The Book Of Unwritten Tales
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The Book Of Unwritten Tales
''The Book of Unwritten Tales'' is a point-and-click adventure game, adventure video game created by German developer King Art Games. A prequel called ''The Book of Unwritten Tales: The Critter Chronicles'' was released in 2012. A sequel, ''The Book of Unwritten Tales 2'', was released on February 20, 2015. Gameplay The game challenges the player with a series of puzzles and brain teasers presented as a traditional point and click adventure game. The puzzles are embedded in an adventure story that takes most players an average of 20 hours to complete. There are 60 locations to explore with a total of 40 non-player characters and about 250 interactible items. A notable feature of ''The Book of Unwritten Tales'' is that the player controls four different characters. In some scenes it is possible to switch between two or three active characters. Making explicit use of this mechanic, some puzzles require the playable characters to exchange items or otherwise cooperate. Plot In ...
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King Art Games
King Art Games (stylized as ''KING Art Games'') is a German video game developer. The company created the point-and-click adventure ''The Book of Unwritten Tales'', including its prequel called ''The Book of Unwritten Tales: The Critter Chronicles, The Critter Chronicles'' and the sequel ''The Book of Unwritten Tales 2''. Their other project that uses similar gameplay mechanics, is the point-and-click adventure ''The Raven: Legacy of a Master Thief''. They have developed the turn-based strategy game ''Battle Worlds: Kronos''. The studio also worked on the tactical role-playing game ''The Dwarves (video game), The Dwarves'', which is based on The Dwarves (novel), the novel of the same name. Jan Theysen and Marc König established King Art Games in 2000 to focus on graphic adventure games and role-playing video games. In January 2020 their Iron Harvest game won the "Best German Game" award at the Deutscher Entwicklerpreis, and the developer team also won "Best Game Design" and "Best ...
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Gremlin
A gremlin is a mischievous folkloric creature invented at the beginning of the 20th century to originally explain malfunctions in aircraft and later in other machinery and processes and their operators. Depictions of these creatures vary widely. Stories about them and references to them as the causes of especially inexplicable technical and mental problems of pilots were especially popular during and after World War II.gremlin
on
gremlin
in the American Heritage Dictionary
Use of the term in the sense of a mischievous creature that sabotages aircraft ...
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