic damage from an earthquake, and the Filtering Computers are shutting down or becoming dangerousl ...
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Starcross (video Game)
''Starcross'' is a 1982 interactive fiction game written by Dave Lebling and published by Infocom. The game was released for the IBM PC (as a self-booting disk), Apple II, Atari 8-bit family, Commodore 64, TRS-80, TI-99/4A, and later the Atari ST and Amiga. It was Infocom's fifth game and first in the science fiction genre. ''Starcross'' takes place in the year 2186, when the player's character is a lone black hole miner exploring an asteroid belt. It sold 90,315 copies. Gameplay The player's ship, the ''Starcross'', is fitted with a mass detector to look for "quantum black holes", which are such powerful sources of energy that one could provide a wealth of riches. When the mass detector finally discovers an anomaly, however, it is not a black hole but something else entirely: a massive craft of unknown origin and composition. The player must dock with the mysterious ship and gain entry to its interior. Once inside, the player discovers a wide variety of alien plant and animal sp ...
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Moonmist
''Moonmist'' is an interactive fiction computer game written by Stu Galley and Jim Lawrence and published by Infocom in 1986. The game was released simultaneously for the Amiga, Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, MS-DOS, TRS-80, TI-99/4A, and Macintosh. It is Infocom's twenty-second game. ''Moonmist'' was re-released in Infocom's 1995 compilation ''The Mystery Collection'', as well as the 1996 compilation ''Classic Text Adventure Masterpieces''. Jim Lawrence, one of the co-authors of ''Moonmist'', ghostwrote books in the ''Nancy Drew'' and ''Hardy Boys'' series. Galley and Lawrence previously co-wrote '' Seastalker'' for Infocom. ''Moonmist'' is the earliest known video game to feature a gay character. Plot The player's character is a young detective, asked by friend Tamara Lynd to investigate her new home of Tresyllian Castle in Cornwall, England. Tamara has recently become engaged to the castle's lord, Jack Tresyllian. She was very happ ...
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Infidel (video Game)
''Infidel'' is an interactive fiction video game published by Infocom in 1983. It was written and designed by Michael Berlyn and Patricia Fogleman, and was the first in the "Tales of Adventure" line. It was released for the Amstrad CPC, Apple II, Atari 8-bit family, Commodore 64, IBM PC (as a self-booting disk), TRS-80, and TI-99/4A. Ports were later published for Macintosh, Atari ST, and Amiga. ''Infidel'' is Infocom's tenth game. Plot Infocom intended ''Infidel'' to be the first of a "Tales of Adventure" series. The player's character is a self-styled adventurer and fortune hunter. The character appears to have a bitter personality as he thinks that his boss Craige should treat him as a partner instead of an assistant. Progressing in the storyline a call comes while Craige is out checking some equipment. The call is from a woman called Rose Ellington she wants to sponsor an expedition to discover the pyramid that her archaeologist father was not able to. The player's character ...
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Ballyhoo (video Game)
''Ballyhoo'' is an interactive fiction video game designed by Jeff O'Neill and published by Infocom in 1985. The circus-themed game was released for ten systems, including DOS, Atari ST, and Commodore 64. ''Ballyhoo'' was labeled as "Standard" difficulty. It is Infocom's nineteenth game. Plot The player's character is bedazzled by the spectacle of the circus and the mystery of the performer's life. After attending a show of Tomas Munrab's "The Travelling Circus That Time Forgot", the player loiters near the tents instead of rushing through the exit. Maybe some clowns will practice a new act, or perhaps at least one of the trapeze artists will trip... Instead, the player overhears a strange conversation. The circus' owner has hired a drunken, inept detective to find his daughter Chelsea, who has been kidnapped. Munrab is convinced that it was an outside job; surely his loyal employees would ''never'' betray him like this! As the player begins to investigate the abduction, it ...
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The Lurking Horror
''The Lurking Horror'' is an interactive fiction game released by Infocom in 1987. The game was written by Dave Lebling and inspired by the horror fiction writings of H. P. Lovecraft (including his Cthulhu Mythos). The original release was for MS-DOS, Apple II series, Apple II, Atari ST, Atari 8-bit family, and Commodore 64. It was Infocom's 26th game and the only in the horror genre. Infocom rated it as "Standard" in terms of difficulty. Later, it was ported to the Amiga with the addition of sound effects, making it the first Infocom adventure with that feature. Plot The game starts with the player trying to finish a term paper at G.U.E. Tech, a large Massachusetts Institute of Technology, MIT-like United States, American university. The player has braved a snowstorm to travel to the school's computer lab to work on the report. The document is now mangled beyond repair, however; with the help of a Security hacker, hacker, the player finds that the file has been partially overwritt ...
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Suspect (video Game)
''Suspect'' is an interactive fiction video game designed by Dave Lebling and published by Infocom in 1984. It is the third and last murder mystery Infocom released. It was written in highly portable ZIL and released for Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit family, Atari ST, Commodore 64, Kaypro II, Macintosh, and MS-DOS. It is Infocom's fifteenth game. Plot The player's character is a reporter for the fictitious newspaper ''The Washington Representative''. Veronica Ashcroft-Wellman, a longtime friend and wealthy socialite, has sent an invitation to the annual Ashcroft Halloween Ball, where Maryland's high society bluebloods rub elbows, network, and congratulate each other on their fortunes. The paper's editor suggests covering the party as a story, smelling an easy article that could either praise or mock the wealthy. Since it is a costume party, the player's character suits up in a rented cowboy outfit and moseys over to the bash. Many attendees ...
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The Witness (1983 Video Game)
''The Witness'' is an interactive fiction video game published by Infocom in 1983. Like Infocom's earlier title ''Deadline (1982 video game), Deadline'', it is a murder mystery. ''The Witness'' was written in the ZIL language for the Z-machine, which allowed it to be released simultaneously on many systems. It is Infocom's seventh game. Plot The game takes place in Cabeza Plana, a quiet and fictional town, fictional (the name is Spanish for "Flathead", from Zork mythology) suburb of Los Angeles, California in February 1938. Freeman Linder, a local millionaire, has begged the police for protection from a man named Stiles. The player's character is a detective assigned one evening to check out the wealthy man's claims: is Linder seriously in danger or just another rich eccentric? Before the player can decide, a window explodes and Linder collapses, dead. The case of possible harassment has just become a murder, with the player as the only witness. With the help of Sgt. Duffy (l ...
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