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Team CC
Team CC is a Chinese esports team for the video game ''Overwatch'' competing in Overwatch Contenders (OWC) and an academy team for the Shanghai Dragons of the Overwatch League (OWL). The franchise was initially two teams, VPGAME.ZZ and VPGAME.ONE, before they were acquired by Invictus Gaming and rebreanded to iG.Fire and iG.Ice, respectively. Subsequently, the two Invictus teams were acquired by NetEase CC, a live video streaming platform based in Guangzhou, China, and consolidated into the single team Team CC. The team plays in the China region of OWC. Since inception, Team CC has won one regional title and one interregional title. Franchise history 2016: VPGAME The franchise began in 2016 when Chinese esports organization vpgame established two ''Overwatch'' esport teams: VPGAME.ZZ and VPGAME.ONE. 2016–2017: Invictus Gaming On July 9, 2016, Invictus Gaming (iG) announced the acquisition of VPGAME's esports teams, rebranding VPGAME.ZZ to iG.Fire and VPGAME.ONE to iG.Ic ...
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Overwatch Contenders
Overwatch Contenders (OWC) is an international esports league for the video game ''Overwatch'' that is organized by Blizzard Entertainment. The series acts as the development league for aspiring Overwatch League (OWL) professionals. Founded in 2017, Contenders was created in part to consolidate existing regional tournaments into a structure to support the Overwatch League, including the Overwatch Apex tournament, Overwatch Premier Series, and Overwatch Pacific Championship. History The Contenders league was launched in 2017 to be a developmental league for players aspiring to play in the Overwatch League, with regions in North America and Europe. Teams competed in an online open qualifier known as 2017 Season Zero, where the top eight teams from Europe, the top six teams from North America, and invited teams Team Envy and Rogue would compete in 2017 Season 1. In 2018, Blizzard merged Contenders with existing regional tournaments into a structure to support the Overwatch Leag ...
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2016 Establishments In China
Sixteen or 16 may refer to: *16 (number), the natural number following 15 and preceding 17 *one of the years 16 BC, AD 16, 1916, 2016 Films * '' Pathinaaru'' or ''Sixteen'', a 2010 Tamil film * ''Sixteen'' (1943 film), a 1943 Argentine film directed by Carlos Hugo Christensen * ''Sixteen'' (2013 Indian film), a 2013 Hindi film * ''Sixteen'' (2013 British film), a 2013 British film by director Rob Brown Music *The Sixteen, an English choir *16 (band), a sludge metal band *Sixteen (Polish band), a Polish band Albums * ''16'' (Robin album), a 2014 album by Robin * 16 (Madhouse album), a 1987 album by Madhouse * ''Sixteen'' (album), a 1983 album by Stacy Lattisaw *''Sixteen'' , a 2005 album by Shook Ones * ''16'', a 2020 album by Wejdene Songs * "16" (Sneaky Sound System song), 2009 * "Sixteen" (Thomas Rhett song), 2017 * "Sixteen" (Ellie Goulding song), 2019 *"16", by Craig David from ''Following My Intuition'', 2016 *"16", by Green Day from ''39/Smooth'', 1990 *"16", by Hi ...
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Esports Teams Based In China
Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events. The most common video game genres associated with esports are multiplayer online battle arena (MOBA), first-person shooter (FPS), fighting, card, battle royale and real-time strategy (RTS) games. Popular esports franchises include ''League of Legends'', ''Dota'', ''Counter-Strike'', ''Valorant'', ''Overwatch'', ''Str ...
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Overwatch League Academy Teams
''Overwatch'' is a multimedia franchise centered on a series of online multiplayer first-person shooter (FPS) video games developed by Blizzard Entertainment: ''Overwatch'' released in 2016, and ''Overwatch 2'' released in 2022. Both games feature hero-based combat between two teams of players vying over various objectives, along with other traditional gameplay modes. With the launch of ''Overwatch 2'', the roster of selectable heroes has grown to 35. Released in 2016, the first video game in the series lacked a traditional story mode. Instead, Blizzard employed a transmedia storytelling strategy to disseminate lore regarding the game's characters, releasing comics and other literary media, as well as animated media that includes short films. The game enjoyed both critical and commercial success, and garnered a devoted following. In addition to more traditional fan art, the game also spawned fan-produced pornographic content which attracted considerable media attention. B ...
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Florida Mayhem
Florida Mayhem is an American professional ''Overwatch'' esports team based in Miami and Orlando, Florida. The team competes in the Overwatch League (OWL) as a member of the league's West Division. Founded in 2017, Florida Mayhem is one of the league's twelve founding members and is owned and operated by Florida-based esports organization Misfits Gaming and CEO Ben Spoont. The organization also ran Mayhem Academy, an academy team for the Mayhem that competed in Overwatch Contenders. The Mayhem made their first season playoffs appearance in franchise history in the 2020 season. Franchise history Team creation: 2016–2017 The team that would become the Florida Mayhem was formed in June 2016 as the first foray into Overwatch for Misfits Gaming, after Misfits picked up the European team Graviton Surge. The original roster included Sebastian "Zebbosai" Olsson, who would play in the inaugural season of the Overwatch League as the main support player for the Mayhem. On July 12, 20 ...
