Text, Speech And Dialogue
   HOME





Text, Speech And Dialogue
Text, Speech and Dialogue (TSD) is an annual conference involving topics on natural language processing and computational linguistics. The meeting is held every September alternating in Brno and Plzeň, Czech Republic. The first Text, Speech and Dialogue conference took place in Brno in 1998. Overview TSD series evolved as a prime forum for interaction between researchers in both spoken and written language processing from all over the world. Proceedings of TSD form a book published by Springer-Verlag in their Lecture Notes in Artificial Intelligence (LNAI) series. TSD proceedings are regularly indexed by Thomson Reuters Conference Proceedings Citation Index. Moreover, LNAI series are listed in all major citation databases such as DBLP, SCOPUS, Ei Compendex, EI, INSPEC or COMPENDEX. The conference is organized by the Faculty of Informatics, Masaryk University, Brno, and the Faculty of Applied Sciences, University of West Bohemia, Plzeň. The conference is supported by the Inte ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Speech Recognition
Speech recognition is an interdisciplinary subfield of computer science and computational linguistics that develops methodologies and technologies that enable the recognition and translation of spoken language into text by computers. It is also known as automatic speech recognition (ASR), computer speech recognition or speech-to-text (STT). It incorporates knowledge and research in the computer science, linguistics and computer engineering fields. The reverse process is speech synthesis. Some speech recognition systems require "training" (also called "enrollment") where an individual speaker reads text or isolated vocabulary into the system. The system analyzes the person's specific voice and uses it to fine-tune the recognition of that person's speech, resulting in increased accuracy. Systems that do not use training are called "speaker-independent" systems. Systems that use training are called "speaker dependent". Speech recognition applications include voice user interfaces ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


James Pustejovsky
James Pustejovsky (born 1956) is an American computer scientist. He is the TJX Feldberg professor of computer science at Brandeis University in Waltham, Massachusetts, United States. His expertise includes theoretical and computational modeling of language, specifically: Computational linguistics, Lexical semantics, Knowledge representation, temporal and spatial reasoning and Extraction. His main topics of research are Natural language processing generally, and in particular, the computational analysis of linguistic meaning. He holds a B.S. from MIT as well as a PhD from the University of Massachusetts, Amherst. Pustejovsky first proposed generative lexicon theory in lexical semantics in an article published in 1991, which was further developed in his 1995 book of the same name. His other interests include temporal reasoning, event semantics, spatial language, language annotation, computational linguistics, and machine learning. Current research Pustejovsky's research group ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Computer Facial Animation
Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human, a humanoid, an animal, a legendary creature or character, etc. Due to its subject and output type, it is also related to many other scientific and artistic fields from psychology to traditional animation. The importance of human faces in verbal and non-verbal communication and advances in computer graphics hardware and software have caused considerable scientific, technological, and artistic interests in computer facial animation. Although development of computer graphics methods for facial animation started in the early-1970s, major achievements in this field are more recent and happened since the late 1980s. The body of work around computer facial animation can be divided into two main areas: techniques to generate animation data, and methods to apply such data to a charact ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Machine Translation
Machine translation is use of computational techniques to translate text or speech from one language to another, including the contextual, idiomatic and pragmatic nuances of both languages. Early approaches were mostly rule-based or statistical. These methods have since been superseded by neural machine translation and large language models. History Origins The origins of machine translation can be traced back to the work of Al-Kindi, a ninth-century Arabic cryptographer who developed techniques for systemic language translation, including cryptanalysis, frequency analysis, and probability and statistics, which are used in modern machine translation. The idea of machine translation later appeared in the 17th century. In 1629, René Descartes proposed a universal language, with equivalent ideas in different tongues sharing one symbol. The idea of using digital computers for translation of natural languages was proposed as early as 1947 by England's A. D. Booth and Warr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE