The Computer Edition Of Scrabble
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The Computer Edition Of Scrabble
''The Computer Edition of Scrabble'' is a computer game developed by Leisure Genius for the Macintosh in 1988, and was an official computerized version of the board game '' Scrabble''. Gameplay ''The Computer Edition of Scrabble'' reproduced the game board, tiles, and game pieces onscreen. A clock is included to promote rapid thinking to spell and place words within a user-defined time limit. The game also has lightning- and tournament-timing alternatives. The player's letter rack is visible at the bottom of the screen. The player types a word composed of letters from the rack, and if the word is acceptable by the game, the player moves the cursor to the game board to position the word onscreen and score the move. The player may also pass a turn, request a hint of one playable word, and see the tile values at any time through the use of a pull-down menu. Reception In 1988, ''Dragon'' gave the Macintosh version of the game 3 out of 5 stars. ''Macworld'' reviewed the Macintosh versi ...
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Leisure Genius
Leisure has often been defined as a quality of experience or as free time. Free time is time spent away from business, work, job hunting, domestic chores, and education, as well as necessary activities such as eating and sleeping. Leisure as an experience usually emphasizes dimensions of perceived freedom and choice. It is done for "its own sake", for the quality of experience and involvement. Other classic definitions include Thorsten Veblen's (1899) of "nonproductive consumption of time." Free time is not easy to define due to the multiplicity of approaches used to determine its essence. Different disciplines have definitions reflecting their common issues: for example, sociology on social forces and contexts and psychology as mental and emotional states and conditions. From a research perspective, these approaches have an advantage of being quantifiable and comparable over time and place. Leisure studies and sociology of leisure are the academic disciplines concerned wi ...
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Thomson TO8
The Thomson TO8 is a home computer introduced by French company Thomson SA in 1986, with a cost of 2,990 FF. It replaces its predecessor, the Thomson TO7/70, while remaining essentially compatible. The new features of the TO8, like larger memory (256KB) and better graphics modes (powered by the Thomson EF9369 graphics chip), are shared with the other third generation Thomson computers ( MO6 and TO9+). The TO8 has a tape drive and Microsoft BASIC 1.0 (in standard and 512 KB versions) on its internal ROM, and there is an optional external floppy drive. Graphics were provided by the Thomson EF9369 The Thomson EF936x series is a type of Graphic Display Processor (GDP) by Thomson-EFCIS. The chip could draw at 1 million pixels per second, which was relatively advanced for the time of its release (1982 or earlier). There are various versions ... chip, allowing the display of 16 colors from a palette of 4096. More than 120 games exist for the system. An improved version, the ...
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Your Sinclair
''Your Sinclair'', or ''YS'' as it was commonly abbreviated, was a commercially published and printed British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was in circulation between 1984 and 1993. History The magazine was launched in January 1984 as ''Your Spectrum'' by Sportscene Specialist Press. (Sportscene would later be renamed to Dennis Publishing in April 1987.) Initially, it was published bimonthly, changing to monthly in June 1984. With the January 1986 issue, the title was relaunched as ''Your Sinclair'', with the intention of expanding coverage of the QL into the main magazine (previously, ''QL User'' had been a pull-out section within the magazine), and any future computers produced by Sinclair. However, the magazine remained focused almost entirely on the ZX Spectrum games scene. In 1990, the magazine was sold to Bath-based Future plc, and the April 1990 issue was the first to be published by the new company. That issue's news ...
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Info (magazine)
''.info'' (originally ''INFO=64'' and later ''INFO'') was a computer magazine covering Commodore 8-bit computers and later the Amiga. It was published from 1983 to 1992. History ''INFO=64'' began as a newsletter published by its founder, Benn Dunnington, operating out of a spare bedroom in his home. After a few issues, the entrepreneurial spirit struck and he decided to expand it into a full-fledged magazine. The first few issues of the magazine were published by Dunnington operating as a sole proprietorship in the state of Washington. After a few issues, he moved the company to Iowa, eventually incorporating as ''Info Publications, Inc.''. This, in turn, became a limited partnership, (''Info Publications Ltd''), which published the magazine until its demise. ''INFO=64'' was produced using personal computers. An editorial statement in each issue explained that the magazine was produced using only "lay equipment", such as home computers and 35mm cameras, that were inexpensively ...
