The Crew (video Game)
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The Crew (video Game)
''The Crew'' is an online-only racing video game developed by Ivory Tower and Ubisoft Reflections and published by Ubisoft. It released for Microsoft Windows, PlayStation 4 and Xbox One, with an Xbox 360 port developed by Asobo Studio in December 2014, and for Amazon Luna in November 2020. It features a persistent open world environment for free-roaming across a scaled-down recreation of the United States and includes both role-playing and large-scale multiplayer elements. ''The Crew'' received a mixed reception upon release. Critics praised the game's world design but criticized the always-online aspect, which created technical glitches and other issues, the difficult-to-understand user interface, and the presence of microtransactions. The game shipped two million copies by January 1, 2015. The first expansion, titled ''The Crew: Wild Run'', was released on November 17, 2015. The second expansion, entitled ''The Crew: Calling All Units'', was announced at Gamescom 2016 and rel ...
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Ivory Tower (company)
Ubisoft is a French video game publisher headquartered in Montreuil, founded in March 1986 by the Guillemot brothers. Since its establishment, Ubisoft has become one of the largest video game publishers, and it has the largest in-house development team, with more than 20,000 employees working in over 45 studios as of May 2021. While Ubisoft set up many in-house studios itself, such as Ubisoft Montreal, Ubisoft Toronto, Ubisoft Montpellier and Ubisoft Paris, the company also acquired several studios, such as Massive Entertainment, Red Storm Entertainment, Reflections Interactive and FreeStyleGames. Ubisoft's studios often cooperate with each other in their projects, sharing different development duties. ''Assassin's Creed Unity'', released in 2014, saw ten studios worldwide work together. North America Blue Mammoth Games Blue Mammoth Games, based in Atlanta, Georgia, was founded by Lincoln Hamilton and Matt Woomer in 2009. In October 2012, Xaviant, another Atlanta-based devel ...
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Persistent World
A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were text-based and often called MUDs, but the term is frequently used in relation to massively multiplayer online role-playing games (MMORPGs) and pervasive games. Examples of persistent worlds that exist in video games include ''Battle Dawn'', ''EVE Online'', and ''Realms of Trinity''. A persistent world can be achieved by developing and maintaining a single or dynamic instance state of the game world that is shared and viewed by all players around the clock. The persistence of a world can be subdivided into "game persistence", "world persistence" and "data persistence". Data persistence ensures that any world data is not lost in the event of computer system failure. World persistence means the world continues to exist and is available to players whe ...
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Mountain States
The Mountain states (also known as the Mountain West or the Interior West) form one of the nine geographic divisions of the United States that are officially recognized by the United States Census Bureau. It is a subregion of the Western United States. The Mountain states are considered to include: Arizona, Colorado, Idaho, Montana, Nevada, New Mexico, Utah and Wyoming. Sometimes West River, South Dakota is also included. The words "Mountain states" generally refer to the U.S. States which encompass the U.S. Rocky Mountains. These are oriented north-south through portions of the states of Montana, Idaho, Wyoming, Colorado, Utah, and New Mexico. Arizona and Nevada, as well as other parts of Utah and New Mexico, have other smaller mountain ranges and scattered mountains located in them as well. Sometimes, the Trans-Pecos area of West Texas is considered part of the region. The land area of the eight states together is some 855,767 square miles (2,216,426 square kilometers). ...
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Southern United States
The Southern United States (sometimes Dixie, also referred to as the Southern States, the American South, the Southland, or simply the South) is a geographic and cultural region of the United States of America. It is between the Atlantic Ocean and the Western United States, with the Midwestern and Northeastern United States to its north and the Gulf of Mexico and Mexico to its south. Historically, the South was defined as all states south of the 18th century Mason–Dixon line, the Ohio River, and 36°30′ parallel.The South
. ''Britannica.com''. Retrieved June 5, 2021.
