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Thane Krios
Thane Krios is a fictional character in BioWare's ''Mass Effect'' franchise, who first appeared in ''Mass Effect 2'' as a party member (or "squadmate"). The character is a drell, a race of extraterrestrial reptilian humanoids who form a sociopolitical alliance with the hanar, a sentient species of jellyfish-like entities. Thane Krios is voiced by Keythe Farley in the video game series. A notorious professional assassin, Thane may be recruited by Shepard in the planet Illium for a "suicide mission" to stop the abduction of human colonists by a mysterious species known as the Collectors. He candidly reveals to Shepard during their first meeting that he is dying of Kepral's Syndrome, a genetic respiratory disease that will ultimately lead to lung failure, but willingly joins the suicide mission. The character also appears in ''Mass Effect 3'', the final game in the trilogy, where his condition has worsened. Thane makes further appearances in two issues of the ''Mass Effect: Foun ...
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Mass Effect
''Mass Effect'' is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known universe using technology left behind by advanced precursor civilizations. The franchise originated in a series of video games developed by BioWare and published by Electronic Arts. Each installment is a third-person shooter with role-playing elements. The first three games form a trilogy in which the player character, Commander Shepard, attempts to save the Milky Way galaxy from a race of ancient, hibernating machines known as the Reapers. The inaugural video game in the series, ''Mass Effect'' (2007), follows Shepard's investigation of Saren Arterius, one of the Reapers' agents. ''Mass Effect 2'' (2010) begins two years later and sees Shepard's forces battling the Collectors, an alien race abducting human colonies to facilitate the Reapers' ...
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Patrick Weekes
Patrick Weekes is an American author. They are a writer at BioWare who has written for both the ''Mass Effect'' and the ''Dragon Age'' writing team. In 2015 Weekes replaced David Gaider as the Lead Writer for the ''Dragon Age'' franchise. Career Early life and education They were born in California and attended Stanford University, where they received a B.A. and an M.A. in English Literature. BioWare Weekes is a writer at BioWare. They have written for both the ''Mass Effect'' and ''Dragon Age'' franchises, writing for the main video game installments as well as adaptions of the series in books, including the novel '' Dragon Age: The Masked Empire'' and two stories for the anthology '' Dragon Age: Tevinter Nights''. Following David Gaider's departure from the ''Dragon Age'' franchise in 2015, Weekes became the lead writer for the franchise. Personal life Patrick lives in Edmonton, Canada with their wife Karin Weekes and their two sons. Weekes uses they and them pronoun ...
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VentureBeat
''VentureBeat'' is an American technology website headquartered in San Francisco, California. It publishes news, analysis, long-form features, interviews, and videos. History The ''VentureBeat'' company was founded in 2006 by Matt Marshall, an ex-correspondent for ''The Mercury News''. In March 2009, ''VentureBeat'' signed a partnership agreement with IDG to produce DEMO Conference, a conference for startups to announce their launches and raise funding from venture capitalists and angel investors. In 2012, the partnership with IDG ended. In 2014 and 2015, the company raised outside investor funding from Silicon Valley venture capitalist firms including CrossLink Capital, Walden Venture Capital, Rally Ventures, Formation 8, and Lightbank. Editorial The ''VentureBeat'' website comprises a series of distinct news "Beats": Big data, Business (general news), Cloud, Deals, Dev, Enterprise, Entrepreneur, Media, Mobile, Marketing, Security, Small Biz, and Social. In addition, the ...
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GamesTM
''GamesTM'' (styled as ''gamesTM'') was a United Kingdom, UK-based, multi-format video games magazine, covering video game console, console, handheld game, handheld, PC game, PC and Arcade games. The first issue was released in December 2002 and the magazine was still being published monthly in English and German up until the last edition was published on 1 November 2018. Format Besides covering all current and recent happenings in the video game world, the magazine included a Retrogaming, retro section at the rear, with reviews of past games and "battles" between older consoles. As a standard, it was around 112 pages long. News articles, Game development, developer interviews and the like were located at the front, with the preview section following. After the previews there was usually a large feature focused on a particular game or games company. This feature normally lasted 4 to 5 pages. The section for readers' letters followed, at the end of the magazine. Since it was a m ...
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Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 Electronic Entertainment Expo (E3). The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications. In addition to online multimedia ...
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Citadel
A citadel is the core fortified area of a town or city. It may be a castle, fortress, or fortified center. The term is a diminutive of "city", meaning "little city", because it is a smaller part of the city of which it is the defensive core. In a fortification with bastions, the citadel is the strongest part of the system, sometimes well inside the outer walls and bastions, but often forming part of the outer wall for the sake of economy. It is positioned to be the last line of defence, should the enemy breach the other components of the fortification system. The functions of the police and the army, as well as the army barracks were developed in the citadel. History 3300–1300 BC Some of the oldest known structures which have served as citadels were built by the Indus Valley Civilisation, where citadels represented a centralised authority. Citadels in Indus Valley were almost 12 meters tall. The purpose of these structures, however, remains debated. Though the structures found ...
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