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TekWar
''TekWar'' is a series of science fiction novels created by Canadian actor William Shatner and ghost-written by American writer Ron Goulart, published by Putnam beginning in October 1989. The novels gave rise to a comic book series, video game, and later TV movies and a series, both of the latter featuring Shatner. Premise The 22nd century universe is centered on "Tek"—an illegal, addictive, mind-altering digital drug in the form of a microchip. The drug creates a simulated reality (and in the films and TV series taps into "the matrix" hyperspace). In the later novels, a new version called "SuperTek" has improved efficiency, is less likely to cause brain damage in users, and features a shared reality, similar to the TV versions "matrix". The protagonist, Jake Cardigan, is a former police officer framed for dealing the drug four years prior to the start of the first novel. Having been sentenced to 15 years' cryo-imprisonment, his release is brought forward by Walt Bascom, the ...
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TekWar (TV Series)
''TekWar'' is a television series, based on the ''TekWar'' novels ghost-written by Ron Goulart from outlines by William Shatner and developed for television by Stephen Roloff. The series follows Jake Cardigan (played by Greg Evigan), a former police officer turned private investigator working for Cosmos, a private security firm owned and operated by Walter Bascom. The series was broadcast in Canada on CTV and in the United States on USA Network and the Sci Fi Channel. The series, which was a co-production between Atlantis Films and Universal Television premiered on January 17, 1994 and ended on February 9, 1996. Overview Set in the year 2044, the series follows Jake Cardigan, a former police officer who lost his badge after being framed for dealing in ''tek'' (an illicit narcotic-like substance) and murdering his fellow officers on a bust. Sentenced to fifteen years in cryo-detainment, Jake is released after four years, three months, and twenty-seven days. Shortly after his re ...
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List Of TekWar Episodes
''TekWar'' is a North American television series, based on the TekWar novels written by William Shatner William Shatner (born March 22, 1931) is a Canadian actor. In a career spanning seven decades, he is best known for his portrayal of James T. Kirk in the ''Star Trek'' franchise, from his 1965 debut as the captain of the starship ''Enterpris ..., and developed for television by Stephen Roloff. The series followed Jake Cardigan, a former police officer turned private investigator working for Cosmos, a private security firm owned and operated by Walter Bascom. Series overview Episodes Season 1 (1994) Season 2 (1994–1996) References External links Season 1 * * * * Season 2 *{{imdb title, id=0108953, title=TekWar Tekwar episodes Tekwar episodes ...
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TekWar (novel)
''TekWar'' is a science fiction novel written by William Shatner and (uncredited) science fiction author Ron Goulart. It was first published by G. P. Putnam's Sons in October 1989. ''TekWar'' is the first of nine novels, and spawned an entire TekWar franchise, which includes the '' TekWorld'' comic book series, the video game '' William Shatner's TekWar'', the ''TekWar'' TV series, and several related TV movies, including '' TekLords''. Plot ''TekWar'' is set in the 22nd century and follows Jake Cardigan, a former police officer who is framed for dealing ''tek'', an illegal, mind-altering, digital drug. Sentenced to fifteen years' cryo-imprisonment, he is released after serving only four. Jake goes to work for Walt Bascom, the man behind his early release, and dedicates himself to hunting the real tek lords. Reception The novel received negative reviews from ''People'' magazine. "Shatner tries to disguise language and narrative weaknesses under a blizzard of futuristic detail ...
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William Shatner
William Shatner (born March 22, 1931) is a Canadian actor. In a career spanning seven decades, he is best known for his portrayal of James T. Kirk in the ''Star Trek'' franchise, from his 1965 debut as the captain of the starship ''Enterprise'' in the second pilot of the first ''Star Trek'' television series to his final appearance as Captain Kirk in the seventh ''Star Trek'' feature film, '' Star Trek Generations'' (1994). Shatner began his screen acting career in Canadian films and television productions before moving into guest-starring roles in various US television shows. He appeared as James Kirk in all the episodes of '' Star Trek: The Original Series'', 21 of the 22 episodes of '' Star Trek: The Animated Series'', and the first seven ''Star Trek'' movies. He has written a series of books chronicling his experiences before, during and after his time in a Starfleet uniform. He has also co-written several novels set in the ''Star Trek'' universe and a series of scien ...
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TekLords
''TekWar: TekLords'' is a 1994 TV movie, based on a series of books by William Shatner. It is the second TV movie made from the series of books. It aired on 20 February 1994 and is preceded by ''TekWar'' (23 January 1994). It precedes '' TekWar: TekLab'' (27 February 1994) and '' TekWar: TekJustice'' (14 May 1994). Plot Drug lords take over the empire left by convicted Sonny Hokori. Cast See also * TekWar (TV series) ''TekWar'' is a television series, based on the ''TekWar'' novels ghost-written by Ron Goulart from outlines by William Shatner and developed for television by Stephen Roloff. The series follows Jake Cardigan (played by Greg Evigan), a former po ... External links * 1994 television films 1994 films Television shows based on American novels American science fiction television films Canadian science fiction television films Action Pack (TV programming block) Films directed by George Bloomfield 1990s American films 1990s Canadian films {{Cana ...