Within the South are different subregions, such as the

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Northeastern United States
The Northeastern United States, also referred to as the Northeast, the East Coast, or the American Northeast, is a geographic region of the United States. It is located on the Atlantic coast of North America, with Canada to its north, the Southern United States to its south, and the Midwestern United States to its west. The Northeast is one of the four regions defined by the U.S. Census Bureau for the collection and analysis of statistics. The region is usually defined as including nine U.S. states: Connecticut, Maine, Massachusetts, New Hampshire, New Jersey, New York, Pennsylvania, Rhode Island, and Vermont. The U.S. Census Bureau–defined region of the Northeastern United States has a total area of with of that being land mass, making it the smallest region of the United States by both land mass and total area. The Northeastern region is the nation's most economically developed, densely populated, and culturally diverse region. Of the nation's four census regions, the No ...
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Midwestern United States
The Midwestern United States, also referred to as the Midwest or the American Midwest, is one of four census regions of the United States Census Bureau (also known as "Region 2"). It occupies the northern central part of the United States. It was officially named the North Central Region by the Census Bureau until 1984. It is between the Northeastern United States and the Western United States, with Canada to the north and the Southern United States to the south. The Census Bureau's definition consists of 12 states in the north central United States: Illinois, Indiana, Iowa, Kansas, Michigan, Minnesota, Missouri, Nebraska, North Dakota, Ohio, South Dakota, and Wisconsin. The region generally lies on the broad Interior Plain between the states occupying the Appalachian Mountain range and the states occupying the Rocky Mountain range. Major rivers in the region include, from east to west, the Ohio River, the Upper Mississippi River, and the Missouri River. ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Contiguous United States
The contiguous United States (officially the conterminous United States) consists of the 48 adjoining U.S. states and the Federal District of the United States of America. The term excludes the only two non-contiguous states, Alaska and Hawaii (also the last ones admitted to the Union), and all other offshore insular areas, such as American Samoa, Guam, the Northern Mariana Islands, Puerto Rico, and the U.S. Virgin Islands. The colloquial term "Lower48" is used also, especially in relation to just Alaska (Hawaii is farther south). The related but distinct term continental United States includes Alaska (which is also on the continent of North America but separated from the 48 states by British Columbia and Yukon of Canada), but excludes the Hawaiian Islands and all U.S. territories in the Caribbean and the Pacific. The greatest distance (on a great-circle route) entirely within the contiguous U.S. is 2,802 miles (4,509 km), between Florida and the State of Washington; th ...
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The Crew 2
''The Crew 2'' is a 2018 open world racing video game developed by Ivory Tower and published by Ubisoft for Microsoft Windows, PlayStation 4, Xbox One and Stadia. It is the sequel to 2014's '' The Crew''. It features a persistent open world environment for free-roaming across a scaled-down recreation of the United States. The game allows players to control a variety of vehicles including cars, motorcycles, boats, and airplanes. Gameplay Similar to its predecessor, ''The Crew 2'' is a racing game. In the game, players assume control of a racer who is trying to work their way to become successful in multiple vehicular racing disciplines. It features a persistent open world environment for racing and free-roaming across a scaled-down recreation of the contiguous United States. In addition to cars, players can control other kinds of vehicles, including airplanes, motorcycles, and powerboats. Each vehicle has its own control physics, meaning that game play is different when ...
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Microtransactions
Microtransactions, often abbreviated as mtx, are a business model where users can purchase virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions are a staple of the mobile app market, they are also seen on PC software such as Valve's Steam digital distribution platform, as well as console gaming. Free-to-play games that include a microtransaction model are sometimes referred to as "freemium". Another term, "pay-to-win", is sometimes used pejoratively to refer to games where buying items in-game can give a player a disproportionate advantage over other players, particularly if the items cannot be obtained through free means. The objective with a free-to-play microtransaction model is to involve more players in the game by providing desirable items or features that players can purchase if they lack the skill or available time to earn these through regular game play. Also, presum ...
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Massively Multiplayer Online Game
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent world, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or Mobile app, smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer MUD and adventure games such as ''Rogue (video game), Rogue'' and ''Dungeon (video game), Dungeon'' on the PDP-10. ...
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