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Lee "Fearless" Eui-seok
Lee Eui-seok (), also known as Fearless, is a South Korean professional ''Overwatch'' tank player. He began his ''Overwatch'' career playing for South Korean team Element Mystic in Korean Overwatch Contenders. Lee signed with the Shanghai Dragons of the Overwatch League (OWL) inaugural season but did not win a single match in his time there. After being sent to Team CC in Overwatch Contenders in 2019, he rejoined the Dragons for the 2020 season, where he won two midseason tournaments. Lee signed with the Dallas Fuel for the 2021 season, where he picked up his third midseason tournament title. In the 2022 season, he won the Overwatch League Grand Finals and was named the Grand Finals MVP. Professional career Early career Lee was the team captain for South Korean team Element Mystic and played with the team from 2017 to 2018. Shanghai Dragons In February 2018, Lee, along with Kim "Geguri" Se-yeon, signed with the Shanghai Dragons of the Overwatch League after they began the ...
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Double-elimination Tournament
A double-elimination tournament is a type of elimination tournament competition in which a participant ceases to be eligible to win the tournament's championship upon having lost ''two'' games or matches. It stands in contrast to a single-elimination tournament, in which only ''one'' defeat results in elimination. One method of arranging a double-elimination tournament is to break the competitors into two sets of brackets, the ''winners' bracket'' and ''losers' bracket'' (''W'' and ''L'' brackets for short; also referred to as ''championship bracket'' and ''elimination bracket'', ''upper bracket'' and ''lower bracket'', or ''main bracket'' and ''repechage'') after the first round. The first-round winners proceed into the W bracket and the losers proceed into the L bracket. The W bracket is conducted in the same manner as a single-elimination tournament, except that the losers of each round "drop down" into the L bracket. Another method of double-elimination tournament management i ...
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Asia-Pacific
Asia-Pacific (APAC) is the part of the world near the western Pacific Ocean. The Asia-Pacific region varies in area depending on context, but it generally includes East Asia, Russian Far East, South Asia, Southeast Asia, Australia and Pacific Islands. Definition The term may include countries in North America and South America that are on the coast of the Eastern Pacific Ocean; the Asia-Pacific Economic Cooperation, for example, includes Canada, Chile, Mexico, Peru, and the United States. Alternatively, the term sometimes comprises all of Asia and Australasia as well as Pacific island nations (Asia-Pacific and Australian continent)—for example, when dividing the world into large regions for commercial purposes (e.g., into APAC, EMEA, LATAM, and NA). Central Asia and Western Asia are almost never included.
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Chengdu Hunters
Chengdu Hunters () is a Chinese professional ''Overwatch'' esports team based in Chengdu, Sichuan. The Hunters compete in the Overwatch League (OWL) as a member of the league's East region. The team is owned by Huya, Inc., a Chinese interactive broadcast platform and was operated by Royal Never Give Up (RNG) throughout the 2019 and 2020 OWL seasons. The Hunters also formerly had partnership with Overwatch Contenders the team LGE.Huya to act as the team's academy team. Founded in 2018, Chengdu Hunters began play as one of eight expansion teams in 2019 and is one of four professional ''Overwatch'' teams in China. Since inception, the Hunters have qualified for the season playoffs once, in 2021. Franchise history OWL expansion On September 7, 2018, Activision Blizzard announced that domestic game livestream platform Huya, Inc. had purchased an expansion team based in Chengdu, later revealed as Chengdu Hunters, for the Overwatch League's second season. While the team was owne ...
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Bilibili Gaming
Bilibili Gaming (BLG) is a professional esports organisation based in China. It was formed in December 2017, when Bilibili, Chinese video sharing website, acquired the I May ''League of Legends'' roster. The team expanded into ''Overwatch'' in March 2019 with the formation of an Overwatch Contenders academy team for the Hangzhou Spark, an Overwatch League team owned by Bilibili. Later that year, BLG's ''Overwatch'' team won the LanStory Cup 2019 Summer tournament. ''League of Legends'' History Bilibili entered the professional ''League of Legends'' scene on 17 December 2017 with their acquisition of LPL team I May. The team was rebranded as Bilibili Gaming. After a Top 2 finish in the 2023 LPL Spring Split, the team qualified for MSI for the first time in their history. Current roster ''Overwatch'' History On 12 March 2019, Bilibili announced that they would field an academy team in Overwatch Contenders China under the name Bilibili Gaming for their ...
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Hangzhou Spark
Hangzhou Spark () is a Chinese professional ''Overwatch'' esports team based in Hangzhou, Zhejiang. The Spark compete in the Overwatch League (OWL) as a member of the league's East region. Founded in 2018, Hangzhou Spark began play as one of eight expansion teams in 2019 and is one of four professional Overwatch teams based in China. The team is owned by Bilibili, a Chinese video sharing website; the company also owns Bilibili Gaming, who operate their own ''Overwatch'' division that compete in Overwatch Contenders as an academy team for the Spark. Franchise history OWL expansion On 7 September 2018, Activision Blizzard announced that Chinese video sharing website Bilibili had purchased an expansion team based in Hangzhou for Overwatch League's second season. On 14 November, the team revealed their team name as Hangzhou Spark. On 16 November, the Spark revealed their new head coach, Lee "Mask" Mu-ho. In the following week, the Spark revealed their 10-man inaugural roste ...
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