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William Shatner's TekWar
''William Shatner's TekWar'' is a 1995 first-person shooter video game derived from the ''TekWar'' series of novels created by William Shatner and ghost-written by science-fiction author Ron Goulart. It was designed using the Build engine. Plot The game's narrative takes place using cutscenes at the beginning and end of each level, featuring Shatner himself (in character as Walter Bascom) as the narrator. Cutscenes vary depending on the player's performance during missions: if the player does not shoot any innocent non-player characters (NPCs), kills the TekLord in the mission, and does not raise any tension (i.e. walking with his gun drawn), Bascom delivers praise. On the other hand, shooting innocent characters or aborting the mission causes him to threaten to have you put back into cryo-storage. The premise details an ex-cop who acts as a rogue agent under the direct guidance of Walter Bascom, exterminating drug dealers ("TekLords") who peddle "Tek", a highly addictive neur ...
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Ron Goulart
Ronald Joseph Goulart (; January 13, 1933 – January 14, 2022) was an American popular culture historian and mystery, fantasy, and science fiction author. He published novelizations and other work under various pseudonyms: Kenneth Robeson, Con Steffanson, Chad Calhoun, R. T. Edwards, Ian R. Jamieson, Josephine Kains, Jillian Kearny, Howard Lee, Zeke Masters, Frank S. Shawn, and Joseph Silva. Life and career Ronald Joseph Goulart was born in Berkeley, California, on January 13, 1933.''Comics Buyer's Guide'' #1650; February 2009; Page 107 He attended the University of California, Berkeley, and worked there as an advertising copywriter in San Francisco while beginning to write fiction. Goulart's first professional publication was a 1952 reprint of the SF story "Letters to the Editor" in ''The Magazine of Fantasy & Science Fiction''; this parody of a pulp magazine letters column was originally published in the University of California, Berkeley's ''Pelican''. His early career in ...
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TekWorld
''William Shatner's TekWorld'' (or ''Tek World'') was a comic book series published by Epic Comics/Marvel, from 1992 to 1995. It is based on the ''TekWar'' novels. Publication history Lee Sullivan, who was the principal artist on the series (providing the art for 16 issues and all the covers), had worked with Evan Skolnick on Marvel's ''RoboCop'' series, and it was Skolnick who recommended Sullivan to the editor Fabian Nicieza when they lost the original artist for the project.An Interview With Comic Artist Lee Sullivan
SciFi Pulse, October 13, 2008
Sullivan was also allowed to produce the full line art because, he says, "I had found it difficult to provide pencils that anyone could ink well, and the results were much better." Following a request from Shatner, the look of the series was adjusted ...
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Build Engine
Build Engine is a first-person shooter engine created by Ken Silverman, author of '' Ken's Labyrinth'', for 3D Realms. Like the ''Doom'' engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects. The Build Engine is generally considered to be a 2.5D engine since the basic world geometry is two-dimensional with an added height component, allowing each sector to have a different ceiling height and floor height. Playing the game shows that some floors can be lower and some can be higher; the same is true with ceilings (in relation to each other). Floors and ceilings can hinge along one of the sector's walls, resulting in a slope. With this information, the Build Engine renders the world in a way that looks three-dimensional, unlike modern game engines that create actual 3D environments. Though the Build Engine achieved most of its fame as a ...
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Capstone Software
Capstone Software was a subsidiary of IntraCorp, a Miami-based computer and video game company. Founded in 1984, Capstone created first-person games such as '' Corridor 7: Alien Invasion'', '' William Shatner's TekWar'' and '' Witchaven'', and is also known for releasing games based on movie/TV licenses. Capstone's first-person games used the ''Wolfenstein 3D'' engine, and later, the Build engine. IntraCorp went bankrupt in 1996 and shut down all its operations, including Capstone Software. Capstone's last game, '' Corridor 8: Galactic Wars'', never left the prototype stage and was never released. Capstone became VRTech, providing first-person buildouts of new construction condominiums using the Build engine. It eventually closed down. Games The following is a list of games developed and/or published by Capstone Software as well its parent company Intracorp. Intracorp Capstone Software Published Distributed * ''Eternam ''Eternam'' is a humorous graphical adventure game ...
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TidalWave Productions
TidalWave Productions (previously known as Bluewater Productions, StormFront Media/Publishing & Storm Entertainment) is an independent production studio of comic books and graphic novels. Based in Portland, Oregon, United States, Bluewater publishes biographical comics, adaptations from films, and original titles with self-created characters. History The first iteration of Davis's company started in 2001 as a production studio at Image Comics, where its founder Darren G. Davis developed the company's signature series ''10th Muse'' and ''The Legend of Isis''. This iteration came to an end with the company declared bankrupt in 2003. Davis's revived company, then known as Bluewater Productions, became a publisher in May 2007 with the signature series ''Ray Harryhausen Presents'', which was produced in conjunction with filmmaker Ray Harryhausen until 2009. Other signature series, including ''Vincent Price Presents'', produced in conjunction with the daughter of the actor Vincent Pr ...
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Television Franchise
A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program or a video game. Bob Iger, chief executive of the Walt Disney Company, defined the word ''franchise'' as “something that creates value across multiple businesses and across multiple territories over a long period of time.” Transmedia franchise A media franchise often consists of cross-marketing across more than one medium. For the owners, the goal of increasing profit through diversity can extend the commercial profitability of the franchise and create strong feelings of identity and ownership in its consumers. Those large groups of dedicated consumers create the franchise's fandom, which is the community of fans that indulge in many of its mediums and are committed to interacting with and keeping up with other consumers. Large franch ...
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