The End (role-playing Game)
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The End (role-playing Game)
''The End'' is a role-playing game published by Scapegoat Games in 1995. Gameplay ''The End'', designed by Joseph Donka, Dan Woodward and Reid San Filippo is a self-described "theological horror" role-playing game that uses traditional Christian apocalyptic symbology in an irreverent setting based on the biblical apocalypse. Players take on the roles of characters who have either ended up in Heaven or in Hell following Armageddon. For character generation, the game employs rules for character abilities and skills similar to ''Dungeons & Dragons''. Controversy The irreverent use of Christian symbols and terminology resulted in some controversy. In the 2014 book ''Designers & Dragons: The '90s'', Shannon Appelcine recalled that the game was banned at Gencon — then owned by TSR, Inc. — which "resulted in Scapegoat staff marching outside Gen Con with placards saying 'The End Is HERE!,' offering another example of censorship being the best marketing." Reception In the Septembe ...
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Scapegoat Games
In the Bible, a scapegoat is one of a pair of kid goats that is released into the wilderness, taking with it all sins and impurities, while the other is sacrificed. The concept first appears in the Book of Leviticus, in which a goat is designated to be cast into the desert to carry away the sins of the community. Practices with some similarities to the scapegoat ritual also appear in Ancient Greece and Ebla. Origins Some scholars have argued that the scapegoat ritual can be traced back to Ebla around 2400 BC, from where it spread throughout the ancient Near East. Etymology The word "scapegoat" is an English translation of the Hebrew ( he, עזאזל), which occurs in Leviticus 16:8: The Brown–Driver–Briggs Hebrew Lexicon gives () as a reduplicative intensive of the stem , "remove", hence , "for entire removal". This reading is supported by the Greek Old Testament translation as "the sender away (of sins)". The lexicographer Gesenius takes to mean "averter", w ...
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The End RPG Scapegoat Games
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a ...
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Armageddon
According to the Book of Revelation in the New Testament of the Christian Bible, Armageddon (, from grc, Ἁρμαγεδών ''Harmagedōn'', Late Latin: , from Hebrew: ''Har Məgīddō'') is the prophesied location of a gathering of armies for a battle during the end times, which is variously interpreted as either a literal or a symbolic location. The term is also used in a generic sense to refer to any end of the world scenario. In Islamic theology, Armageddon is also mentioned in Hadith as the Greatest Armageddon or Al-Malhama Al-Kubra (the great battle). The "mount" of Megiddo in northern Israel is not actually a mountain, but a tell (a mound or hill created by many generations of people living and rebuilding on the same spot) on which ancient forts were built to guard the Via Maris, an ancient trade route linking Egypt with the northern empires of Syria, Anatolia and Mesopotamia. Megiddo was the location of various ancient battles, including one in the 15th century B ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Gencon
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing games, collectible card games, and strategy games. Gen Con also features computer games. Attendees engage in a variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees. Established in 1968 as the Lake Geneva Wargames Convention by Gary Gygax, who later co-created ''Dungeons & Dragons'', Gen Con was first held in Lake Geneva, Wisconsin. The convention was moved to various locations in Wisconsin from 1972 to 1984 before becoming fixed in Milwaukee, Wisconsin, in 1985, where it remained until moving to Indianapolis, Indiana, in 2003. Other Gen Con conventions have been held sporadically in various locations around the United States, as well as internationally. In 1976, Gen Con became the prop ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, ''Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''FUDGE''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use ''Spir ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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Barney & Friends
''Barney & Friends'' is an American children's television series targeted at young children aged 2–7, created by Sheryl Leach. The series premiered on PBS on April 6, 1992. The series features the title character Barney, a purple anthropomorphic ''Tyrannosaurus rex'' who conveys educational messages through songs and small dance routines with a friendly, huggable and optimistic attitude. The series ended on November 2, 2010, although new videos were still released on various dates after the last episode aired. Reruns aired on Sprout from 2005 until 2015, and from December 17, 2018, onward on Sprout's successor network, Universal Kids. In 2015, a revival was announced to premiere in 2017 but was delayed into an undated launch. On October 18, 2019, Mattel Films announced that a second ''Barney'' film was to be produced; British actor Daniel Kaluuya's production company was involved. While popular with its intended audience, ''Barney'' drew severe negative reaction from the olde ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Shadis
''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an independent gaming fanzine in 1990. In 1993, Blackburn formed Alderac Entertainment Group (AEG) to publish Shadis as a quality small-press magazine, and brought on John Zinser and David Seay as partners. Printing of the first three issues was paid for by Frank Van Hoose, a friend of Jolly's, who also wrote for the magazine. A year later, in late 1994, the magazine received its biggest success by including a random ''Magic: The Gathering'' card in each issue at a time when booster packs of the new card game were scarce; many players bought multiple copies of each issue hoping to find a rare or out-of-print card. Many readers were also drawn to a small comic strip, ''Knights of the Dinner Table'', which was initially intended to fill a blank spot i ...
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