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Compute!'s Gazette
''Compute!'s Gazette'' (), stylized as ''COMPUTE!'s Gazette'', was a computer magazine of the 1980s, directed at users of Commodore's 8-bit home computers. Announced as ''The Commodore Gazette'', it was a Commodore-only daughter magazine of the computer hobbyist magazine ''Compute!''. It was first published in July 1983. It contained both standard articles and type-in programs. Many of these programs were quite long and sophisticated. To assist in entry, ''Gazette'' published several utilities. The Automatic Proofreader provided checksum capabilities for BASIC programs, while machine language listings could be entered with MLX. Starting in May 1984, a companion disk with each issue's programs was available to subscribers for an extra fee. Perhaps its most popular and enduring type-in application was the ''SpeedScript'' word processor. A monthly column, "The VIC Magician" by Michael Tomczyk, presented BASIC programming tips and tricks for the VIC-20 and Commodore 64. The publ ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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Master Detective
''The Master Detective'' (german: Der Meisterdetektiv) is a 1944 German comedy film directed by Hubert Marischka and starring Rudolf Platte who plays a private detective. The film's art direction was by Gustav A. Knauer and Arthur Schwarz. Cast In alphabetical order *Georg Alexander as Rittmeister a. D. Hans-Heinz Langendorff *Hermann Brix as Neffe Helmut Langendorff *Will Dohm as Diener Balduin * Fritz Kampers as Nachbar Eberhard Matthesius *Dorit Kreysler as Ballett-Tänzerin Ilse Braun *Rudolf Platte as Privatdetektiv Bruch *Erich Ponto as Gutsbesitzer Theobald Langendorff * Charlotte Schultz as Gesellschafterin Agathe *Grethe Weiser Grethe Weiser (; 27 February 1903 – 2 October 1970) was a German actress. Biography Born in Hanover, she spent her childhood in Dresden. She escaped from her dominant and sometimes violent father by marrying a Jewish confectionery manufactu ... as Julia Langendorff References External links * 1944 comedy films Films of Nazi Ge ...
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Monopoly (1985 Video Game)
''Monopoly'' is a 1985 multi-platform video game based on the board game '' Monopoly'', released on the Amiga, Amstrad CPC, BBC Micro, Commodore 64, MS-DOS, MSX, Tatung Einstein, Thomson MO, Thomson TO, and ZX Spectrum. Published by Leisure Genius, this title was one of many inspired by the property. Gameplay The game contains very similar gameplay to the board game it is based on, with various physical tasks being replaced by automation and digital representations. Critical reception ''Computer Shopper'' praised the game for its graphics and animation, and deemed it "excellent value". ''Your Spectrum'' thought the game was an "excellent conversion" of the board game, while ''Sinclair User'' wrote that the game was "very boring". In 1990, M. Evan Brooks reviewed the computer editions of '' Risk'', ''Monopoly'', '' Scrabble'', and '' Clue'' for ''Computer Gaming World'', and stated that "''Monopoly'' has been released in numerous shareware and public domain versions which ...
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The World Conquest Game
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic ...
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Macworld
''Macworld'' is a website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG Inc. It started life as a print magazine in 1984 and had the largest audited circulation (both total and newsstand) of Macintosh-focused magazines in North America, more than double its nearest competitor, ''MacLife'' (formerly ''MacAddict''). ''Macworld'' was founded by David Bunnell and Cheryl Woodard (publishers) and Andrew Fluegelman (editor). It was the oldest Macintosh magazine still in publication, until September 10, 2014, when IDG, its parent company, announced it was discontinuing the print edition and laid off most of the staff, while continuing an online version. History of Macworld In 1997, the publication was renamed ''Macworld, incorporating MacUser'' (a name reflected subtly on the magazine's Table of Contents page) to reflect the consolidation of the Ziff-Davis-owned ''MacUser'' magazine into the International Data Group-owned ''Macworld'' wit ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Scrabble
''Scrabble'' is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a game board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns and are included in a standard dictionary or lexicon. The name ''Scrabble'' is a trademark of Mattel in most of the world, except in the United States and Canada, where it is a trademark of Hasbro, under the brands of both of its subsidiaries, Milton Bradley and Parker Brothers. The game is sold in 121 countries and is available in more than 30 languages; approximately 150 million sets have been sold worldwide, and roughly one-third of American and half of British homes have a ''Scrabble'' set. There are approximately 4,000 ''Scrabble'' clubs around the world. Game details The game is played by two to four players on a square game board imprinted with a 15×15 grid of cells (individually known as " ...
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